We Love Katamari

We Love Katamari

released on Jul 06, 2005

We Love Katamari

released on Jul 06, 2005

We Love Katamari, is a third-person puzzle-action video game where the player controls the Prince, the 5-centimeter-tall son of the god-like entity the King of All Cosmos, who rolls around a "katamari", a magical ball that causes objects smaller than it to attach to it. Throughout each level, the play must collect objects in order to fulfill objectives set by the prince's father.


Also in series

Katamari Damacy Mobile
Katamari Damacy Mobile
Katamari Online
Katamari Online
Beautiful Katamari
Beautiful Katamari
Me & My Katamari
Me & My Katamari
Katamari Damacy
Katamari Damacy

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More Info on IGDB


Reviews View More

I actually might prefer the first game in some areas but at the end of the day We Love Katamari is just a ton of fun levels one after the other. There's more variety in terms of the objectives and there are different environments, compared to the first game where the levels feel more like progressions of each other rather than being separate things. I think the best kinds of sequels manage to be supplementary to each other while still clearly being in the same vein.

Sort of depressing that even in a game like this, when you roll over to the desert/middle east type area on the world map bit, that there's tanks and warfare going on.

Great game though, play it all the time when i need to de-stress.

a perfect sequel to an already phenomenal game, we love katamari takes everything damacy did, cranks it up to 11, brings tons of new ideas to the table, gives it a fresh new coat of paint, provides some all new bangin tracks, gives a huge selection of playable characters, and fixes up a lot of the issues with the physics of the original. if you're gonna play one katamari game, have it be this one, it's absolutely worth your time.

Yet another comfort game. I can’t be in a bad mood when I play it. It’s a near perfect sequel. Almost every issue with the original is ironed out. The main thing is that it’s more varied, but it’s also got better level design, is more stylish in its presentation, has better writing, a better soundtrack (I would argue it’s better, at least). Has one of my favourite manuals too. I’ll cherish this game forever.

CARA, QUE JOGO BOM, QUE JOGO GOSTOSO
Nada melhor do que tu sair rolando sua katamari por cima do fodendo Taj Mahal muito foda, ou então pela fodendo Torre Eiffel... E depois ir rolar por cima de 1000 origamis dentro de uma escola, porque isso claramente faz sentido
É aquele jogo japonês experimental muito único e que não vis atrazer dificuldades e stress ao jogador, mas sim o oposto, e ele me trouxe um sentimento muito nostalgico, mas talvez isso seja um certo viés da minha parte, afinal, eu amo o PS2. Mas isso é um fator primordial, sem dúvidas para a minha opinião. Eu AMO Katamari. E agora posso dizer isso, eu literalmente gostei demais desse jogo. Já é top 5 jogos de PS2 pra mim e um dos melhores que zerei esse ano (veremos se o melhor). Sei que tem o remake, e algum dia, pretendo comprá-lo, junto do remake do Damacy. E a história do Rei dos Cosmos é muito comovente. :v