Reviews from

in the past


Evil West pra mim, é um jogo clássico da era do Xbox 360. Personagens brutamontes com frases de efeito, paleta de cores desbotada, gameplay linear e movimentação bruta; E por essas e outras que fazem dele um jogo de ação e porradaria excelente, que puxa desde algo de God Hand até um Devil May Cry.

Meus maiores pontos de crítica aqui seriam a sua história que é enrolada demais, com capítulos bem desnecessários que não levam a história pra frente, o que acaba respingando nos personagens, que recebem pouco com o que trabalhar, não permitindo o jogador criar vinculos muito duradouros com eles. E também os puzzles que são bem aquém do esperado, e até realmente sem necessidade em um jogo como esse. Se a porradaria franca e o combate são o foco, pra quê perder tempo com puzzles bobos e cansativos?

Mas seus pontos negativos não abalam a ação ensandecida que é Evil West, com um combate absoluto e ágil, repleto de artimanhas e até mesmo uma Skill Tree, limitada mas bem funcional, que consegue te deixar animado em toda luta, mesmo com a pouca variedade de inimigos.

TLDR: Ótimo jogo, recomendo pra quem curte porradaria franca em vampiros arrombados.

Gráficos bons, história fraca e gameplay...ok. Bom pra passar o tempo e se irritar, apenas.

Pretty good. Kinda like a throwback to action games from the 360/PS3 era. Nothing mind-blowing but it's worth a play.

É tipo se god of war e red dead redemption tivessem um filho e esse filho fosse rebelde, esse foi o resultado

Eğer doom eternal ı sevdiyseniz ve tps kovboy temalı bir oyun oynamak isterseniz güzel bir alternatif. Boş zamanlarınızda gidin western temalı bu dünyada vampir yaratık neyin öldürün. Oynanışta güzel. Tabii bir kalaslık var tabii bir doom eternal değil. Özellikle finisherlarda bunu hissediyorsunuz ama yinede tatmin edici güzel bir oyun. Tam 2A kalitesinde bir oyun. Ara sahneleri falan var bazı quick time eventli olaylar neyin var. Meraklısına oyun içi bir sürü belge neyin koymuşlar. Onlar olmadan da hikayeyi anlarsınız bu arada. Plot twistli mwistli tatlı kafa dinlendirmelik bir oyundu benim için. Oynanışa düşman çeşitliliğine ve oturaklılığa biraz daha önem verilseymiş daha yüksek bir puanı da hakedebilirmiş ama bu haliyle bile oynaması hoş güzel bir oyun.


Evil west es raro. Me encontré con demasiados bugs (quedarme atascado con objetos invisibles, los enemigos dejaban de moverse, pantallas en negro), la historia es mala y siento que todo lo que no era combate fue aburrido. Es por eso que el combate le hace demasiado carry al juego. Terminé yendo por una build de spam de electricidad y usaba más los puños que las armas a distancia, esto hizo que el combate me pareciera aún mejor. Siendo sincero, es lo único que de verdad sentí que avanzó. Cada mecánica nueva cambiaba por completo el feeling del combate. De resto, mid.

I liked Trek to Yomi and SW3 made by Flying Wild Hog so I gave this game a chance and finished it on the highest difficulty.

The idea of combining western, demons and beat 'em up combat seemed perfect for me and I ended up conflicted about the game. I love how juicy is the combat. You can feel those heavy fists, meat and blood of demons on your hands. There are a lot of tools you get over time and everything is useful and fun. Really good skill tree. Big variety of enemies and cool bosses keeps game fresh.

Unfortunately it doesn't change the fact that the combat kinda sucks. Sometimes you just use roll animation through the arena to not get hit. Using dodge and parry feels inconsistent. Once you meet new miniboss, be ready to fight against four of them at the same time later on. ITS NOT FUN. And dodging attacks that cannot be parried is still a mystery for me. One time projectile misses your protag, but still does damage. Other time you can just roll through the attack and be untouched. Also only cool combo you can make is to juggle weak enemy for max 4 seconds in the air by punching or shooting.

Level design is okay. Most locations looks good. But I hate when you forced to pull some shit to open that, there is too many of that. And some checkpoints are not placed in front of the entrance to the arena when you died, but you respawn before you solved the "puzzle" so you have to repeat that.

