Yakuza

released on Dec 08, 2005

Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.


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This review contains spoilers

Primer yakuza jugado!1!1!!1
No he jugado al 0, cometí el error de mirar la historia de 0 en un gameplay hace dos años creo recordar.
Me gustó, jugué la versión de PS2, en un emulador de Android llamado AetherEX. No tuve problema con controles, ya que conecte el mando pro de la switch. Los fps no iban tan estables, pero eran suficientes y no había bajones muy drásticos.
El juego es bastante bueno, a decir verdad me sorprende la buena jugabilidad que todavía contiene a pesar de los años. Las cosas que hay en secundarias y así, no me metí tanto (sobre todo porque no encontre, jugué según las cosas me iban saliendo), asi que por ese lado creo que no hay tantas misiones secundarias. Creo que aquí todavía no llegaba a la absurdez por la cual Yakuza es conocido. Se nota cierto intento de Sega de que este juego fuera "exitoso" en Occidente, por el tipo de peleas, jugabilidad y música (cosa que les resultó al revés, porque se volvió un éxito en Japón).

No creo que tenga algo más que decir. Solo una cosa, de hecho.
El jefe de las dos pistolas en la muerte de Shinji, es horrible, me costó muchísimo, no tenia suplementos de PV, nada que me regenerara mas que el unico suplemento que se encontraba en la sala. Curiosamente gracias a ese jefe mejoro mi técnica de combate a la hora de esquivar y demás. Me ayudó bastante ya contra los jefes finales, no morí ninguna vez. Se me hicieron medianamente fáciles a comparación de el jefe de las pistolas xD.

La historia, diría que es simple, pero no creo que sea la palabra correcta. Es una historia que yo creo que funciona totalmente, sigue teniendo cosas que no me convencen tanto, pero es suficientemente buena, como para adaptarse al juego en si. Se nota bastante que utilizaron el final muy claramente para dar paso al 2.

Llegué a sacarme una foto con Haruka en una tienda, la verdad no sé si todos lo hicieron, pero me dió bastante gracia como Kiryu salía en la foto.

I played this using the Yakuza Restored Patch on my jailbroken ps2, you can find that patch here and I'd highly recommend it. Ive heard this game has some obnoxious loading issues, but considering I was playing this off of my HDD I won't really factor that into my review as it never was really a problem. https://youtu.be/YXsiu9PUbxM?si=AebYm1WSkwDOm7NV

This game definitely gets a bad rap nowadays. People will just say to play the remake or skip it entirely. I've heard people say it's unplayable and that the combat is so bad. I really wanted to challenge that perception and start at beggining. Playing them from the two remakes, back to the older three games, then back to the new stuff just sounds a bit unappealing to me. I'd much rather see it's roots and how it grew mechanically. I'm glad I did because I found a lot to love about this despite its issues.

The star of the show here is Kamurocho. It's such a well realized setting, it's densely packed with unique interactions, big crowds, beautiful fixed camera shots, and fun stuff to do. I don't think I've felt an open city setting feel quite as alive as this. It's also just drenched in atmosphere. Thick fog, appropriate use of motion blur, very unique lighting are all indicative of the strengths of the ps2 aesthetic.

I think the story is quite good here and it helped me truck through the game. I really love all the characters. There were some really neat twists that actually got me, and it all comes together by the end. Kiryu's relationship with Haruka is the heart of this game and I really like how despite losing so much he finds a new family in her. I do have a hard time following these dense kind of noir stories, so I'm glad the broad strokes of the story satisfied me.

I think the combat isn't great, but it's definitely not unplayable. I think an issue with it is that it makes a bad first impression. Your dodge sucks, the lock on has a strange learning curve to it and your move set is very limited. But as you upgrade stuff and do more side missions that give you new moves, it does start to open up and become more functional. This is one of those where you just get stunlocked and knocked on your ass a lot which can be annoying. And also the game is just a bit too easy? Other than some weird bosses that kicked my ass it never really presents a challenge. And when it does get more intense the game showers you with restorative items. So you kinda just get into a lull of repetition with it. But I'd argue the game isn't really trying to give you the deepest combat system, what makes the game special is the experience of it and all the things you can do in the city, and that aspect of it really worked for me. It gets dangerously close to being boring but the game always picks itself up.

This series is definitely prohibitive to new players to catch up, I totally understand if someone wants to start with one of the more recent ones. But I think Yakuza 1 has a lot going for it and shouldn't be forgotten. If you really appreciate the ps2 era then you really should try it and see if you like it. It's a very unique experience and it was fun to experience the humble begginings of this giant series.

I know it's pretty crazy to start the Yakuza franchise here, but I honestly really enjoyed it. I was aware about the cameras going in but I honestly didn't mind it in the open world, though it did cause issues in the combat. Speaking of the combat, I actually thought it was pretty solid, it felt like a 3D Streets of Rage. If I'm going to be honest, the main reason I played this over Kiwami was Mark Hamill, I'm obsessed with his Joker, but the game was really fun, story was great, and I'm really excited to see the rest of it

holds up tbh. I heard the combat was clunky but I thought it felt pretty good actually. hits have a lot of impact. If anything was hard to get used to it was the fixed camera.

takes a really long time to walk anywhere and while the substories are good the minigames are mostly just gambling and the other side content is pretty meh. probably best to just play the main story and whatever substories you come across organically. that's what I did and I enjoyed it all the way through.

jugablemente palidece mucho con lo que vendria despues en la saga, el combate puede tornarse repetitivo de a ratos, pero aun asi es divertido y la narrativa es burde peak