Reviews from

in the past


The only problem with this game is that there was no sequel... it was very good!!!

They really bought the licenses of very well known song and completely reskinned the original japanese game to make it more american. And you know what? It's awesome and deserves to be more recognized. Stupid and funny alright.

Brisk, wholesome, cute, sporadically funny and about as deep as a puddle. A fun, if superficial, rhythm game that commits the cardinal sin of not having its own original music and instead relies on lesser cover versions of well known songs. Can't say I was thrilled about that.

É incrível a dedicação e seriedade que eles tem na hora de fazerem músicas mais sérias que retratam perdas apesar desse aqui dever um tanto na ost ainda entretem bem demais. Essa trilogia aqui é incrível e po, não ter um remaster sendo que hoje em dia tem o popular osu! é brincadeira né?

One of the progenitors of OSU, a very cute casual rhythm game where crazy things happen.

Одна из прародителей OSU, очень милая казуальная ритм игра, в которой происходят безумные вещи.


La jugabilidad es excelente y divertida, pero no me encanta la selección de canciones.

Pretty hard game, Couldnt unlock the bonus stages, but I am happy that I beat this game, nice one

Fun rhythm game. Introduced me to the two more superior Ouendan games.

Worth to play if you are a rhythm game fan.

Super Japanese style trying to be super American, insane style. Good music for those with taste for classics and 00s pop punk. Fun Osu gameplay

Osu but for people who smell goood ^u^

Happy New Year! How I decided to start 2024? By playing a game where its track list consists of songs from the 2000s or earlier. So, do you remember Osu! Tatakae! Ouendan? This is the Western version with English songs.

Gameplay is identical to Osu! Tatakae! Ouendan. Tapping circles, dragging a ball, and spinning. Just like Osu! Tatakae! Ouendan, there are some songs where the timing is strict and the final level is really hard. I got stucked there for a little bit, but I did beat it. Unlike Osu! Tatakae! Ouendan, you can skip cutscenes here.

Both Osu! Tatakae! Ouendan and Elite Beat Agents are good games, so go with whichever.

ELITE BEAT AGENTS AT YOUR SERVICE!

a game so good that fans prevented any more from being made by making their own free version

Love love love this game! Super fun, cool music and visuals, funny and charming. Totally recommended if you like osu! Type of games. It has different difficulty levels so if the base game was too easy, hard mode will definitely be your type of thing.

obra culmen de la cultura mundial

I love rhythm games, what can I say? This game has fantastic music and fun mechanics.

This game will make you glad you have a screen protector or wish you had one. I had the most intense fixation on this game in Middle School, I nearly beat all the levels except for the final song on the Hardest mode.
This game is why I had a fun flashback watching Top Gun 2 with my parents, remembering the stupid Let's Dance stage.
Anyways if you like rhythm games and 2000's pop songs, including Duke Nukem references, this one is for you.

Was obsessed with checking this game out after the Into the Aether podcast waxed poetic about the fun absurdity of this game. Extremely eccentric, with very early 2000s vibes.

The premise of secret agents helping people by bringing dance and music into their life already starts out absurd with helping a babysitter and her boyfriend take care of kids. Then they go help a captain and an oil tycoon find riches, help two supermodels survive on an abandoned island (by...seducing literal lions and bears?), and then takes a SHARP turn into helping a daughter and mother mourn the loss of their dad during Christmas.

And at the end aliens come and two ridiculously difficult levels later you dance your way to victory.

Gameplay-wise, it's a frenetic rhythm game and a Westernized version of an OSU! game (that I tried and was basically the same as well). Tapping and holding beats, with a wacky spinning mechanic that I felt bad destroying my touchscreen with.

I found that it actually got a bit easier after unlocking and switching to the "Sweatin'" hard mode, since the beats more closely follow the full lyrics instead of switching between lyrics and off-beats. Once I got used to the mechanics, would replay a level over and over just to try to not miss any notes.

Was able to get perfect combos for every song (besides one of the finale levels) on all difficulties. Was terrified when the Elite Beat Divas were unlocked, but turns out theirs is just a mirrored version of Sweatin. Wouldn't have kept returning to this and high-score chasing if I didn't enjoy it, and it really did hook me. Was able to accumulate enough points to get the highest rank (Lovin' Machine, excellent).

Overall, an intense obsession for this game for a good month. And also feel bad about my touchscreen, I whaled on it with those taps and swirls.

Really fun rhytm game which utilizes the touchscreen very well. Songs selection is very fun and i found myself singing along most of the time xD

(Spent 4 hours trying to 'perfect' ymca though....)

Just not really my thing, I'm sorry.

Really fun. Quite challenging at points, but it feels very rewarding once you finally learn the songs enough to pass the maps. A lot of the scenarios are genuinely super sweet and made me smile and/or laugh super hard (besides the one about turning the rich dude into an oil baron so he could further spoil his bitch wife, like wtf?). I love that the music selection is like a playlist of songs every 2000s American white kid has engrained in their DNA (saying this as one, I'm biased). Really fun ending section too. Music LIVES!

