Reviews from

in the past


Não zerei mas o pouco que joguei me cativou muito, os puzzles são muito bem construídos

Nice art, fun story, gameplay what it advertises, I'm just bad at point n click

Orra jogo bom para o preço dele

Point and Click gostosinho com uma história bacana, visuais bons e fluido (n tinha a sensação de ficar preso em alguma parte sem saber oq fazer durante horas)

Fun puzzle game but the story is predictable.


If you're looking for a mysterie to solve, tangle tower and jenny leclue are better. But if you've played those and this one is on sale, it will do the job

Siendo del mismo estudio que "Down in Bermuda" me quedo con este juego infinitamente.
Algo más larguito (unas 4 horitas) lo cual es una duración ideal para expresar sus mecánicas sin llegar al punto que notas que se empieza a hacer repetitivo. Sus puzles los noto bastante inteligentes y justos el 90% de las veces, pero ese 10% restante te clavan algunas soluciones que son ciertamente abstractas.
La historia es absolutamente irrelevante, no juegas a estos juegos por su historia la verdad.

No se le puede sacar mucha mas chicha: es un muy buen juego de puzles (más bien una escape room), con un apartado visual cuidado y bonito que aunque en general ni reinvente la rueda ni lleve a nuevos extremos sus mecánicas es sin duda una gratísima experiencia.

It didn't challenge me too much, although there were some challenging parts, but it's a good puzzle game.

Nice escape room with a cool visual style. Nothing fantastic, but a chill game to relax with.

A very nice Escape Room game with a spy movie mood. The puzzles aren't too obtuse, but the game isn't too easy either. I think it's a sweet puzzle game, with nice graphics and music.

Core older style adventure game with tons of style.

break into a woman’s house and steal her cat

loses points for all the typos

it's a sweet little game - looks and plays great, possible to play in one sitting, etc. i'm currently playing another point-and-click translated to touch screen game on my switch, and that made me appreciate how cleanly this one got ported over in comparison.

Scoperto per puro caso mentre navigavo per l'eShop, Agent A si è rivelato essere una piacevola avventura grafica. La storia è molto semplice ma riesce ad inserire un paio di colpi di scena ben gestiti. Tutti i vari enigmi sono molto intelligenti e alcuni si possono rivelare molto ostici.
Una cosa che ho apprezzato del titolo è che alcuni enigmi hanno una soluzione leggermente diversa dipendentemente dal file del titolo (così le persone non possono andare a cercare online la soluzione). Lo stile grafico non sarà di certo eccellente ma per fortuna l'humor di questo gioco è godibile.

A fun, if a bit simple, puzzle exploration game. Light on story, this game excels at having you note your surroundings and making use of objects and info you gather as you go. Things you find at the beginning of a section may not even be viable until much later on. It's a nice quick brain exercise of a game that doesn't offer much else and doesn't overstay its welcome. Neat for a quick sitting or to play on your phone is spurts.

guys guess what. i really like puzzle games. i have played this game twice it’s very fun. and it’s short - you could finish it in less than a day! cute & campy spy family-friendly fun all around

silly puzzle game with mysterious french spy trope

as i'm continuing on my click em up kick, i find myself more and more frustrated by puzzle centric games with slow sweeping transitions that can't be skipped

this is REALLY bad in that regard

it'd be a relaly great game otherwise! it's basically one big escape room (as well as one smaller separate more traditionally-constructed escape room in the middle) and that part of it is great, but wow i hated navigating the world a lot

Agent A is a simple, solid puzzle game with the energy of a Saturday-morning cartoon. The 1960s retromodern spy themes are cool, if at least a tad cliche, and the art is neat and well done. I don't have much to say otherwise, apart from that it's generally fun.

Wannabe The Room. Akorát je to celé o poznání více "na pohodu". Což s ohledem na to, že již trilogie The Room nebyla žádný mozkolam, v podstatě znamená, že vás čeká oddychové neznatelné polechtání mozkových závitů s "jakože puzzly" v "jakože epizodách" a "jakože v adventurním hávu".

Děj sice je, ale v podstatě by bylo lepší kdyby nebyl. Hádanky i puzzly jsou všechny ohrané, jinde viděné a bez nápadu i invence. Zabere to necelé čtyři hodiny; a to ještě čtvrtina herní doby je nahnána honěním hráče přes "celou mapu" tam a zpátky ve finálních dvou kapitolách a jedním podpásovým zákysem. Ono to vůbec má nezvykle nevyrovnané tempo a průběh. První kapitola skončí tak rychle, že ji ani nestihnete zaznamenat. S druhou a třetí se to má také tak. Kupříkladu třetí je jedna místnost na cca 10 - 20 minut. Jenže čtvrtá a pátá kapitola se otevřou, rázem to spíše než soubor činností připomíná (vzdáleně, ale přeci jen) klasickou adventuru; aktivitami i designem. Jeden si až říká, co se stalo, že se to tak radikálně odklonilo. Zda ty první kapitoly jsou jen odfláknuté "aby se to už už vydalo" a ty dvě se pak dodělávaly už pořádně. Ve výsledku to nic nemění na tom, že rozdělení na epizody je výsměch, protože celý titul (ano, titul nikoli epizoda) je prostor jedné chaty a několika lokací kolem ní.

