PC - Free
( 7\10 )
What i liked :
its a funny lil game that can be run on anything, quick 15 minutes well spent
there is a good amount of things to try, but
What i didn't liked :
there is a very limited amount to do so, most of what you could try, thinking that you would be creative gets rewarded by '' you don't know how to breath'' it would be funny if it was expanded a little more for even more jokes
( 7\10 )
What i liked :
its a funny lil game that can be run on anything, quick 15 minutes well spent
there is a good amount of things to try, but
What i didn't liked :
there is a very limited amount to do so, most of what you could try, thinking that you would be creative gets rewarded by '' you don't know how to breath'' it would be funny if it was expanded a little more for even more jokes
funny dumb. text adventure where you try not to shit your pants, as the title implies. While the act of un-pants-shitting is the main goal of the game, the real fun comes in trying to discover every unique way you can avoid defecation within your trousers. The whole game is like 10 minutes (awesome).
I mean yeah, it is just a novelty game, but I think it's very interesting in terms of parodying adventure game mechanics where you have to do like all of these conscious, sequential steps and everything about it is so specific. Complicated instructions don't work, and your first instinct might be to type "shit" but you haven't dropped your pants and you aren't sitting on the toilet, so you shit your pants. The number of failure states possible in this is just part of the humour, but it's really just the absurdity of how conscious and specific everything you have to manually perform is.
They even have it so if you type in "kill" or "die" or "suicide" then your character just does exactly that, so they really thought of everything they could here. Really dug the 8-bit victory/failure state music in juxtaposition with the visuals as well.
They even have it so if you type in "kill" or "die" or "suicide" then your character just does exactly that, so they really thought of everything they could here. Really dug the 8-bit victory/failure state music in juxtaposition with the visuals as well.