Witch on the Holy Night

released on Dec 07, 2022

A remaster of Mahoutsukai no Yoru

Set in 1980s Japan, Witch on the Holy Night tells the story of fan-favorite Type-Moon character Aoko Aozaki as she attempts to navigate the complex world of magecraft while also dealing with the everyday struggles of life as a high school student! Players will experience the thrilling origin story of this much-beloved character, penned by Kinoko Nasu, famed creator of the Fate series, himself.


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Really intriguing story, I enjoyed the whole thing as it was a super enjoyable visual novel that gives off the same vibe and feeling as fate/stay night and tsukihime did prior. I recommend this to anyone, it's straight up just a good story.

The understandings that come between characters worlds apart, rendered blissfully through everyday life, from absurd to natural. Nasu's most interpersonal poignant work I feel, largely by nature of being invested in the day-to-day growth between its cast, reflecting on people throughout their days of steely clouds, fallen snow, and fairy tale amusement parks. Ever more blissfully held up by how Type Moon's characters are given such vibrancy, with each interaction always flowing off the page for me into a real group of multifaceted people ^/w/^

I will admit though, that I found myself wishing there was more to chew on than what's here. There's a crazy good juxtaposition between the changing architecture, the diametrically opposed functions of old and new, nostalgic and living-in-the-present, but it ends up becoming more cornerstones of the players of life rather than delved into thinkpieces. Which is largely the point, after all, as this is coming-of-age in its truest form. Everything is open, wide, and turning pages into a more difficult cityscape that demands resolution from you as you're just starting to figure out what you're looking for. And in that way the platitudes, the stories of making the most of your life, the ending divvying up of regrets you still have of the life you've led so far, all culminate together into something deeply fulfilling.

It's a wonderfully graceful work with all that. I'll really have to think on it a lot more as I leave it.

The greatest and most important story of in the world of magic in the Nasuverse. There are few visual novels that can come close to the maximizing the medium like this one does. It's practically an anime at certain points. Everything from the music, art, and narrative is 'beautifully woven' into an engaging story that balances some great slice of life with action.

I eyed on this visual novel for years. I read this visual novel on a whim,

and I am glad that I did. This visual novel has one of the greatest stories that I've read. The characters, having their own motivations, are very likeable and charming. The music variety, which goes from happy-go-lucky everyday life, to serious tension, and to a burst of energy, is amazing. The overall VIBE of the setting, having it be set in the month of December is great. While reading Witch on the Holy Night, I just flowed reading it, and when I finished, I just wished that I could experience it again. Learning about magecraft and magic with Nasu loredumps just reminded me how interesting the worldbuilding and magic system is in the Nasuverse, and I just want more of them. Curse you, Fate. Curse you and your cash cow that is FGO.