Navzdory nespokojenému mručení, se to dá doporučit. Pokud tedy hledáte puzzle oddechovku na jeden večer, u které (paradoxně) nechcete vůbec přemýšlet, tak nemusíte hledat dále. Ano, je to příliš krátké, nedotažené v konceptu i jednodušší než jednoduché, ale chytlavé a zábavné to ve výsledku je, ne že ne. A tak to po ty necelé čtyři hodiny vypnout chtít nebudete. Někdy (kupříkladu po náročném dni v práci) i to ke spokojenosti stačí.

Pretty good adventure game with a few challenging puzzles and some annoying backtracking. None of the puzzles were too difficult.

Fun puzzles. Story a bit random.

Agente A é um jogo de escape room bem focado na temática de espiões. Ou em outros termos, espere um point and click repleto de puzzles e sem muito do lance de combinações no inventário.

Fiz um review em video aqui: https://www.youtube.com/watch?v=3RZqgtu4fOA
Mas se preferir continuar lendo...

Resolver um problema pode ser somente um ponto em algo bem maior, como desarmar uma bomba. Com alguns destes se mostrando fundamentais somente ao final do game.

Digo isso, pois, apesar de termos capítulos, o jogo é quase um pseudo micro mundo aberto. Logo você pode estar no último local e ter de voltar lá pro comecinho para saber o que fazer. Portanto, é, tem bastante backtracking, mas tudo na escala de uma casa grande e não de um mundo gigantesco interligado.

Durante a aventura, além de achar segredos, armadilhas e passagens secretas, temos vários diálogos muito engraçados e um enredo competente para o tema escolhido.

Nenhum puzzle aparenta ser impossível, mas o jogo tem sim uma certa dificuldade em alguns momentos. A maioria dos quebra-cabeças envolvem lógica típica de filmes de espionagem ou necessitam de uma pista de outro segmento que envolve memorização. Num ponto que inclusive recomendo meter o print mesmo haha.

No geral Agent A é super competente e divertido, principalmente por NUNCA sair muito do seu tema central. Um dos melhores escape rooms que existe.

O melhor jogo point and click que já joguei. História cativante, arte INCRÍVEL, puzzles ótimos e dificuldade equilibrada.

Absolutely loved this game, Exploration, Puzzle, Adventure, Story, it has everything you'd want in this genre. Everything in the environments that you explore are important, gameplay is solid, controls are simple and effective. Story is good. Nice short game to keep you thinking. Graphics fit the style of game. Really enjoyed getting all achievements. Fully recommend - 9/10


The reason it says it took me four years to complete the game was because I picked it up when chapter 5 was unreleased and came back to it after several years to finish it, which admittedly was probably not the best way to play it. It's pretty fun and cute, got some fun puzzles. Not bad if it's your thing although it is pretty short

Complete playthrough. A short and fairly simple first-person point-and-click puzzle game with a secret agent theme, Agent A generally achieves what it sets out to achieve, with logical solutions to puzzles. Difficulty comes mostly from working out (and remembering) what can be interacted with rather than the interactions themselves, as especially in the later chapters there are numerous areas throughout which the puzzles take place - which can lead to some frustration. Of course, a quick reference to a guide is an easy way to relieve that!

Agent A is a little puzzler set against the backdrop of an espionage story. It is by no means exciting but sets the stage nicely for all of the puzzles. And the puzzles certainly are the star of the game. They have nice pacing and hit a nice difficulty spot for me. I never had to look up any solution or got stuck for too long, but there were enough puzzles that kept me scratching my head for a little while.

One thing that annoyed me though, was the amount you often had to walk back and forth between different locations to solve a series of puzzles. Often even between the same two spots multiple times. But speaking of walking, I liked how the entire game unfolds essentially in a growing area and even loops back to itself - Dark Souls style ;)

Agent A is a spy-based point-and-click puzzle game. A port of an original mobile version. the PC version looks great and has a clean, animated art style with an engrossing interconnected world to explore, which grows upon each of the game's chapters. The puzzles were mostly simple, resulting in get item, use on point of interest types of solutions. While I never had genius-level moments, it did feel good to click around the world and find new secrets. The writing is predictable at best, boring at worst. The antagonists are voiced, while the protagonist is silent, but all of the little quips lose both ways. It's better to ignore the story almost entirely. Similarly, the game presents a mission format and never really uses it effectively. I was hoping for some marked side missions or something to make those pop-ups feel more important. Additionally, the game requires A LOT of backtracking through rooms, which gets stale fast. Particularly, in the latter two chapters, nothing feels fast enough to justify dipping between all the different locales. If there was an option to quick travel between points, or if there were more ways to connect from area to area, that would have been appreciated. Overall, the game is a small bite of fun worth the reasonable price tag if its on sale or mobile.