released on Jan 02, 2019

Wargroove is a turn-based strategy game for up to 4 players, in which each player takes control of an army and its commander unit to wage war on their enemies! Wargroove is extremely easy to pickup, with accessibility at the forefront of its design, and very difficult to master, with deep gameplay mechanics that complement strategic play.

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PC version of a simplified Fire Emblem style tactics game.
It satisfied my desire to play a tactical grid battle game and it was enjoyable. The only improvements I would think it would benefit from is slightly more complexity or a story with more depth.
Overall it is great for achieving it’s game identity.

A very pretty but ultimately terrible version of advance wars. It takes everything I liked about advance wars and makes it slightly worse.
The levels are way too long and just certain changes like how capturing cities works is worse. I like the idea of co op like always but it doesn't work great
Dropped after 2 hours roughly

It's a decent Advance Wars clone, but each stage feels like it takes twice as long as it should. The full character art and the actual sprites are both great, but for some reason I really don't like the 2D pixel art portraits used in the game.

Satisfying strategy, but a bit frustrating at times, and not super balanced. The last couple missions are a bit of a letdown.

Advance wars clone, some maps are too big and are a bit tedious, I feel the game is not balanced enough and the commanders are inherently broken. The graphic when mercia does the groove special makes her look like a 70 years old grandma and it cringes me every time.
I didn't like at all that the true ending is locked behind a star amount... tedious.

Wargroove is a solid, if unspectacular, turn-based arcade tactics game. Those are rare enough, and this one does a good job moving the genre ahead in some spots. There’s some map variety, having land, air, and sea units are interesting, and the heroes have some fun abilities that can change things up. But those things don’t translate into much gameplay variety. I would have liked more variation between armies than a single character’s special ability. All the same, it’s fun to play and the story is decent, cartoony fun. The ending isn’t bad, either, with four battles wrapping the story up neatly and providing some of that variety that I was looking for. Too bad the epilogue is locked behind earning 100 stars in the campaign.