Story is just okay, the protag could be more badass and the world was better introduced in cutscenes.

If you are looking for fun and juicy combat, I still recommend it. Playing on other difficulties than "evil" should be more fun.

Game is fucking cool. Whole ass junk food of a game. Reminds me of Doom, but in 3rd person, it's insanely cool to combo and mish mash all of your attack together to create the most mayhem possible. Game's a blast, gameplay's fire. Everything else is just kind of not there, though. The story is not special at all, animations during cutscenes and when characters stand still are laughable at best and voice acting is actually pretty good. This game is a solid-ass experience. Really enjoyed it from beginning to end.

Um ótimo jogo de ação, mas com alguns problemas.

A história é boa, tem bons personagens, mas nada de mais. Os gráficos são bem bonitos, os cenários são bem únicos e a ambientação no geral é boa. Possui uma quantidade até que decente de inimigos, armas e habilidades.

O foco do jogo é sem dúvida o combate, não chega a ser um souls like, mas é necessário pegar o padrão dos inimigos e aprender o momento certo de atacar. Porém, os principais problemas do jogo estão no combate mesmo.

Não ter a opção de travar a mira nos inimigos atrapalha muito, visto que o jogo te coloca contra hordas e hordas de inimigos e você não consegue acompanhar o movimento de alguns monstros. Sem contar quando os eles te prendem na parede e não tem nada o que se possa fazer, a não ser aceitar a morte.

Outro aspecto que eu preciso elogiar são as lutas contra chefes. São poucas, mas são únicas e cada uma precisa usar uma estratégia diferente.

Evil West não se destaca em questão enredo, mas possui uma boa gameplay e um bom combate que, mesmo as vezes sendo frustrante, diverte.

A refreshing game that, as many reviewers said, feels like it comes from the mid to late 2000s era in the best way. Except with modern graphics, and it looks gorgeous. A linear experience with super fun combat and that's it, no collectathon or padding out or microtransactions, we need more games like this. It's also nicely paced with regular new skills and weapons and by the end it feels awesome to use your whole arsenal at once.
The story is interesting enough, you can ignore it and have fun but there's also plenty of lore if you wanna get into it and they have some nice ideas, with cool character designs.
The level design could use more work, it gets a bit predictable with the periodic large arenas where you fight hordes of enemies before you explore a bit more and then repeat. It also stops introducing new types of enemies a little too soon for me and the later levels just do the "let's spawn the biggest amount of enemies you fought before all at once" thing over and over and that always throws me off and makes me lose interest when I just wanna get to the end, which is why I quit before the last level, since I felt like I had experienced everything it had to offer. But overall still a very nice game and I hope we get more like this.

El juego más "juego de 7" que he jugado en muchos años. Ojalá se hiciesen más juegos así de contenidos y con las ideas tan claras.

A primeira impressão que tive em contato com a jogabilidade foi de que eu estava jogando God of War 2018 com uma roupagem de Van Helsing, mas nesse caso, a jogabilidade de Evil West é bem mais simplificada.

É tudo direto ao ponto e linear. O enredo não é nada grandioso e todo personagem é esquecível. Nenhum personagem se desenvolve bem, todo mundo é bem canastrão e pré-destinado a algo que você já imagina com 2 anos de antecedência.

Mas o game se sustenta muito bem com uma ação sólida somada com uma boa variedade de arsenal e a sua estética "weird west/steampunk" deixa o jogo muito mais convidativo. A árvore de upgrades é minúscula e te faz upar habilidades especificas, não tem muita liberdade de escolha nesse quesito.

Se fosse um game da geração ps3/xbox 360, com certeza a reputação dele seria bem melhor. Extremamente recomendado pra quem curte uma ação descompromissada.

Evil West hurts itself in the last few hours, as it starts to spam combat encounters with large mobs, it becomes slower and the satisfaction of ripping through enemies goes away.

And it's a shame, the combat in the game is excellent. The story is comically bad, the game has a lot of animation issues, and it has weird jarring transitions from cutscenes to gameplay, but the combat itself is excellent. It is a very well-made system that shows the developers' qualities.

