Reviews from

in the past


I'll be honest while the Arctic cruise chapter of this DLC is a 3/5 where the only good level is ship shape (I love how hectic it can get) however where this DLC really shines is the death wish content. Like Death wish is that good I'd recommend the DLC just for it. It's basically just remixed versions of levels in the base game just made harder and it's just a really fun challenge with the added bonus of rewards like outfits and badges. It really pushes the player to perfect the well made controls of the game and is just a good time all around.

Decent but theres some level that are soo good

I gotta admit, making an entire DLC to have more of Snatcher and include funny adorable seals is the single best motivator I have ever seen… too bad they forgot to include them in an actually interesting package.

Despite the mixed to negative opinions I had heard, I really wanted to enjoy Seal the Deal, and specially everything that has to do with the newly introduced chapter. Cruises as an idea don’t get explored much in games for how fun they can actually be as a setting; call me a sucker for big-ass boats but what can I say, I do really like the idea of playing through big pools, giant malls, dining rooms and decks all in one place, that and some holiday vibes and you hit jackpot!

Through purely visual lenses, ‘’Artic Cruise’’ does succeed in that department; the vibes here are INMACULATE, nailing what a cruise should be and making it feel actually interconnected and pretty natural all things considered, and of course it’s really fun to see new faces and old friends and foes all together somewhere that isn’t the finale, and there are some funny as all hell interactions, especially with the Conductor and the Alpine Peaks inhabitants, and don’t even get me started with the seals that give the DLC half of its name. They can get a bit annoyingly cute at times, but they have some pretty nice and cute jokes to offer and bounce off Walrus Captain hilariously, I honestly wish he had a more dialogue through coms or at least more presence, ‘cause chatting with that grumpy seadog and seeing him react to his crew’s mess what a highlight of the entire thing.

Part of me wonders if that should have been the main focus of the main chapter, a big open level like Alpine Peaks, more focused on light exploration with some challenges limited to each of the cruise’s areas, or on the contrary, a more linear experience like Chapter 2 where you traverse the ship little by little; I’m not saying those ideas are the only ones that could have been done ore are ‘’definitive’’… but are certainly more focused than whatever we ended up getting.

What we have here are two different versions or what are basically fetch quests, and the other basically a mix of that with the last mission in Chapter 4… I do not like the last mission in chapter 4, and here they even re-used the same music and everything! I don’t think going around doing busy work or picking up stuff three different times was a particularly great idea in the first place, but it’s not like they did anything interesting with it: you just go around, picking up plates, broken shards or seals and bringing them to another place, and the only enjoyment that comes of from is the fun that comes from exploring the ship, one that rapidly fades when you noticed just how annoying it is to go through certain section different times or how the camera can get even more terrible than it did in the standalone game. The last mission is probably the most interesting since it changes things up the most layout wise, but it still doesn’t save it from being a backtracking fest or just simply uninteresting, and it just feels like an sped up finale for what it’s the shortest chapter in the game.

I don’t think there’s anything wrong with having a chapter with only three missions (five if you count the other two extra time rift challenges, which are the most difficult in the game so far but still a bit underwhelming), but when in the base game you have 6 act chapters where you do something different in each, here having only three where you repeat the same dance in all of them feels… weird, not even lazy or dumb, just… really weird, and despite its brevity, it gets stale REAL quick.

When it comes to the Snatcher side of things, things get marginally better; it’s effectively remixed versions of past acts, and there are A TON of them, and they offer some cool rewards here and there, but it’s still pre-existing content with not that much changed, and unless you are a die hard fun of the game, I can’ imagine most people will get much out of it. Not a bad mode at all, it uses Snatcher in interesting ways and some of the extra challenges I got to play were really fun, but it’s still highly dependent on content that as already there and was already pretty good, but I needed to get a bit crazier or original to be something incredibly remarkable… new songs and the N64 costume are amazing tho.

Seal the Deal feels more like the cut content that didn’t make it into the full release being put out as it was left, which pains me to say ‘cause I don’t wanna ignore the effort that clearly went into it and the fun that can be found in some of its parts, but overall, I just get the sense of a huge missed opportunity, one that can’t get carried by contract making devils or funny lil’ sea mammals…

It's decent, but the performance issues of the switch version really drag down both of the additions here.

