Ys Origin

released on Dec 21, 2006

700 years before the events of Ys I & II, the land of Ys was on the brink of destruction. Demons came in droves and forced the twin Goddesses who ruled the land to whisk their subjects away from the surface, into the safe embrace of the clouds. The demons were persistent, however, erecting a massive tower in pursuit. The battle that raged upon the ground had begun ascending for a second round up above.
One day, amidst this turmoil, the Goddesses stole away into the night, vanishing from Ys altogether. And there's only one place they could have gone: the Devil's Tower.

A search party of knights and sorcerers was hastily formed and dispatched to the surface in hopes of retrieving these runaway deities. Among its members were apprentice knight Yunica Tovah and troubled sorcerer Hugo Fact.

This is their story. Or at least, it's how each of them remembers it.

Expanding upon the gameplay elements introduced in Ys: The Ark of Napishtim and further developed in Ys: The Oath in Felghana, Ys Origin perfects the formula by adding different styles of play and new features never before seen in the Ys universe. Best described as an arcade-like platformer RPG with Metroidvania elements and a complex, multi-faceted narrative, Ys Origin is the perfect mix of action, exploration and story. Screen-filling bosses with complex AI, unique platforming elements, innovative puzzles and a deeply involving mystery await within the wildly varied confines of this classic Ys dungeon.

Come see how long you can last in the Devil's Tower...

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This review contains spoilers

Pretty damn fun dungeon crawler action RPG. I was really addicted to the combat with all the characters, Yunica being a pure axe wielder without magic, Hugo playing like a schmup character, and Toal just being a no holds barred beast he's really fun to play as.
There's alot of replay value to be had with this game, memorizing boss patterns and layouts for each floor, you can sweep through this whole game fairly quick. Character writing was pretty well done though admittedly Kishgal was a little underwritten as one of the supporting antagonists, alongside Yunica not having too much of a heavy tie to the story (outside of the Tovah family lineage continuing with her) compared to Hugo and Toal. She ain't a bad character at all though! She's really sweet.
The game does get a little grindy at times with currency but I decided to just save all my cash until I reached one of the final goddess shrines just to stack up on enhancements.
Anyhoo, great game, addictive and fun. I highly recommend playing it.

Ys Origin, a fun romp up a tower with a story that doesn't overstay its welcome, and fast paced action that is fair and fun. Just make sure your properly leveled for each boss encounter, because being underleveled is a pain and a half. Thankfully leveling up is a quite quick and painless endeavor if needed. The music is also fantastic and fits right in with the rest of falcoms fantastic soundtracks. Of note its surprising how much this feels like a falcom game in its writing, style etc. having only played more of its recent titles eg. Ys 8,9. and some Trails games.

First Ys Game, only cleared with Yunica on Normal.
I had a fun time! Obvious highlights are learning the boss mechanics and patterns, but the in between floors of normal enemies was super satisfying to cleave through and jump around.
The story I'm sure has greater impact if you are familiar with the series, but there were enough beats for me to appreciate on their own with minimal context (some guy named Adol gets involved at some point).
Single gripe is that for a "climb the tower" type game the story beats put a substantial pause on the action. I can't harp on these spots too much because a game with good gameplay shouldn't be dinged for also having the gall to want to tell a story as well.
Also the final boss felt very silly strong to the point where the game gives you an auto revive once accessory as if to offer an apology/out for the fuck huge attacks, but once you learn the fight it's hardly even a blemish on this experience. Other characters sometime maybe.

Probably the weakest Ys game I’ve played thus far. The core gameplay, vibes, and story are pretty good and add onto the great tragedy of the first two games. Unfortunately a lot of the level design feels like it’s very straightforward and a lot of items and mechanics introduced are never explored to their full potential and theres a couple gimmick fights which feel like padding. The issues with the level design are only more apparent since you’re expected to play through three times.
I found Hugos route to be some of the most compelling and dynamic in a rpg in some time, while Yunica was pretty reliant on tropes. Toal wasn’t too interesting but his route had some cool additional lore.
Overall a fine footnote in the Ys series but as a stand-alone it’s nothing special.

definitely one of the best Ys games, there's something satisfying about games where you climb a tower, and you see your progress,
just Yunica's playthrough was what gave this game its initial score but the fact there's two more playthroughs you can do with different gameplay styles really scratches the old game itch of very arcade like games with unlockable characters,
the only issue for me is Hugo's gameplay just wasn't as fun as the other two but you do have to play it to unlock the third character. Hugo is great character wise and its fun to see how his story compares, but I just didn't have as much fun playing the ranged only character.
its not as cutscene story heavy as the next bunch of games after 7,celceta,8, and 9 but its got some lore mostly relating to 1 and 2, which may go over new peoples heads but I find you can enjoy this one on its own, I sort of let go playing things in a certain order and I just wanted to play whatever one interests me the most first, this game is on the same engine as 6 and the remake of 3(because og was a sides scroller not looked too fondly) I was told this game makes improvements to those games and going back would be harder but I feel you can be fine as long as you realize when you go back to the older games that you are playing an older game.
also music is great as always

A falcomm só faz ost muito boa pra excelente vai se foder bixo, bom demais.
Nada a dizer além de bem interessante, rejogando ys 1 e 2 vejo que o origin tem um papel que vai além de simplesmente uma história de origem, ele detalha mais elementos do mundo, discorre nas entrelinhas sobre um misticismo e como isso se relaciona a temática principal vai somando a cada rota completada e no fim se fez uma bela conclusão.
Dito isso, cada rota.
Hugo joguei no hard e levei 7 e 30 min horas pra zerar
Yunica foi no normal e levei 6 horas pra zerar
Toal foi no normal e levei 6 e 50 min pra zerar, é foi até demorado pra terminar, mas não foi desgastante igual a mil e um jrpg de ação que as vezes termino dando graças a Deus que acabou