Vertical Force

released on Aug 12, 1995

Pilot a Futuristic Star Fighter in a Battle for Mankind! GALACTIC YEAR 210. The earth and its colonies face annihilation in a futuristic war against the human race. YOU have been chosen to pilot RAGNAROK, a star fighter from an advanced alien civilization. Reinforced by fearless AI CHARACTERS, you must locate and destroy menacing fighters and enemy droids. With sheer VERTICAL FORCE blast your way into another dimension to the final Virtual frontier. This mission for mankind is brutal. Be prepared, for it has only just begun!


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This console either have the worst shit you’ve ever played or the most “Whatever” shit you’ve ever played, sometimes it’s also Wario Land.

In this game’s case it’s just whatever, a fine and basic shooter with the gimmick of using the background and foreground to fight and avoid enemies, it’s nothing special and probably has been done before and after, and surely better, and most likely not in black and red.

The colour issue, again. The colours really hurts the game because even if the game has a 3D effect it’s still a bit hard to differentiate the background and foreground since when you only work with red and slightly dark red it’s a hard to tell where is what.

The game is pretty easy and only has 5 stages and each stage has a mini boss (which are all the exact same in each stage) but also serves as checkpoint if you die, you also get unlimited continues.
The game also ends telling you to try normal mode which is why the game felt pretty easy and I don’t care if I unlock a secret final stage or whatever, what I played was enough and it’s just a basic shmup stuck on the Virtual Boy even though it just could’ve been another forgettable SNES shmup, but it’s funnier when you are the only shmup of a platform so I can’t blame them.

Being able to shift between two altitudes seemed like a gimmick at first but it ended up making dodging bullets really fun. It's just a shame that the 3D effect being kinda crummy and having one single color for the entire screen ends up making seeing a lot more difficult than it should.
I was planning on finishing it but the emulator keeps crashing so I'll take it as a sign from god to stop playing.

Wayyy too much happening. Imagine laying in bed with a VB headset propped onto your eye sockets and trying to parse this.

Interesting arcade shooter: The ability to move up and down with the top-down perspective adds an interesting level of depth for an arcade shooter.