Reviews from

in the past


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It would be nice to live in a world where this was given more than a year and a half of development time. I don't understand the logic behind rushing this when Mass Effect 2 released the same year. Why not take the time to polish it and have back to back big sequel released, at the very least? It seems smarter even from a profits standpoint.

It's not a perfect game, but you already know that. Even the biggest fans can't deny it has issues. I actually liked the gameplay, and only had it weighed down by the notorious endless waves. If it only stopped at one wave of enemies per encounter, I'd have enjoyed my time even more.

But the character writing is fun, and if you're someone who pursues characters over all else then it's an ideal game as that is its strongest and most finished aspect.

I loooooove the concept of the plot centering solely on the lives of a group of misfits in a single city over a decade. That is something I wish more stories would focus on, and one I'd love to have seen Bioware revisit instead of returning to their usual story formula.

But the real star of the show: The friendship/rivalry system. Even now, in 2024, RPGs prefer the shallow, binary affection system over this. Why? It is so much more rewarding, with such replayability potential to see all story of a character, and different perspectives on their personality, without having to behave like a perfect cypher to attain enough Good Boy Points to prevent yourself from being locked out of their arc. If Trespasser, a far worse game and bigger failure, inspired the likes of Half-Life, why couldn't this system spiritually live on in other games? That's the real tragedy to me after playing this.

a lot of people disliked this game, and that's totally valid, but for me this was my favorite game. the characters and mage vs templar plot were so intriguing, and i was emotionally attached to all of the party members. sarcastic!hawke was such a joy to have as a protagonist - and i found the combat challenging AND satisfying to watch. having my hawke jumping and slashing on enemies with daggers with blood flying everywhere? AMAZING i always replay this game at least once a year

best story and characters in the trilogy

I didn't like being stuck in such small place. But gameplay was fun.


favorite game of all time

Dragon Age 2 um grande jogo RPG da BioWare, porém que perde muita coisa que era incrível em seu antecessor (Dragon Age Origins), porém continua com muitas qualidades, um jogo muito bom, mas que peca em coisas que no jogo anterior faziam com maestria

The game is screaming that it was rushed, but has its moments.

But I admire that DA2 tried to give Dragon Age franchise some sort of visual style, but Inquisition washed it down the toilet in favour of boring realism.

i love this game i love the characters in this game i love the story this is the best one (story wise) of the trilogy and i stand by that

It has almost been 10 years since I last played DA2 as a 15 year old and now as almost a 25 year old, going back to DA2 felt like rather weird, but at the same time cozy and comforting. I don't remember much about my experience back then, but I think it most likely mirrored the way I felt about it now. DA2 is surprisingly a good game, even though it was made in 16 months, with lovable cast of characters, likeable protagonist and interesting city to explore. The combat feels better and more impactful than in Origins and it felt easy to build an efficient rotation that would work in every encounter. The story isn't amazing and the timeskips (that I think could have been utilized better somehow) felt jarring, but I still found myself wanting to play a bit more every time I shut off my xbox. This time around I also played the DLC, really liking Legacy, but Mark of the Assassin really missed the mark (hehe) and if I'm being honest, it is my least favorite out of all BioWare DLCs so far. I just couldn't stand Tallis and I just found the story of the DLC very uninteresting and unimportant regarding the bigger picture.

The game doesn't come without its issues though; repeating environments, acts that feel disjointed from each other (every act has its main plot that are all separate from each other, which leaves a bit weird feeling. For example something big that happens in act 2 is never really discussed again in act 3, even though it would have impacted Kirkwall greatly), some rather annoying bugs (Hawke wouldn't drink a health potion no matter what), clunky AI and weird difficulty spikes with some of the bosses prevented this game from really shining. I think DA2 does suffer a little bit from being in a middle of a trilogy, not doing much to it in general, but it is still worth of playing and experiencing at least once.

Better than I remember it being. I picked this up the year it came out since I was a huge fan of Dragon Age Origins, and sadly, Origins this is not, but that does not mean it isn't a good game!

Expecting an actual followup on Origins storytelling style this was a disappointment, but now, a decade later and those feelings mostly detached. I found a pretty good story, a likable protagonist (sarcastic Hawke) and some interesting and complex companions yet again. These companions especially genuinely feel like a ragtag group of friends who have built up real feeling rapport and opinions on each other, and multiple fun scenes of them just hanging out exist and it's great. One of the best found family narratives and genuine feelings in any game. The companions are great and the driving force of this game.

The story is fine, even good at many points, the writing especially for side quests and several main quests is stellar with good worldbuilding and characterization. Where the game falls apart is well... Where it also fell apart in development. This was an obviously rushed game and it shows, certain plotpoints are rushed, many dungeons are outright re-used, and the world is especially small and samey looking. The combat while fun, is sadly crutched by some decisions like the waves of enemies in nearly every fight.

If this was simply a side-game in the series rather than being called and presented like a direct followup to Origins it would have been a lot more understandable and viewed positively in my opinion. View it as a side-game to Origins rather than a full fledged sequel. Just change that name to "Dragon Age: Tales of the Champion" rather than Dragon Age 2 in your mind and view it as side content before the proper sequel Inquisition, and with that interpretation it's a fantastic time in the world of Thedas, a great smaller exploration with a contained and engaging story, characters, and plenty of worldbuilding that has large ramifications for the sequel and books.

If you can withstand some very samey levels, a smaller story, and less main character roleplay customization, you will find an enjoyable story and characters in an interesting setting that makes you want to keep playing to see what happens next with those characters and world. But you can get away with listening to a podcast while doing minor sidequests in the same ten dungeons.

