Valkyrie Profile: Lenneth

released on Mar 02, 2006

A port of Valkyrie Profile

Valkyrie Profile: Lenneth is the PlayStation Portable port of the original Valkyrie Profile developed. The port is of the Japanese PlayStation version and does not have any of the gameplay improvements or changes made to the original English version, though the additional cinematics included in the English version are intact. Full motion video has been added to story events in the game and replaces all original anime scenes. Lezard Valeth's teleportation circle was changed from a pink pentagram to a purple circle though this was left unchanged in the PlayStation Portable version. The names of Frei, the elder sister, and Freya, the younger, were reversed from Norse mythology and from the Japanese version (though in the former, Frei is the elder brother). The English version of Lenneth uses an enhanced version of the original game's localization and reuses the original English voiceover track. Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.


Also in series

Valkyrie Elysium
Valkyrie Elysium
Valkyrie Anatomia: The Origin
Valkyrie Anatomia: The Origin
Valkyrie Profile: Covenant of the Plume
Valkyrie Profile: Covenant of the Plume
Valkyrie Profile 2: Silmeria
Valkyrie Profile 2: Silmeria
Valkyrie Profile
Valkyrie Profile

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Usa a versão original japonesa de PS1 como base, então não ter os QoLs nos menus da versão americana é uma merda. Em compensação, as novas cenas em CG são lindíssimas, prefiro mais do que as cutscenes originais.

É só um port piroquinha que acompanhou o lançamento de VP2 no mesmo ano e ele não modifica quase nada (os mesmos glitches continuam aqui por sinal), mas assim... 2006 né, bora botar skip nas cutscenes, ver a cutscene inicial pela quarta vez é pedir pra ficar louco, principalmente pra um jogo que tem alto fator replay. VP1 só foi ter skip de cutscene na versão mobile, é putaria.

I love this game. The atmosphere of Valkyire Profile is incredible. Right at the beginning, you get the certainty that the world will end and a corresponding countdown, which already creates a certain depressive mood.

Then there's Platina's story and the smaller stories of the Einherjar that you can recruit, all of which are at least interesting with some extremely tragic back stories. This is a game I think I will return to in the darker times of my life. The music is very experimental and you either hate it or love it....I love it :D The main story stays in the background for a long time, but gets really good in the middle and towards the end and, as I said, the small stories of the Einherjar are more in the foreground.

The platforming in the dungeons can be annoying, but otherwise I have few complaints. Fighting is fun and the pacing is also good. I only realized in chapter 4 that there was a map :D YES, I did the entire tower of Lezard without a fucking map.... what else can I say, it's a masterpiece :)

Me quedé en el capítulo 4 al nivel 21 , habiendo jugado 15 ~ 16 horas
De primeras no tenía idea que hacer así que me fui a gamefaqs a ver una guía, la guía me explica un puñao de cosas que no entendía del juego, aparte de sugerir que personajes mandar o que equipo usar etc

La música me gusta , lo jugué con doblaje en inglés, y algunos personajes no me gustaron sus voces, aún así, bastante sorprendido de la cantidad de voces que tiene el juego.

El gameplay del combate y exploración de escenarios me gusta, no me gusta como va lo de el tiempo transcurra al entrar a una zona, teniendo límite de tiempo en cada capitulo, tiene sentido supongo , pero no sé si se podría haber implementado de una mejor forma haciendo que jugar sin guia no de tanto miedo.

EN RESUMEN: Lo quiero volver a jugar en algún momento y terminarlo, la siguiente vez en Japonés para ver si me gusta más las voces

Fun combat and interesting story, but it's one of those rpgs where if you don't do VERY specific things you get a terrible lame ending.

complexidade mecânica que parece desnecessária até o momento em que tudo demonstra ser a verdade do mundo em si, visto que todas as almas são só uma sequência de números pro exército, permitindo uma apreciação meio em retrospecto de todo o problema - lidar com a alma dos outros é um pesadelo logístico mesmo, e seria injusto a valquíria fazer isso só selecionando a espada no menu, sem fazer nem sequer uma continha, e ainda querer recriar o mundo talvez só de pirraça