Reviews from

in the past


Puzles de chill con cubitos

I saw the love this game was gettin' the other day, and because it's on sale for 2.50 atm, (and I decided on $40 Nintendo cash instead of Overwatch), I thought I'd pick it up. It's not the most compelling or best action-puzzle game ever, but it's a fun way to spend an afternoon. It took me like 3-ish hours to get through it and get everything in the first 17 worlds, and now I'm working in the 5 you unlock in the post-game.

My only real complaint is how the last few costumes you unlock are the coolest, but they also give you bonus abilities (faster speed, higher jump, more blocks). Thus you have to choose between lookin' fly, and playing the game like it was designed :/

Verdict: It's a really well designed little action-puzzle game that I'd recommend to anyone looking to have a down-time game on their 3DS :)

If Qbby is a cube, and Qbby can generate insentient cubes at will, does that mean those cubes are lifeless clones of Qbby

A neat little puzzle game with an interesting concept. Only real issues with it is that the 3 bonus worlds are pretty frustrating at points and that the side content feels half assed.

fun little puzzle platformer with a neat central mechanic. interesting how much freedom is allowed for many of the puzzles, even late into the game. biggest gripe is just that a lot of the collectibles kinda felt like afterthoughts


Looking forward to the Box Boy MMORPG.

Exactly what I wanted from a puzzle game. 1-2 minute levels are the perfect length. I also like how you can use the play coins to find solutions, although I do sometimes abuse it.

I just don't like puzzle platformers :/

Que joguinho mais simpático e com desafios desafios hein. Muito feliz de ter resolvido dar uma chance.

Not too bad, but nothing special. Each world/zone brings about a new gimmick which gets used in increasing difficulty for 5 or so levels before entering the next zone and getting another new gimmick to play with. For the most part the game is pretty easy due to the fact it keeps balancing itself around having to use at least 1 level per zone just to teach the player a new mechanic. Though I didn't try the post-game levels which is where I imagine the true challenge lies.

Kind of concerned how they managed to stretch this into 3 sequels.

Se você for sensível como eu, vai lacrimejar em um jogo de cubo.

The start of something great. This game began the Boxboy series very effectively and has a lot of great gimmicks and puzzles, as well as enticing unlockables.

When rectangle boy sacrificed himself I cried

Fun, inventive little puzzle game. Really enjoyed my time with it but never ended up checking out any of the sequels.

Box boy is a real clever puzzle platformer that’s honestly way more full of content than you’d think. About 20 worlds with 8 levels each, I think this is one of the best 3ds eshop titles out there. Hal laboratory really cooked

Box makes other boxes and jumpes around.

Very simple puzzle game that knows exactly what it wants to do. The levels are all pretty simple and easy until the very end of the game, the extra levels, and the challenge levels. Good game length. Wasn’t too short but didn’t overstay its welcome. Each additional mechanic felt like a good addition to the game.

A simple yet devious little puzzle game where you create and manipulate blocks to get to the end of each level. Don't let the looks deceive you, this game has some very difficult puzzles, all of which are very well thought out. My main issue is the lengths and replayability. Once you beat the game, you don't have any incentive to come back and there aren't many puzzles to begin with. With that said, it is a quirky game that I recommend to any avid puzzle platformer enjoyers.

I really like this game because it reminds me of that brief two year period where I was obsessed with collecting Kongregate badges and ended up playing a bunch of 2D puzzle platformers with various geometric lads. You even get some HAL-esque writing out of the deal when the boxpeople start nobly sacrificing themselves to power ancient square technology in order to save their boxplanet.

NOOOO. I HAVE TO BE SMART TO PLAY THIS GAME!!!! AGGGGGHHHHH!!!


Shockingly extensive. And with a final results screen at the end that reveals a surprisingly high skill ceiling.

This is a pretty fun game. It doesn't take that long to beat. It has some awesome puzzles that are very well designed. I also really like the design of the characters in the game.

Es un pequeño plataformas-puzle sobre Qbby, un cuadrado que crea más cuadrados creando plataformas para atravesar los niveles. El juego está desarrollado por HAL Laboratory (Kirby) y la verdad es que se nota, el estilo es impecable y aunque sencillo es liso y limpio, el diseño de niveles es donde más brilla el juego. Cada mundo tiene 7 niveles de unos 3 o 4 minutos cada uno, en el primero se introduce una mecánica nueva y se complica durante el trancurso del mundo. Además no hay pocos mundos, cuando acabé el primer mundo me sorprendió que hubiera más, cuando terminé los 5 mundos el juego me recompensó con otros 5, cada vez habían más y más niveles y para nada algo malo. Cada nivel tiene 1 o 2 coronas que solo se pueden recoger si consigues llegar a ellas usando pocos bloques, lo que añade profundidad e impide el uso del prueba y error, te obliga a pensar en los puzles. Además hay cosméticos, música y 16 retos desbloqueables que puedes comprar con el dinero que ganas cogiendo coronas. Por si fuera poco, cuando te pasas el juego deciden recompensarte con aún más niveles... todos ellos con una jugabilidad fantástica. Y si te atascas en algún puzle a las malas puedes pagar una o dos monedas de juego por la solución.
Lo más impresionante de todo es que este juego cuesta 5 euros. Se nota en historia, estilo y música siendo todo ello simple pero aún estilizado, aún así tiene contenido para días y días y con un diseño de niveles tan bueno lo demás se pasa por alto.

Man there are a lot of ways to play with boxes.