Reviews from

in the past


Legit one of the most creative ideas for a videogame: who would have thought that combining a dungeon-crawling roguelike with a rhythm game would have lead to such a slam dunk.

Not only a great idea, but an impeccable realization: the game is hard, sometimes frustrating, but the high replayability and bloodpumping rhythm makes you want more and more, as you explore dungeons over and over again as a divine soundtrack flies into your ears.

The amount of playable characters lead to different ways to enjoy the dungeon explorations, which lead to a surprisingly lenght.
My only nitpick is that I am not the biggest fan of the original and in-game artstyle, which I found a little jarring. but eh, that may be my bad taste, I dunno.

One of my favorite indie games. Definitely a must-play and a must-listen.

Pretty dang fun dungeon crawler. The co-op dlc really adds a lot if you have buds.

i thought this was gonna be one of those games play for a few hours but never really manage to get into and feel really bad about it. then they released the miku dlc. now you have my attention

Felt like updating my review, as the Synchrony DLC has since come out of early access.
In my original review, I complained about the new 4.0 engine's quirks and nuances. I picked up the game in 2017, just after Amplified came out, and I got really familiar with the game. It has the second highest playtime on my steam page (and I put over 200 hours into the switch version too.) So, when the new engine came around, the small changes really bothered me.

Certain exploits, glitches, or even basic interactions were changed as the game was essentially rebuilt. Most of them have been addressed and reinstated since early access, and I am not as frustrated as I was originally with the changes. Plus, there is a new legacy option to play with the old engine, something I had wished for in my old review. It's the best of both worlds! The online cross-play that Synchrony offers is genuinely really cool.

Necrodancer was such a unique take on the rogue like formula at the time, and it took hold of my life. I have many memories with it and it changed the way I look at both rhythm games and rogue likes. In hindsight, it seems obvious that old turn based rogue likes could be adapted into a rhythm game: your hand is forced to make a move before you are ready, your strategy always shifting and changing just like the enemies around you. It's such a thrilling grind, pulsing with the tunes of legendary indie composer Danny Baranowsky. It's hard to describe how Necrodancer makes me feel.

The learning curve is steep. VERY steep. There is an excellent video essay describing why Necrodancer has one of the hardest PS4 platinums. Not to mention that both Amplified and Synchrony have their own achievements too! However, I would argue that it is simple to pick up and learn. Anyone can beat Cadence with a little practice and patience!

The mechanics are brilliant. The music is top notch. I'll never be able to get all the achievements, but the grind is extremely addicting!

My brain can't process music and strategy at the same time apparently


Music is great, pretty good for building muscle memory
I always get way too scared on the bosses though lol

haven't played long enough to give accurate rating

I started with the Zelda one and, as I feared since I didn't liked that one much, I have to say the same of this: not fond of the gameplay at all.

But I'll give credits by saying that it does feel original and I can see people being addicted on it.

i really wanna like this game, i bought it over 4 years ago and have less than 2h on it, im trying i swear

Es un juego adorable y adictivo por momentos, aunque la falta de historia hace que (en mi caso particular) no tenga una motivacion clara para querer jugarlo, mas alla de escuchar la hermosa musica, ver las animaciones tan bonitas y divertirme con las mecanicas. Igual, muy recomendado.

one of the most fun rhythm games ive played, and one of the best roguelikes too

Had to put Crypt down cause it was physically hurting my hands to play. With that said, damn what a hoot

why this game is so damn difficult?

jogo de ritmo num cemiterio com garotas fofas, armas de fogo, pás e musicas fodas

Insanely fun lol, not much more to say

ehhhhhhhhhhhhhhh its fine maybe a little worse than fine

Difficult yet addictive gameplay. I enjoyed it.

Está guapo lo del ritmo pero acabé dejándolo por el piso 2

Crypt of the Necrodancer doesn’t fit the way that I play games, but I can’t count that against it. Crypt is perfect for short bursts of gameplay, but I prefer long form sessions. I had quite a bit of fun with Crypt, but I moaned and was put off more than I laughed. Crypt of the Necrodancer was on the absolute borderline of getting a good rating, yet it didn’t feel right for me to count it off because it didn’t appeal to my schedule. For, in the end, I do truly enjoy Crypt of the Necrodancer.

Um dos melhores jogos de ritmo que joguei recentemente.
Após pegar o ritmo e a mecânica de jogo, é tão fluido e divertido que passaram horas até começar a cansar e se frustrar.
A ost é divina, da pra sentir o trabalho que colocaram nela.
Unica reclamação é que para completar a historia precisa fazer uma run sem levar dano e errar o ritmo, ai já é demais. Se perderam no personagem, gostava mais quando eram humildes.

La premisa es muy interesante, la historia curiosa, la mecánica engancha y la banda sonora unos temazos.
Pero es demasiado exigente para mí.
No tengo la coordinación mental para pasar la mazmorra final. Si quiero pensar en los pasos que debo hacer estando rodeado de muchos enemigos con patrones distintos, no puedo seguir el ritmo, y si sigo el ritmo, no puedo pensar.
Pero me alegro de que este juego exista.
Y tengo ganas de ver cómo es el siguiente.

I VERY quickly clicked that this game was not for me, but boy am I glad it exists.

I did marching band in high school, so one would not be remiss to assume I can carry a tune.
I cannot.
Rhythm games are my kryptonite, unfortunately, but Crypt of the Necromancer literally goes so fucking hard that it's worth it regardless. Its soundtrack is fucking FANTASTIC, which, you know, rhythm game.


Good game, but a touch too difficult for me personally. Maybe I could get better at it if I put some more time into it.

I like rythm games but this one felt too clunky and tiring, it's just not for me.

This music is etched into my memory