Virtua Cop 2

Virtua Cop 2

released on Sep 01, 1995

Virtua Cop 2

released on Sep 01, 1995

During the events of the first, the original Virtua Cops, Michael "Rage" Hardy and James "Smarty" Cools shut down the E.V.I.L Inc. criminal empire. Three of its leaders, King, Boss, and Kong are all in the maximum security federal pen. And the final, fourth member of the E.V.I.L Inc. gang, international terrorist Joe Fang is believed to have been killed in a helicopter crash, though his body was never found. After the downfall of E.V.I.L Inc., a comprehensive investigation of their black market and gun-running activities was launched in the Virtua City bank. Last year it looked as though the Virtua Squad had finally put an end to the E.V.I.L Syndicate’s reign of crime over Virtua City. The gangleaders were all either behind bars, in intensive care, or under 6 feet of dirt. And the Virtua City Police Special Investigations Unit got a new member in the shape of Janet Marshall, an expert in criminal psychology profiling. Then trouble started brewing in unlikely places.... The vice-president of the Virtua City Bank was killed in shady circumstances that were only officially termed "accidental". And the swollen accounts of the now-defunct E.V.I.L Syndicate, which he had been suspected of laundering, were emptied overnight. The missing funds amounted to more than the GNP of most small countries. Meanwhile, on the other side of town, alarms break the quiet and calm of the Virtua City air. A daring daylight raid on the biggest jeweler’s in the state! And at the site of the new subway construction, there’s been an unusual amount of unexplained activity involving some very suspicious-looking materiel. Looks like the E.V.I.L is reborn.


Released on

Genres


More Info on IGDB


Reviews View More

I still remember the good days.

i like shooting wheels and flipping cars, this is the greatest shooter of all time

Virtua Cop 2 is pretty much a better Virtua Cop 1!
Not only does Virtua Cop 2 add an extra character to the team, but it also features more dynamic stages, with alternate paths, and some driving sequences that can get quite ectic.
Reloading now can be done by pressing the reload button once, instead of twice, and the game is just simply pretty fun to play!

This sequel is a significant improvement over the first game. Recharging your weapon now only requires a single button press. The stages are more diverse and engaging compared to the original, with each offering two distinct paths to choose from. The enduring low-poly charm remains intact.

man I remember playing this a lot with my older cousin at our old home and had so much fun doing so

They definitely cranked things up a notch from Virtua Cop 1 as levels are way more dynamic both in terms of actual character movement setpieces and interactibility with a lot of items in the backgrounds reacting to being shot. The enemy count and overall tempo of the game has been increased a fair bit as well. Every level has two paths in it, so that also encourages at least one replay. It's absolutely a marked improvement over the first. That being said, I still kinda found it a bit meh. Maybe it's the lack of real distinct enemy types, maybe it's the kinda generic urban environment and okay soundtrack not really doing it for me, maybe it's me playing this after coming right off of the house of the dead high, idk. I do think it's funny that the enemy gang just has multiple large squads of dudes just hiding in a single file line behind various desks just to pop out one at a time. It's not an entirely brainless light gun game, as enemies do react quickly and this game definitely encourages taking out enemies that aren't marked yet by the sight just to get them out of the way so they don't get the upper hand later. It's just kinda bland I guess. Inoffensive-core. Though if I ever see an arcade cab of this out in the wild there's no reason NOT for me to give this a go. I'd just rather be playing HotD.