Warhammer 40,000: Dawn of War

Warhammer 40,000: Dawn of War

released on Sep 20, 2004

Warhammer 40,000: Dawn of War

released on Sep 20, 2004

Warhammer 40,000: Dawn of War is a revolutionary science fiction real-time strategy (RTS) game set in the violent, post-apocalyptic universe of the 41st Millennium. Utilizing the exceptional game design skills of Relic Entertainment, Dawn of War provides an immersive entertainment experience of epic proportions. Command hardened troops, deadly vehicles and high-tech weaponry with one goal in mind, the complete extermination of the opposition. Whether you lead Humanity's finest - the Space Marines, - the masters of mechanized warfare and billions-strong human army of the Imperial Guard, the diabolic and villainous traitors of man - the Chaos Space Marines, the brutal and savage beasts - the Orks, or the psychic and technologically advanced alien warriors - the Eldar, you control the action and the fate of your race!


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i'm not the biggest rts fan but this game hits me so hard in the brain the amount of serotonin i get when playing this game is overwhelming

The campaign is way too fun, it boggles the mind how awesome it is. What's better than commanding your personal mini-army of space marines? The cutscenes and voice-acting are incredibly memorable and push this games awesomeness just that much more.

Ngl I’m generally really fucking shocked that I adore this game as much as I do, as a relatively new 40k fan and someone who isn’t the best at rts im utterly amazed by just how much love and care was put into this game back in 2004, including the expansions you get 9 whole factions to play with representing every major faction in the universe at the time (except tryanids) and it’s actually kinda sad knowing both dow 2 and 3 wouldn’t even come close to the number of factions this game had. Gameplay wise the game has a simple but addicting gameplay loop with a mix of base and army building with some additional mechanics depending on the faction. (the orks WAAAGH! meter for example) , the unit path finding is a little dumb but can be ignored after a while. All of the base factions all work off each over really well and have their own strengths and weaknesses. Space marines are the most standard faction with no game changing mechanics though they do get some pretty rad units and buildings farther up the tech tree. Orks are my favourite faction (both in the game and in the verse in general) and are easily the funnest race to play, the orks themselves are quite weak compared to your average astartes but make up for it in sheer numbers with you being able to amass tons of orky squads all ready to krump some humies. Admittedly I actually haven’t gotten to playing the other races yet but I’ll definitely give them all a shot at one point and update the review with my thoughts on them. Overall though this game surprised me when I gave it a go a few days ago, I had gave another relic rts game a shot a while back (coh 1) and didn’t really care for it so seeing this game casually become one of my favourite games of all time (I’m serious) and make me buy the expansions only a few days after buying the game itself really gave me a new view on rts games as a whole.

Played it with a friend. I'm honestly not the target audience, so I'm not going to rate it.

Still unmatched in terms of spectacle, variety and sheer amount of content - a vicious and competitively rewarding experience.

The game is really not in good shape right now. Even though Dawn of War came out 2-3 years after Warcraft 3, it has a lot of shortcomings compared to it. The game can't go full screen in 1080p. You can't even change the controls. Even though the game has sold close to 10 million copies and is still selling, the developers can't even be bothered to make a simple update that would allow us to change the in-game controls and make the game run in full screen at 1080p. If you're still selling the game, at least show some respect for your players and make these simple QoL updates.