Trine 4: The Nightmare Prince

released on Oct 07, 2019

Featuring an all-new story that reunites Amadeus, Pontius, and Zoya, Trine 4: The Nightmare Prince returns to the magic of 2.5D with the puzzle-platforming gameplay that defined a genre in Trine 1 and 2. Play as the three iconic heroes in the most extensive Trine adventure yet, complete with stunning new environments and dynamic, physics-based puzzles that fans have grown to know and love.

After years apart, the Astral Academy has requested help from the three heroes to find Prince Selius, whose intensely dark nightmares have begun to slip into reality and wreak havoc on the waking world. Encounter more epic boss fights than ever before, solve fascinating puzzles, unlock new skills, explore lush, vibrant landscapes, and experience a hauntingly beautiful new soundtrack by the composer of Trine 1-3. Additionally, and for the first time ever, Trine adds four-player co-op to its feature list.

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I gather it's optimal to play this co-op but I played it by myself and enjoyed it nonetheless. Basic 2D platforming and puzzling here. Colorful, if simple, art style. On the easy side but I found that enjoyable after playing so many difficult games this year. Combat segments and boss battles didn't feel great and took away from the overall experience in my opinion. I feel like they exist for two reasons: to pad out play time, and to give the knight more of a purpose considering he's used far less in the platforming and puzzling. And it was just a bit too long. Overall a solid, simple game that is worth a couple of evenings of your time if you're into this genre.

Trine 4: The Nightmare Prince brings back the Jump'n'Run series. Breathtakingly beautiful and colorful with lovingly placed details, the game grabs you from the first minute. Familiar fun jumping with our three heroes in interaction, spiced with fights, numerous puzzles and funny physics games.
Read the full review on (German)
Link: Trine 4: The Nightmare Prince - Review

love this lil cutie: fun story, challenging (but not too hard) puzzles

Soooo much better than 3. We weren't even sure it was a Trine game because it felt so smooth. lol.

Fun game that the dos2-crew got bored of. The ability to switch characters at any time per player made the game not feel like a co-op game, and thus the crew dropped it.

La mejor entrega de la saga, un buen juego, y visualmente son 5 estrellas.