She's been around for roughly 50 years, and Wendy the Good Little Witch finally has her own handheld video game. The laws of gravity have been upset, and Wendy is to blame! Help her trek through level after level of maddening obstacles and deadly enemies in order to set things right. There are hidden Moon Stones that Wendy must find in order to get things back to normal, but they're spread out over four vast levels of harrowing action. Packed with strange locations and tough mysteries to solves, WENDY: Every Witch Way features four bonus levels hat have you earning points by flying through the air on a broom, avoiding flying objects, and taking out would-be deterrents with a magic wand. Boasting detailed, cartoon-style graphics and some of the most original gameplay you've ever laid eyes on, WENDY: Every Witch Way is a truly magical experience for gamers of all ages.
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Every Witch Way is clearly designed with younger players in mind with its very low difficulty even on hard mode. But despite the lack of challenge, the core gameplay provides a unique and interesting experience. Gameplay revolves around reversing the gravity up and down to help Wendy traverse the halls of the Moon Castle, relocate hazards, and trap or stun enemies. This gravity mechanic is feels very polished and the level design takes advantage of it in creative ways. In many ways, Every Witch Way feels like an early version of some of WayForward's later titles like Mighty Flip Champs. The game also features some simple shoot-em-up sections to break up the platforming sections. These sections are fine, but feel a bit lacking and almost never do anything meaningful with the game's main gravity mechanic. There is also a single boss battle at the end of the game which feels arbitrary and almost out of place in the experience.
By far the game's biggest drawback is how short it is. With only 16 short levels (19 including the GBA extra stages) Wendy is an incredibly brief experience which feels like its over before it really begins. Even a casual playthrough will not take longer than 45 minutes to complete. Given how expensive the game has become on secondhand markets, it probably will not be with the price of admission to experience a game that won't even last you an hour. But if you can somehow find a way to play the game, or if you can borrow a friend's copy like I did, I'd definitely recommend giving this title a try