I liked some parts, didnt like others.
The majority of the game is good but the lack of movement upgrades and different playstyles hurts the game a lot. The bosses are very hit or miss, I found some bosses quite challenging and satisfying to beat while others got reduced to just dodging projectiles over and over again until you get a good rng cycle. The difficulty scaling of these bosses is also questionable. The map itself and the different areas you visit can be very frustrating to traverse at first, but that is one of the elements that makes this game what it is.
I got ending B, the worst one obviously because I played through the whole game blind (which was a pain in its own right), and I thought it was fine.
I might revisit this game in the future for a different ending, but it is a 5/10 for now.
The majority of the game is good but the lack of movement upgrades and different playstyles hurts the game a lot. The bosses are very hit or miss, I found some bosses quite challenging and satisfying to beat while others got reduced to just dodging projectiles over and over again until you get a good rng cycle. The difficulty scaling of these bosses is also questionable. The map itself and the different areas you visit can be very frustrating to traverse at first, but that is one of the elements that makes this game what it is.
I got ending B, the worst one obviously because I played through the whole game blind (which was a pain in its own right), and I thought it was fine.
I might revisit this game in the future for a different ending, but it is a 5/10 for now.
Tentei jogar umas 3 vezes e sempre dropo. Incrivelmente, eu queria jogar pelas artes e a temática, é absurdamente lindo esse game e toda a ideia dele.
Mas eu não sei explicar o porquê eu sempre dropo, creio que seja algo mt especifico no combate, ou a progressão não seja muito boa, mas eu não consigo jogar
Mas eu não sei explicar o porquê eu sempre dropo, creio que seja algo mt especifico no combate, ou a progressão não seja muito boa, mas eu não consigo jogar
Sinceramente tentei MUITO dar uma chance pra esse jogo, e sempre me culpava por dropar, "o jogo é lindo entao deve ser eu o problema" mas finalmente to pronto pra dizer que Blasphemous 1 é RUIM. O combate é desinteressante em grande maioria do tempo, se sustenta totalmente por ter parry no jogo (e nem é um parry bom), as areas mesmo sendo LINDAS são chatas de passar, e principalmente as boss fights me dão vontade de spamar o botão de ataque pra acabar logo porque são muito chatas. Enfim entrei esperando um Hollow Knight espanhol e sai jogando bem... um Blasphemous
Muito bom, a ambientação junto com a qualidade das animações carregam muito. Admito que descobri depois algumas coisas que gostei bastante quando joguei foram adicionadas posteriormente (boss secreto, items, rework numas coisas), então provavelmente teria gostado menos no lançamento, alias é esse o motivo que estou dando um tempo antes de jogar o 2.
Um ótimo jogo, muito divertido, tem estilo de arte incrível e as finalizações são muito bem feitas. O level design é até que legal mas o jogo começa a desandar muito. Não é constante em questão de conteúdo, quanto mais avançamos mais chato se torna, menos coisas para fazer, mais distância entre os lugares e etc... O que te deixa meio entediado e tudo um pouco repetitivo!
one sin two sin red sin blue sin.
Blasphemous is a game that aims to be pure, to reject indulgence and to stay on the path of righteousness despite the slings and arrows that the pious must face. And by that i mean there isn't a double jump or a grappling hook or anything like that. Yeah the beautifully sickening setting and haunting lore is the endgame of religious fanaticism but baby i'm a sinner and i wanna double jump.
Blasphemous is a gorgeously rendered game with a steadfast difficulty and a perfectly designed main character. I had a good time with it, but not enough of a good time to 100% it.
Blasphemous is a game that aims to be pure, to reject indulgence and to stay on the path of righteousness despite the slings and arrows that the pious must face. And by that i mean there isn't a double jump or a grappling hook or anything like that. Yeah the beautifully sickening setting and haunting lore is the endgame of religious fanaticism but baby i'm a sinner and i wanna double jump.
Blasphemous is a gorgeously rendered game with a steadfast difficulty and a perfectly designed main character. I had a good time with it, but not enough of a good time to 100% it.
eu curti mano, valeu a pena jogar outro metroidvania, gosto muito do genero e o jogo é muito lindo e bem feito, tem aquela sensação de exploração muito boa, gosto muito de ir completando o mapa, o jogo é meio complicado de se acostumar mas o tempo ajuda, as artes são lindas e tudo se mantém consistente
got ending A and B, finshed the game with 95% completion
great music, visuals, combat. i only got a few complaints:
exploration doesnt feel as rewarding as other metroidvanias.
i dont like it that you can only equip 3 relics (exploration abilities) at a time and you have to switch around a lot in the menu (kinda like the iron boots in ocarina of time) there is no reason not to make them toggleable like in symphony of the night. also i encountered a few bugs, like not being able to continue after dying with my controller (had to press a button on my keyboard) or sometimes my dead body that i wanted to recover ended up being unreachable.
overall tho very fun game. would definitely recommend
great music, visuals, combat. i only got a few complaints:
exploration doesnt feel as rewarding as other metroidvanias.
i dont like it that you can only equip 3 relics (exploration abilities) at a time and you have to switch around a lot in the menu (kinda like the iron boots in ocarina of time) there is no reason not to make them toggleable like in symphony of the night. also i encountered a few bugs, like not being able to continue after dying with my controller (had to press a button on my keyboard) or sometimes my dead body that i wanted to recover ended up being unreachable.
overall tho very fun game. would definitely recommend
The alternating funereal dirges and luminescent flamenco songs don't sound on paper like they'd work so well together, but this is the finest and most standout videogame soundtrack in a quarter of a century.
Haven't finished the sequel but based on what I did play (🥱🥱🥱), I hope the composer has their sights set on bigger and better things, because they are dramatically outpacing the games.
Haven't finished the sequel but based on what I did play (🥱🥱🥱), I hope the composer has their sights set on bigger and better things, because they are dramatically outpacing the games.