Turok: Dinosaur Hunter

released on Feb 28, 1997

A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict.

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Uma pena que toda criatividade foi desperdiçada com a jogabilidade tão medíocre, tem tantas armas e dinossauros, mas jogar não é muito divertido e as fases tem pouca variação.

My grandpa had this game on his Windows 95 machine. Every time I visited I played it, but I never loaded my save. I always started a new game. So I never got past the first level, and yet I played that level so much I think I could probably play it blindfolded still today. I was confused then why the guy on the cover is this macho dude with short hair but any time I died I was clearly an indigenous guy. I'm still confused about that.


I love the way that the environments consist mostly of textured squares walled off with the same textured pillar shape repeated 100 times. Shooting is basic but satisfying for run-and-gun gameplay. Can sometimes be easy to get lost and the backtracking makes this worse but I still enjoy how stripped back it all is, makes the whole thing almost atmospheric. The sound a guard makes when he clutches his neck is imprinted in my memory.

It makes me dizzy and kind of motion sick. Level design in the very first level is confusing and enemies keep respawning.