Unfortunately for this game, it's just not Dragon Age: Origins

This is my second time playing through the game after playing it on the 360 over 10+ years ago. Back then I came away from it feeling quite dissatisfied especially with the repeating dungeon environments. But this time around playing on PC with all the DLC and a better understanding of tactical RPG combat in general...I liked it a lot more.

The three acts all have a neat throughline that give the plot a more episodic feel than Origins and other RPGs where the narrative builds up to one big boss fight that's been telegraphed ahead of time. The Deep Roads Expansion, the Arashok and Qunari, and Mage/Templar conflict are all executed and built to well.

Companions are a nice shade of grey this time around compared to Origins, which were mostly composed of varying degrees of "good guy." Inquisiton has the same problem. DA 2's companions have a tendency to be self-serving and a few commit straight up atrocities in pursuit of their agendas. But all have redeeming qualities that help the player understand their perspectives.

Mark of the Assassin and Legacy are both fun DLC experiences. It's kind of crazy that Legacy wasn't part of the main game as it sets up the main villain for DA Inquisition. But the it does feel pretty detached from the main plot so maybe it's better that it wasn't. Cool weapon you get from that you get to upgrade as you progress through that. Funny to remember how Felicia Day was EVERYWHERE in games a decade ago. She's good in Mark of the Assassin though. The plot of that DLC kinda goes everywhere and involves a very clunky stealth gameplay sequence, and a fun sliding tile puzzle.

Combat is probably the big bummer here because it feels very oversimplified. They over-designed this game for a controller. Pausing and zooming out with the camera to give precise tactical movements is a chore, some skills are redundant (i.e. two Force Mage spells do the exact same thing). While it is satisfying to tear through crowds of enemies, they spawn out of thin air and routine encounters feel artificially lengthened by teleporting spawns of enemies.

Overall, better than I remember. Wish it was designed better w/ PC players in mind beyond having an action bar for skills. Hearing Inquisition kind of follows suit in the way it controls, but I'm curious to revisit it in preparation for Dreadwolf.

The way I fell for Anders was quite embarrassing and YET.

Una verdadera decepción después de ofrecernos el mejor RPG de su generación. Hace TODO mal, en todos los aspectos, pero si algo se puede salvar de este juego son sus personajes. Los personajes del grupo protagonistas y algunos secundarios no están nada, pero que nada mal. Tanto es así, que en Inquisition rescataron a varios de ellos para conformar el elenco principal del juego. Pero de verdad, horrible. Si lo podéis skippear y ver un resumen de la trama, hacedlo.

I don't care what anyone says, this game fucks

Absolutely atrocious. Rushed, buggy, broken mess with three plots in a trenchcoat, each going nowhere. The companions are repugnant, grating psychopaths. Enemies teleport behind you mid-combat encounter and remove all tactics or strategy from affairs. Dull, tiresome, pointless trash. Poisons the series irreperably with its half-baked plotlines and introduction of a fully voiced protagonist with the patented DIALOGUE WHEEL OF DESPAIR.

It stumbles on a few good ideas which subsequent games discard, like the friendship/rivalry system, or a smaller and more psychological focus.

I do not understand how, as of this writing, the average rating is 3.3/5. It is my sincere belief that people who would rate this game anything higher than a 2/5 should be committed to a mental institution.

Definitely a weaker game than the first but I think it has a lot more charm to it overall

Objectively worse than Origins, the game is pretty obviously rushed and repetitive in some places, but the foundations of a good game are still there. At the same time, I find the story and characters deeply compelling in ways that the other two games were not, to the point where its my favorite in the series. That is to say, the game makes me virulently ill, and I think of her every day.

Awesome story and great characters. Bioware at its best!

Um bom jogo.

Infelizmente ele foi pego pela regra do irmão do meio.
Seu irmão mais novo e o mais velho são mais eficientes em tudo que propõem a fazer.


fiquei relutante em jogar porque muita gente fala mal mas eu amei TANTO 😭 inclusive me apeguei mais aos personagens do 2 do que os do primeiro (com exceção da morrigan, alistair e leliana). isabela e aveline vocês são MINHA VIDINHA. 😭 varric tb, eu amei a relação dele com a hawke. o jogo é curto em comparação ao origins, mas é tão bom. cada segundinho é mágico e confortante

While almost nobody has this opinion, this is my favorite of the trilogy.

Maybe that's because I found the combat generally satisfying. Maybe that's because it did your squadmates and their stories better than Mass Effect 2 did them. Maybe that's because I loved the artstyle.

The main criticisms I have are that the game's story serves mostly as setup to Inquisition, and that the maps are egregiously reused. Otherwise, I thoughroughly enjoyed this one.

Good game, but I found the predecessor's mechanics better.

pretty chill little less than half


Não é tão ruim quanto falam, mas claramente da trilogia é o mais fraco

apesar de todas as suas falhas, acredito que nenhuma versão de mim conseguiria dar menos do que 5 estrelas pro jogo que me fez amar rpgs

I like this game a little less than Dragon Age 1, but I think it's a better streamlined experience.

It has a more solid plot to follow with, with more story scenes and your companions are more fleshed out. You don't get to travel very far, and the entire story takes place in one large city instead of having to traverse an entire continent.

It's been a long time since I played this game, but I can't remember much of it. It's the shortest of the three Dragon Age games for sure, and I think you can just hop in this one without having played DA1.

Also if you like to play mages in rpgs I am so sorry but you might want to skip Dragon Age altogether. They do nothing but shit on mages and treat them like maniac scum of the earth no matter what choices you make, so if you want to play well just brace yourself for that!

Varric is the guy ever.

i had fun thats all tjay matters 2 me