Wunderling

Wunderling

released on Mar 05, 2020

Wunderling

released on Mar 05, 2020

Take control of the Wunderling, a low-level video game goon who has just unlocked the power to jump. Unable to stop or change direction at will, you will need to plan ahead and master the Wunderlings’ abilities to navigate treacherous scrolling levels and chase down that pesky Hero...


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Honestly a pretty interesting platformer concept, just not my fav genre

Fun ass game but 100% it completing is a pain. Most of the time getting extra collectibles doesn't come down to skill, but just wondering around the level aimlessly. Also, I know this is not the main focus, but this game's story has a really crappy ending, which is a shame since the premise of the world had a lot of potential (and yes, I did finish the "true" ending").

really great game that took me by surprise. didn't expect it to be this good. solid level design requiring a good mix of reflexes and fast thinking + great presentation and a wealth of secrets to discover.

Altogether, this is a solid, competently executed puzzle platformer. It is a little uneven, though- for the first few worlds, I thought it was a little more special than that. The level design of most of the game is interesting, with Kirby-esque main paths that are easy to read, but optional paths that bring more difficult twists or a need to explore. It managed to split the difference pretty well between Kirby and Celeste for a couple hours. But that gets flattened out in the last worlds, which give way to more standard, difficult, precision puzzle platforming both on and off the path. The game's writing is also a little overly impressed with its own cleverness, and I'm left nonplussed at the decision to split the endings into a "downbeat" one for completion and an "upbeat" one that's locked behind otherwise optional collectibles. As much as the game owes a lot to Celeste as an influence, it missed some of its most important design lessons in how to handle noncritical paths and objects.

I had heard this game was a really clever take on the auto-runner genre and yeah it absolutely is. It starts a little slow but with the way this game introduces a ton of cool mechanics and weaves them into the level design is very cool and refreshing. The music and visuals are quite good and the plot is a little better than you would expect from a package like this. It is a little annoying how much you have to do to get the "good ending" of the game