Wario: Master of Disguise

released on Jan 18, 2007

The world's most low-down and ornery garlic-lover never lets a get-rich quick scheme pass him by. Wario: Master of Disguise opens with our money-mad hero taking a break from being a shady software impresario to watch a TV show about a master thief. Working himself up into a lather of jealousy, Wario leaps through the screen and embarks on his own glamorous globe-trotting career as a thief. With the helpful advice of a mustachioed magic wand named Goodstyle, you'll soon learn how to use your DS stylus to draw specific designs on Wario to give him new costumes. Break into exotic locations, from a luxury liner & watery ruins to an Egyptian pyramid, all in the hopes of grabbing as much treasure and loot as Wario can carry.


Released on

Genres


More Info on IGDB


Reviews View More

By many seen as one of the worst Wario games, nostalgia once again does some heavy lifting here, as I do remember the whole costume mechanic and charm of the game very fondly, even if the touchscreen controls barely worked.

This game represents the stillbirth of the Wariovania genre.

The gameplay concept is pretty basic Metroid-style exploration of a 2D cruise ship environment, where different disguises (switched between by drawing symbols on the touch screen) enable you to interact with and reach different parts of the levels. You’re trying to collect treasure which appears in mostly optional chests that contain perhaps the least inspired warioware minigames in existence. In between all this is an array of exposition and interruptions that are mainly annoying, at their height mildly amusing.

It’s simply not fun. The level design is uninspired and there’s not much satisfaction from successfully solving puzzles or navigating the maps. I played through several levels to give it a fair shot and while it wasn’t an outright offensive experience, there is simply no fun to be had here. The only thing of much value is the 3D renderings of Wario being a stinky slob.

After creating the absolute masterpiece that is Wario Land 4, Nintendo decided to challenge themselves to create a Wario platformer that is boring and unfun, and they succeeded with flying colors

je l'ai jamais terminer et j'en ai pas un mauvais souvenir mais vue les reviews je suis intrigué et j'ai peur de le refaire

Super difficult and annoying game. Fun story though.