Kind of fucking sucks when you play the other two. It's obviously not something inis didn't really GAF abt it and everything feels very half baked. I really like some of the scenarios, the track list, and a lot of the characters still but man it's way harder to go back to this one. The other two Ouendan games are way more comedy driven than EBA's semi-frequen feel good or emotional moments which makes Ouendan like just better. And the bonus levels aren't really that good :/ But ofc the Carrington sisters are jus like me fr and Cap White is a #need

Elite Beat Agents is a wacky rhythm game designed by a Japanese studio with an obvious affinity for western culture. The game is a fun time, but the experience is ultimately carried by its absurdity rather than its rhythm gameplay.

As a trio of government agents, you are tasked with helping people across the world with their dilemmas. These dilemmas range from minor (e.g., helping a jock impress his babysitting high school crush) to world ending (the final level has you thwarting an alien invasion). The way you help these folks? By tapping along to the beat, of course!

In addition to the bizarre scenarios you find yourself in, the music adds another dose of strange to the atmosphere. Surprisingly, for a nintendo published title, the levels don't use original tracks. Rather, they use famous (covers of) western pop hits from across the decades, ranging from Avril Lavigne to Madonna. The pairing of the scenarios along with the off brand music is where I found the bulk of my enjoyment while playing this game.

Elite Beat Agents is competent and responsive when it comes to the gameplay, but makes some choices which I didn't find to be satisfying. EBA gameplay uses the vocal track as the basis for its rhythmic tapping. This made me feel like I was at a disadvantage when playing a song I wasn't already familiar with. To their credit, most of these songs are well-known and loved, but losing due to an unexpected vocal hook never felt great. Since the vocal track tends to be more unpredictable in its rhythm, I also found myself glued to the bottom screen most of the time, trying to figure out when to tap next rather than paying attention to the elaborate cut scene unfolding on the top screen. These gripes are by no means game breaking, but they did deflate the experience a little.

There are at least 4 difficulties to choose from and I found the middle 2 to be the most satisfying experience. The "easiest" difficulty was made harder by the need to simplify the vocal rhythms into fewer notes whereas the hardest difficulty (that I unlocked), would put me at risk of carpal tunnel syndrome if I kept playing. If you are looking to check this game out, I would recommend starting out on the 2 star difficulty and going from there.

Elite Beat Agents is not my favorite rhythm game on the DS (Rhythm Heaven forever!), but it's competent at what it does and unique enough that I would still recommend checking it out if you have the opportunity.


You ever go back and watch, like, Shrek or some shit and then you're like "wait a second, since when was 'Bad Reputation' in this? And how does it work so well?" That's every single stage in Elite Beat Agents. A dozen and a half action-packed vignettes concerning characters trying to do anything from babysitting to drilling for oil to surviving on a remote island, accompanied by a licensed music track that, more often than not, feels lyrically contradictory to what's actually going on in the story. And as you're walkin'-and-a-talkin'-and-a-movin'-and-a-groovin'-and-a-hippin'-and-a-hoppin'-and-a-pickin'-and-a-poppin', you might ask yourself... How? How is it that these specific soundwaves, produced by these low-quality DS speakers, originally devised by pop stars who were already outdated by the time this game released, are able to compel my stylus to fly across the bottom screen so quickly? And with such precision? Because, even if you ignore how genuinely witty this game is, parodying at once both American movie montages and the concept of rhythm gaming itself, it's so utterly mechanically satisfying at a base level. There are few, if any, video games that bring me more joy than what I feel whenever I manage to drag myself out of the red with a perfect string of beats as the EBAs pick their heads up and start chanting in tandem to my actions during the most frantic section of "Sk8er Boy" or "Material Girl." And, yeah, the two scoring systems are at odds with each other, on higher difficulties you can die just because there's too large of a gap in between notes, and spin beats don't serve much of a purpose. But, having just now finally completed the game with the Divas after leaving them sitting on "Without a Fight" for the last who-knows-how-many years, I think I can safely admit to myself that I simply do not care. Most of the time, whenever I'm playing a different rhythm game, I just think about how I could be playing Elite Beat Agents instead. And whenever I think about Elite Beat Agents, I usually think about how they managed to cram three minutes of blatant sexual innuendo into a Nintendo game, and how it happens to air while you're playing as an anthropomorphic representation of a teenager's bloodstream. Or I think about how it presents the most painfully melodramatic Christmas story of all time, focused on an anonymous family that you have absolutely no connection to... and how it still works on an emotional level just because Chicago happens to be playing in the background. But, mostly, I just think about how, whenever I hear any of these songs in isolation, I can still visualize the pattern of in-game beats that appear during each section of the track. Music lives.

Is this the gateway drug to rhythm games? I was only supposed to try it out for 5 mins but the 2000s rock kept me locked in for like 2 hours.

OSU but on the DS, so amazing