Reviews from

in the past


I might like creeper world 3 a little better, but I think that's more because of me growing up with 3 and not 4

A really unique take on the RTS/tower defense genre. A little repetitive/slow at times, but overall an excellent experience.

In my opinion, the peak of a very under appreciated RTS/Tower Defense series. I go back to this one every once and a while.

The best RTS since Tiberium Wars. Solid campaign, a ton of challenge missions, a random mission generator, and custom mission creation for infinite potential.

You could probably play this forever.

I probably WILL play this forever.

Fun, unique strategy game. Has similar DNA to a tower defense game. Best fun I'd had in years.


The replayability added by the community made maps and modes triples this game's enjoyment. Highly recommend

The game opts for basic, functional graphics over aesthetic beauty. Its story mode is well-balanced in terms of challenge and length, with a satisfying progression and new tools and weapons introduced steadily. This installment successfully combines elements from previous games in the series with new features, including a notable addition of a 3D environment.

One of the main issues that I had with the game is that is easy to trivialize
- I mean, if you are methodical enough, sooner or later victory becomes unavoidable because once you cover the terrain with weapons enough in number and variety, it's impossible for the enemy to penetrate that zone. That renders the game a repetitive experience for some levels. However, the continuous addition of new tools and mechanics makes it interesting enough, although most of them are only needed in the latter levels of the campaign.

Creeper World 4 appeals to both series fans and new players, thanks to its mix of traditional and innovative gameplay aspects.

Set the creep to white and you get to simulate what it's like to be lactose intolerant

The levels in the campaign are the perfect difficulty for my taste. I'm really enjoying it.
Don't go in expecting a polished game, though, it's very "raw".

Something of a cross between a RTS and a puzzle game.

Definitely a fun mechanic to fight against an ocean of slime using mostly small turrets.