West of Dead

released on Jun 18, 2020

Step into the boots of the dead man William Mason and descend into the grim and gritty world of Purgatory in this fast-paced twin-stick shooter that'll put your skills to test. Dodge behind cover as you try to outgun your enemies in the unknown procedurally generated hunting grounds. The Wild West has never been this dark.


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West of Dead has this super cool style – kinda like a gritty comic book in a supernatural Wild West. The twin-stick shooter gameplay is tight, the voice acting from Ron Perlman is badass, and I actually was surprised by how involved the story got! It can be tough as nails, and things do get a bit repetitive near the end, but overall, it's a stylish and satisfyingly hard action game. If you dig roguelikes and spooky Westerns, West of Dead is worth a shot.

The game looks really good, but it has nothing going for it in gamplay.
The shooting itself is alright, altough aiming is clunky. A main mechanic is covering behind graves(?) or other objects, but you have to hug them really close, and the animation between standing and covering is very little, so you'll of course get damaged. Literally everything is clunky and feels slow, you have to wait like a second between rolls, not giving enough time to get to safety. When going into cover you again have to wait a second before you can roll or do anything.

Upgrades, weapons, perks are usually what makes rougelites(k) but this game lacks everything. Like 4 gun types, sometimes with debuff modifiers like making the enemies bleed. Upgrades and perks/abilities have nothing really. Everything is basic and boring.

Vengo de jugar Enter The gungeon y me encuentro con esta shit

It's got a fun aesthetic and art style, but it's just not that fun to play, to be honest. I'm already burnt out on rogue-lites and this did nothing to make me feel like I want to keep completing runs. The combat is also clunky and doesn't feel as good as similar twin-sticks in the genre like Enter the Gungeon.

Hellboy meets the wild west!! I really liked the look of this game and the flow of gameplay.

Really cool variety of weapons that I never used and fighting styles. The game would be like "hey you can use this frozen pistol in combination with this neat rifle, or you can use the different kind of pistols while melee range and-" and I would just straight up take 2 shotguns at the same time and continue my run. I would lie if I'd say that I didn't had an absolute blast, the perfect combination of something nostalgic and adrenaline inducing.

But I would also lie if I'd say that the game doesn't have its problems. Sure, it has the anticipated vibe of an indie game from the start but I still have a hate/love relationship with the cover systems - It's frustrating at times. I would've loved to see more attention to this game regarding the voice acting (the Plain walker is the only character that talks) and maybe more lore since it had amazing potential and after finishing it has great chance of being extremely forgettable.

This would be a fairly unremarkable roguelike game even if it was more polished, but unfortunately it's far too janky and buggy for even that to be the case. It's short enough that I was planning on finishing it anyway, but after losing a run that I was most of the way through due to a glitch, I had to give up. A game-ending glitch can mean losing an hour or two of progress in this genre, so that's just a complete dealbreaker for me.