Absolute dogshit that ruins playing endgame for the base game but I still have to torture myself with it to 100% it on steam. Awful. Adds the worst stages in the game and the suicide enducing Death wishes. Fuck this dlc


You can either be a fun seal stage or a ball busting extra mode. Your move, liberal.

Incrível como eles fazem o melhor mundo do jogo ter só 3 missões
E as fazes de Death Wish podem ir pra pqp

the absolute shortest, most frustrating chapter of the game, and a giant band-aid over the base game's (lack of) difficulty. I offer my condolences to those who paid full price for this

Easily the weakest content of this game

Put the seals in a blender pls

Dificil, mas extremamente viciante

O titulo é basicamente o que eu acho da dlc mas se você quer uma resposta mais longa eu digo.

A dlc consiste em 1 ilha/capitulo novo (que é "curtinho" mas valeu a pena) e também missões do Snatcher (que é basicamente o bixo ruim KKKK) que são algumas missões dos outros capitulos, mas com alguma coisinha a mais como timer, obstaculos, desafios, requisitos e entre outros que diferencia das missões normais, e que precisa de habilidade (e tentativa e erro) pra passar, e por conta dos motivos acima e entre outros, a mesma merece um 9/10.

I'll call this finished because of the Arctic Cruise world more than the Death Wish challenges. The challenges suck ass and purposefully waste your time by hiding bonus goals behind completing reused levels from the base game, forcing you to replay already frustrating levels multiple times for no good reason for cosmetic rewards which while cute, aren't worth wasting my time over.

Arctic Cruise is okay, but the second act is far too overtuned for a level entirely based around RNG objectives alongside a straight up broken objective arrow that lies to you. I think there's a part of me that's also a little bothered by how kind of overly mean-spirited the brief story is here compared to anything in the base game. While Hat Kid is a crazy force of pure chaos, she never really actively does something as straight up mean as intentionally crashing a ship just for a time piece here. There isn't really a great resolution for the Captain which is probably what makes it bothersome for me, he's a bit of a grumpy character but he's never antagonistic towards you like say the Conductor is in the base game.

It's $5 bucks and could be worse, it's still more A Hat in Time, but some of this frankly should've just been a free update. There's still charm to that extra world but it's far too short, and the challenge stuff is only going to appeal to veteran players who really want to grind for the rewards.

Trop court mais cool, juste un niveau chiant

Não sei se deveria levar tão a sério uma DLC, mas pelo fato de ser um dos meus jogos favoritos acho que me sinto no direito nisso.

Honestamente decepcionante. A nova fase é interessante mas não chega ao nível das outras no jogo padrão, e tem apenas 6 TIME PIECES, pra mim não faz o menor sentido não ter no mínimo 10 que nem as outras fases e a sensação que fica é de preguiça. As missões são ok porém não muito inovadoras e o level design é até que bom mas, novamente, podia ser melhor. A questão é que é muito pouco conteúdo pra algo que custa 1/3 do preço do jogo (pelo menos no Xbox).

Agora se faltava conteúdo na parte "Seal" da DLC, na parte "Deal" tem de sobra. Diversas missões novas para cada fase do jogo, nas quais são mudadas drasticamente e com objetivos variados. Seria um sonho SE os devs não esquecessem da principal coisa que faz alguém jogar um jogo, diversão. Essas novas missões são como um "modo hard" para as fases, o que não seria ruim pois o jogo base é bem fácil, porém existe um balanceamento entre o que é divertido e o que é difícil, e nessa DLC esqueceram completamente disso. Maioria das missões são ou muito injustas ou desbalanceadas, seus objetivos não chegam a ser interessantes e só atrapalha sua progressão. Uma das missões do jogo é completar uma das fases com um número limitado de pulos, o que só não faz sentido pra mim porque a maior graça do jogo é JUSTAMENTE você sair pulando que nem um macaco por todo canto, não vejo sentido em você tirar a principal mecânica do seu jogo e deixar de fora um moveset MARAVILHOSO pra deixar uma missão "difícil". Chega um ponto que é mais preciso paciência do que habilidade para passar dessas missões, e são duas coisas que eu não tenho. Eu só sinto que, mais uma vez, é muito potencial desperdiçado, davam pra ter feito algo mais legal e a gente SABE que os devs tem capacidade disso, repetir a mesma fase centenas de vezes por ser extremamente injusto e desbalanceado (em alguns casos beirando o pixel perfect) tira o que mais me fez gostar de A Hat In Time.

