Reviews from

in the past


Ótimo jogo para se passar o tempo, me ajudou em momentos difíceis meus, amei passar o tempo construindo ruas e aprendendo a gerenciar uma cidade e seus problemas.

Cities: Skylines is basically the ultimate "build your dream city" simulator. Zoning, roads, public transportation, dealing with traffic jams...it captures all the fun and frustrations of being a city planner. There's a ton of freedom to create exactly the kinda city you want, and with the crazy amount of mods, the possibilities are endless. It's a little overwhelming for beginners, and performance can chug on massive creations, but if you've got the patience to learn, it's incredibly rewarding.

Every time I play cities I really want to get into it and enjoy it. The balancing act of keeping citizens happy and building out stuff is definitely fun but I'm bad at it to the point it just stresses me out. As a fun sandbox city builder, I enjoy it but I feel like it's not quite lenient enough for more casual Sim enjoyers like me. I also have a bad habit of starting and quitting cities so I never see the fruits of my labors really shine. A lot of this is my bad, not the game's but I still think it's fair for my personal rating to reflect what I think of it as a game rather than a sandbox.

Enjoyment - 6/10
Difficulty - 4/10

When I first played Cities: Skylines, I wasn't going for the platinum. It is an enjoyable city sim and the console version is surprisingly good to control. The platinum was a challenge just for the fact that it is a major time sink (estimate is 150 hours).

1001 Nights took me by surprise. This one trophy will take you the longest to obtain. Casually playing the game, I didn't use the Day/Night cycle which meant that when I decided to get the platinum, I played well over the estimated completion time. Rookie mistake!

Happy Town requires a very specific setup for your city to achieve the trophy, so this trophy might initially stump you. If you don't care about completion percentages, go for it. If you care about completion percentages, be aware of the DLCs. There are many DLC packs so you will always need to play catch-up with the ever expanding to-do lists of trophy hunting. Overall, it is a good game that dragged on.
🏆

hmmm yes pour sewage into the drinking water supply i must.


Pumped poop all over my citizens, should've paid my taxes and not complained

transitpilled cucks mald at highwaypilled chads

I love to get on this game like maybe once a year for around a week, and then never play it again. Rinse repeat. Kinda like how I play Minecraft. It's just so satisfying to create your own city but I get so overwhelmed once I get 1m+ population, and give up.

Si te gustan los juegos de construir cosas y ciudades pues recomendado, tengo algunos DLCs y mola muchisimo.

me metería por el culo todos los city builders

Not fond of Paradox Interactive.

Really good city builder, would say this was the first game since Sim City 4 Deluxe to be the de facto city building simulator.

An immersive city building game. If you love tycoon/management/simulation games, this is a must play. There are crazy number of options to explore and play with. The gameplay doesn't get boring. You can spend hours in this game and not realise how much time has passed by. Seeing the beautiful city you've built at the end of all the effort gives a weird satisfaction/sense of acheivement that cannot be explained in words.

Arkadaş, her seferinde benim biricik beyhudar köyüm Kortakal Pabuğu'nu, işte "şurayı biraz adam edeyim, bari millet rahat rahat yaşasın" diye varımı yoğumu satarak geliştiriyorum ve yine HER SEFERİNDE ters tepince, işin sonu Kibar Feyzo'daki gibi köy halkını meydanda falaka çekerek azarlamak istemem ile bitiyor.

Çok gerçekçi... çok realistik...

Gave it an honest try, but couldn't get into it. It might be that I just don't like citybuilders.

Levando em consideração que o jogo é de 2015, ele é muito legalzin. Masssssssssssssss, com a tecnologia disponivel hj, é inadimissivel nao resolverem os problemas arcaicos desse jogo. e como todo jogo da Paradox, é mal otimizado pra caralho, quase explode meu PC que é bem acima da media. enfim, sem mods é injogavel, nao recomendo

Deveria ter sido urbanista pq é massa, mas ao mesmo tempo notei que seria desempregado pq claramente quase nenhuma cidade ou licitação contrata um.

Nunca fui muito longe nesse jogo mas de fato, é muito divertido construir uma cidade tudo do zero e poder controlar, detalhe por detalhe.

reger uma cidade até que é dificil

cool but my traffic always ruins my ciites :(

melhor simulador de cidade que existe com certeza

Surprisingly hard and difficult to figure out.

Very nice game, doesn't run so well though but it's basically the minimum of what city builders should be nowadays.

Pretty enjoyable tycoon? city building game. Nice relaxing game to play every once and a while.

Cities: Skylines is a pretty awful name for a pretty good city builder. It can be said that this is the baseline for any city builder to meet, as it does everything that you would expect of this genre. You begin with a plain plot of land and develop it into the city you want. To successfully pull this off, careful management of the city's many requirements is needed. I say that this is the baseline, because I believe more could be done with this genre, however I haven’t played many of this type of games, so I can’t say this with certainty.
If you like city builders or resource management games then I recommend it, if you don’t then well why are you here?

Story
One can imagine that a city builder won’t have a story.
One would be right.

Mechanics and gameplay
Everyone knows that every good city begins with an empty plot of land and a convenient 6 lane highway right next to it. At least that’s how it happens in Cities: Skylines. With the starting money you are given you have to build your own city. At the beginning it will be small and humble, but overtime the more people settle in, you will begin to unlock more buildings and services. They will allow you to fulfil more of your people's needs and thus expand your city further. This is the main incentive in Cities: Skylines – expand, unlock, expand more.
There comes a time however where there is nothing more to unlock and that’s where this game lost me. My city was built, it had flaws, it had room for optimization, but I felt that I didn’t have much of an incentive to perfect it. Perhaps a different person, one who obsesses with perfection and optimization would find it enjoyable to maximize their city, but that’s not me, so I just stopped playing.

Graphics/Artstyle
The graphics are alright, good enough given the release year and the genre of the game. Close up it can look like plastic, but a nighttime vista of my city never disappointed, so I can’t complain.

Atmosphere/Immersion
There isn’t much of an atmosphere or immersion, not that there has to be. It’s a city builder after all.
It is kind of weird how you are projected as the mayor. It is more like you are a god who after enough offerings (taxes) by its followers (residents) will shape the land in their image (add another roundabout).

Soundtrack
I almost never listened to the ost of Cities: Skylines, simply because this is a perfect podcast game. I turned off the in-game music and put on whatever I wanted to listen to. Due to this I don’t have a favourite part of the soundtrack.

Final Thoughts
Cities: Skylines is a bad name, because why the colon. City Skylines or something similar would have been perfect, but no got to have the random colon.


Countless sunk and will sink in this one

the suffering farms yield great results

minha cidade faliu e eu tenho mais mod do q habitante, recomendo