We should talk.

released on Jul 16, 2020

It's not what you say, it's how you say it. We should talk is a short-form narrative game that will make players think carefully about the words they choose. Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what's on their mind. The combination of words they choose impacts the conversations they have, how genuinely they can connect with their partner, and whether their relationship can survive the night.


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I think I get what they were trying to go for with the texts feeling "legitimate" and not super proper or anything, but ultimately the writing is not very good, none of the characters are very interesting and making up on the spot what to say when you don't feel a role for the character is uninspiring. There are much better titles that do what this tries to do.

I respect the attempt, and it is undeniably interesting to go through different choices and see al the triggers and branches. A neat proof of concept, but held down by writing that is not all that strong.

I really liked how the dialogue was done and how you could choose so many different ways to talk to the partner and the other characters. I was kinda sad that the game was so short, I deliberately selected the choices slower so I would get some more time in the game, because the soundtrack was absolutely a banger!

I was pretty surprised how much content they managed to pack into the game compared to how short each run was. I guess it's also good to mention that the main character is a queer person, so if that is really important to you, this game is great for that.

We should talk é um jogo que trata de emoções humanas e relacionamentos. Possui uma boa premissa, mas acaba fracassando profundamente em transmitir qualquer sentimento genuíno ao jogador, com personagens sem muita personalidade e uma jogatina rápida.

Nunca tinha visto antes uma narrativa em que você tivesse tanto controle sobre o que fala. Muitos jogos (especialmente VNs) tentam te dar diversas opções como interação mas nada como We should talk. O jogo te dá a liberdade de montar frases que abrem possibilidades para diversos contextos e significados. Gostei muito da ideia!

Experiência muito boa, mas pode trazer certo desconforto.

Recomendo jogar de fones pra melhor imersão de estar num bar.

creating the speech is interesting enough and there are 9 endings but its so short and i was not motivated to get any other endings after getting a good one first try. not that interesting