Zombie Hunters

released on Jun 23, 2005

An expanded game of Zombie Zone

Flashing blades, crazy combat action, beautiful sisters and deadly zombies. What more could you need? The dead has risen and only your sword skills will save you from the horro that awaits! -Battle through endless waves of shambling zombies. -Perfect your sword handling and send heads, legs and hands flying through the air. -Numerous items and pick-ups will aid you in your progress. Experience the exhiliration of battle as you take on an army of undead!


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Worst game that I kind of love? Obviously just unrepentantly terrible, looks awful, there's one song that plays the entire game, it's brutally unfair and requires you to grind and insane amount in already super repetitive and boring stages, and the combat is just like not good. And yet. The devs gave a shit. They were so committed to this vision, desperately trying to make it good with multiple playable characters, tons of cosmetics and unlockables, secrets and rewards to make replaying more engaging, weirdly in-depth lore and storytelling, like, you can just feel how much these devs want this game to be good in spite of the budgetary and time limitations The simple 2000 series placed on them. I don't know I kind of respect it

Unbalanced distribution of enemys
Bad camera
Boring Combat system

Honestly if you think this is bad you should try Zombie Zone, which is the same thing but more miserable and with no direction.

Anyway I speedrun this. No I don't know why, it's kinda mesmerizing. There's no plot, there's two music tracks, and they reuse the same three maps for the entire game. The hospital is actually the worst thing of all time. At least you can beat this game in like 40 minutes.

This was one of the worst things I have ever had the displeasure of playing. However, beneath it's surface layer lies an intentionally haunting masterpiece.
The expertly and deliberate use of repetitious gameplay, music, and setting cleverly purloins the player of their sense of self and puts them into Aya's reality. You really feel the pain our heroine feels, distressingly chopping her way from one corridor to the next, hoping for the end to be through that next door and end her suffering.

A truly fascinating and overlooked gem.