Tinha muito potencial e acabou não saindo como esperado. Se você é muito fã de A Hat In Time e gosta de jogos mais difíceis talvez essa seja a DLC pra você. Mas pra mim é retirado a melhor parte do jogo.

Co za debil wpadł na pomysł by dodać do tej gry, opartej na eksploracji, tak niskie limity czasowe?

Why in the fuck did I like this DLC when I first played it, this is ROUGH.

The Arctic Cruise is without question the worst chapter in the game. Its nothing but tight spaces, awkward platforming, and the worst camera in the history of platformers. There are only 3 levels too and the second one has you going through the exact same areas as the first except on a timer, a really stress inducing timer at that. The best thing I can say about this chapter is that the seals are funny, I like them. They SHOULD be annoying because they speak in uwu, but I always wanted to hear what they had to say.

The other new addition in this DLC is Death Wish, which is...not fun, but that's kinda by design. It's mainly super difficult versions of pre-existing levels. Most of them aren't a fun challenge either, they're just irritating. There are also tasks you'll be given that you can do in any eligible world, and these always suck, they're a pointless grind just to make the mode take longer. I have never finished this mode and I probably never will. Those new boss themes are bangers but that's about all I can say in terms of positives.

So uh yeah in conclusion this DLC sucks it's terrible I don't like it but it did introduce Bow Kid so points for that I guess

that one level where you have to chores around the ship is fun

A fun setting to explore, until the fetch questing starts. The squish seals are adorable. A bit of a nice surprise that the ship captain's face is animated in 3D Squash-and-stretch; it makes it jarring to go from the main game, where half of the characters don't even have animated faces.

Hat in Time is a fun game. Otherwise this dlc was just ok. I love the characters in it and the story for the most part.

The cruise ship is an awesome new map! Sure wish there was more to do on it...

Completely garbage that it requires 35 time pieces, many more than what you complete the game with, and the only way to get more is to find those god forsaken time rifts

I'm super mixed on the dlc. It introduces a brand new chapter and an entirely new difficulty option (Death Wish) with remixed levels. The new chapter Arctic Cruise is probably the weakest chapter in the game since it only has 3 main levels and I hate level 2. But overall, it's still fun. However I did not like most Death Wish mode. It takes a bunch of levels in the game and remixes them to be 100 times harder and most of them were incredibly frustrating. I probably put about 50 hours into completing this mode and I really enjoyed about 10 of those hours. The remixed boss fights were a huge highlight and were a ton of fun to learn and master. But most of the other levels felt poorly designed and frustrating. I did go for 100% and managed to do it but I don't recommend anyone doing it. Not fun but Arctic cruise and the remixed bosses make the package a little better.

Its kinda mid but the seals are adorable so <3

I absolutely love the base game but even I will admit that this DLC doesn't provide much incentive to complete its difficult challenges.

Artic Cruise is also probably my least favorite level when compared to the others. Not based on its design, the cruise ship is really fun to explore! But there are only 3 chapters and only 1 of them actually capitalizes on this exploration.

But even with that the platforming is still superb so you won't feel that your time is wasted by giving this a go.


The Artic Cruise is cute but incredibly short and the deathwish challenges are incredibly frustrating and unpolished.

Not my favourite DLC, I completed it, but Death Wish is extremely grueling sometimes

casual koopa be like "ooh yeah baby inject that challenge mode content directly into my veins" until it gets too hard and then suddenly he goes "mm. im good actually." most of it was my JAM though. improved from main game for sure

Ah, what a great time to be alive. Help out a depressed, old man seal that runs a cruise ship, or help Snatcher with more wishes and prove to him that you can never die!

As someone who can be a bit of a perfectionist, I completed every single death wish and all the bonuses. Was it worth it? Kinda. I mean, I spent a year doing so since I had school to deal with and would sometimes burn myself out, but the levels were actually so fun. Difficult at times, yeah. I hated playing and myself whenever I was having a tough time with a level, and I'm excited to torture myself again since I have the DLC on my computer! Yay!

Here's a little story, so spoilers: The switch version can sometimes be such a pain. Mustache Girl EX was really hard for me, but I was finally able to make it to the last phase on the last hit when my game crashed. The pain I felt was so great I had to draw it out.