Reviews from

in the past


Absolutely love how this game uses literally every aspect of the DS's functions. Also a beautiful yet bittersweet story.

Charming in many ways, but it feels like it commits many cardinal sins of the adventure game genre. If you pursue only the most basic ending, most of the puzzles seem fairly straightforward, but there aren't too many, so the game will end fairly quickly. This ending is somewhat unsatisfying though, and leaves critical questions unanswered. The "true ending" path (which isn't that much different in terms of story) requires you to investigate several key points throughout the game, sometimes in a particular order, without much guidance, or feedback letting you know if you've done anything correctly, or if you've missed something and locked yourself out of this ending. After one playthrough, I felt like a guide was required for the subsequent playthrough, to at least point me towards any "missables". Still, it's a neat exhibition of the various features of the DS, and a cool format for an adventure game like this.

Una historia que me gusta mucho cómo está contada. La atmósfera está chulísima y en general lo considero un juego recomendable si te van las VN y los misterios

It's a cute puzzler but I feel bad because I played this after Hotel Dusk where Cing really hit their stride so Trace Memory feels more like a foundation.

muy bueno. seguramente me lo vuelva a pasar ahora que he descubierto que tiene una secuela (llevo diciendo esto 5 años)


short. cute. finished in a day

cozy point-and-click DS games are my addiction and CiNG is my dealer

played the pal version "Another Code: Two Memories" and it's a cute relatively short puzzle/story game I needed to play something different and this definitely hit the spot the story isn't overly deep definitely not as deep is it could be with the topics it's tackling but its wholesome the puzzles are also not too hard and have some interesting gimmicks to do with being on the ds curious to see how the remake handles these

Ashley Mizuki Robbins is a young teenager with a quest to uncover the mysteries that haunt her checkered past, and one day a mysterious invitation to Blood Edward Island seems to be the key to unveil the enigmas behind her vague early childhood memories.

A very short but very sweet point-n-click adventure with clever puzzles and a thrilling backstory to follow. Do not miss it out.

"Oh, -character-..." drinking game

Un jeu de casse-tête qui tient encore plutôt bien la route graphiquement pour de la DS Day1. Très court, où l'on se perd un peu, mais l'histoire intéresse et les capacités de la console sont bien exploitées.
Bien cool, à voir ce que donne la suite, Another Code R.

NDS banger, short but so sweet, waiting for the remake

Just like Hotel Dusk, this game has a very charming atmosphere, but the excess of backtracking kinda kills it for me.
It's also a very short game, so i didn't expect a bunch of well explored and complex characters, but even then, the cast is just so small

A neat little kid's mystery adventure. The McGuffin in it is also ridiculously intense in a very funny way.

Rather short with some pretty cryptic puzzles and annoying back tracking, but overall a really gripping story with some crazy uses of the DS's features.

the story-telling of this game was chilling.. i can only vaguely remember details now but god i still think about it

the overall idea was good, but it was all just far too short for a commercial DS product. plus the dialogue felt kinda stilted but that could be a localization thing.

While I only watched a gameplay of this, Another Code: Two Memories was very short, but a fun experience. Sadly this is a really small and not known franchise, so I doubt it's going anywhere.

La historia aunque no es muy complicada, es interesante y el punto fuerte del juego. Pero el gameplay, no ayuda, entre que es tan early Nintendo Ds que parece una demo técnica y algunas soluciones de puzles raras, no se disfruta tanto en este aspecto.

Normalito, me gusta más Hotel Dusk

Cute little mystery game that remained pretty intriguing and charming the whole way through.

This also might just be the single most DS game ever made

A good story executed not that great. The puzzles are mostly fuk but to trigger the puzzle you need to read some specific text first or find an item which makes backtracking usual and annoyingly common. The puzzles in the game are really creative and the gameplay style and art style are really unique and fun.

I had fun streaming this, but also kinda laughed at the meta of it being a DS game and the device the main character uses is clearly a DS.

An experiment has gone wrong and the main character's father has disappeared and you need to solve puzzles to get out tough situations and solve the overarching mystery going on.

Beyond this I don't remember much beyond frustration that one of the solutions to the puzzle was to close the DS. Something not too obvious when playing with an emulator.

Stream + Gameplay


one of the better standalone titles of the ds, even if just showing the capacities of a DS

O fato desse jogo ter uma nota tão baixa me deixa muito triste, uma história simples contada da unica forma possível, um videogame. Esse jogo é obviamente uma tech demo doq o DS podia fazer, mas mesmo sendo isso ele ainda é surpreendentemente interessante, diferente de muitos jogos que utilizam das funções de touch ou mic do DS esse usa duma forma divertida e que não cansa. Agora a história puta que pariu, mesmo sendo bem simplinha, ela é extremamente sentimental e genuína, não tem como tu não se importar com o D e a Ashley, sei lá só clicou muito comigo, fazia tempo que eu não sentia que iria chorar num final.

Único triste é que eu não peguei o final bom, mas mesmo assim puta que pariu que jogo, curtinho e muito divertido.

A game with a lot of potential and great ideas. Sadly none of them are correctly exploited.