Valhalla Knights

Valhalla Knights

released on Aug 31, 2006

Valhalla Knights

released on Aug 31, 2006

Experience a unique adventure featuring endless customization options as you build the ultimate six-member battle party to traverse through the dangerous lands of Eldar. • Customizable characters give each player a unique experience – select from five races (human, dwarf, halfling, elf, machine) and eight different job classes (Fighter, Mage, Priest, Thief, Knight, Samurai, Ninja, Anchor). • Enjoy the vast selection of weapons, armor and accessories, and charge into battle against over 100 different types of monsters such as dragons, giants, vampires, and ghosts. • Switch between controlling any of the six party members on the fly during intense real-time battles. • Highly detailed indoor and outdoor environments such as forests, dungeons, tunnels, castles, and an old ninja village • Network Play - Team up with another player via local ad hoc connection for exclusive co-op missions, or wager gold and items in winner take all 2-player versus combat.


Released on

Genres

RPG


More Info on IGDB


Reviews View More

I don't recommend you actually beat this game, but you really should at least pop open an emulator and play it.

Valhalla Knights is a strangely compelling little action RPG with little to no story, VERY PSP graphics, and slightly clunky gameplay.
Crucially, however, it's fun.

There's nothing quite like this game mechanically except maybe its sequels.
It's a big team dungeon crawler with shockingly harsh leveling and economy, there are no random battles, it spawns enemies in that you can mostly avoid if you have to.

The dungeon crawling part consists of pathing out small levels, finding switches to open locked doors, and occasionally finding quest objectives.
The quests give you zero guidance and little reward, except the ones that randomly award you a party member that's absolutely essential.

Almost everything about this game is extremely obtuse, but I kinda just love it.

Combat has a surprising amount of strategy and fun to be had, the atmosphere is perfect.
If you're nostalgic in any way for ps1/psp graphics, this game can be a treat to look at.

I dunno, definitely don't try beating it, after the halfway point the game absolutely DEMANDS you grind your way to max level, which takes literal hours of tedium.
but the first 15 hours is genuinely enjoyable. Just know that the story isn't getting any better than the first hour of nonsense and call it a day.

I like this game, I really do. The battle system is fun, but the moment they wanted me to repeat the dungeons a second time I just rushed to the end.
Add to that how long it takes to level up and how confusing the equipment is, specially with hidden stats: some weapons were removing health.
Apparently all the sequels had improved versions, wish this one had too.

lol, music is pretty good at least.