But the tanky nature of the later enemies and how it throws encounters at you over and over without any breathing room means that it presents itself at its worst towards the end.

estoy harto del diseño de niveles omegalineal de pseudoAAA que tienen la mayoría de campañas singleplayer modernos que no son mundos abiertos. habitaciones de enemigos seguidas de secciones de "traversal" que son más cercanos a tocar botones en un cacharro de Fisher-Price que jugar a un videojuego real. tira de la palanca! dale a la A aqui específicamente aquí para saltar! realiza un ¿puzle? de disparar cosas random! eres un bebé muy capaz, serás el primero en las trincheras

haced algo más interesante! billones de dólares gastados en gráficos para que el 90% del nivel acabe siendo atrezzo. What a Waste!

Writing has never been Wild Hog's strong suit, and Evil West doesn't really change that.

At the very least the writing is more palatable than the Shadow Warrior series, exchanging its nerdy wannabe cool guy for a comparably toxic example of masculinity, but at least he isn't such an annoyingly nerdy incel smartass. Still, with a bit of #NoHomo the moment a man dares to show he cares about another and not enough actual feminism in the portrayal of its only positive female character to convince you that they know how to write female characters, it could be unbearable, and yet they manage to somehow keep it bearable enough to not skip the cutscenes, even if they do add little to the enjoyment of the game, just enough context to string the McGuffin-filled missions together.

It's a good thing the game is otherwise enjoyable - while it begins slow and promising little, it starts becoming increasingly complicated (but never too much) and hence more enjoyable with each new weapon you unlock and with its rather neat upgrade system where most of the upgrades actually feel like they add something new to the game, be it considerable damage or a fun effect (my favourite - grenades spawning electric tornadoes) as opposed to just rising some minor thing by 2% like half of these games that saw upgrade systems are all the rage but don't know how to make them actually interesting.

Playing it on Normal I also found the game to have an optimised sense of difficulty where it always feels like you might not make it, and yet usually do - it keeps the player on their toes, trying to use all the game’s systems to the best effect, without ever becoming frustrating, the few bosses I had to try again once or twice hardly a bother.

Which is good because the game has no problems throwing insane-seeming amounts and combinations of monsters at you, most of the bosses showing up as cannon fodder soon enough, what first seemed impossible soon what you eat for breakfast, even if you have to crunch extra hard to make it.

Which is good because it's so enjoyable to tackle them, and it covers up quite nicely that some of the places you're fighting in have very little to show for themselves, half the finale taking place in a huge empty room right out of a 00’s shooter.

But there are some really nice looking maps as well, and I captured more than a few screenshots of some especially gorgeous-looking moments, even telling my partner to look up from the Switch. The character's movement and action also feels nicely weighty, a far cry from Shadow Warrior, another thing I disliked about that game.

All in all, it's a solid 7 - a game safely skippable by those who have little interest in shooters, but a surprisingly fun time to everybody else thanks to its varied and meaty combat system and adequately challenging opponents. Enjoying westerns also helps. If the writing was any good, I might even love it, but as it is, I just enjoyed it, but hey - that's better than half these fuckers I try.

i really didn`t liked this game.

I can point two good things, art direction and combat.

Now i will develop things i didn't like about this game, the story is very poor, the characters same, soundtrack is not memorable and i particularly think that levels are too prolonged.

Combate e ambientação maravilhosos. Mas a historia é mt genérica e meio meh

Oyunun genel bölüm dizaynı ağırlıklı olarak arena savaşı üzerine tasarlanmış. Bölümde istenilen yere ulaşmak için arenaya girip düşmanlarla savaşıyorsunuz. Ulaşmanız gereken yere kadar da bu döngü çoğunlukla devam ediyor. Zaman zaman çeşitli platform bulmacalarıyla oyun temposu az biraz değişiyor. Oyun içerisinde hem yakın dövüşü hem de silahlı aksiyon sekanslarını barındırıyor ama ağırlıklı olarak yakın dövüş ile oyunu oynuyorsunuz. Yakın dövüş gerçekten çok zevkli attığınız her bir yumruğu rahatlıkla hissedebiliyorsunuz. God of War'ın yakın dövüşünü sanki düşük bütçeli şekilde yapmışlar gibi hissettiriyor. Karakter gelişimiyle de yakın dövüşte farklı farklı kombolar oluşturabiliyorsunuz. Silah kullanımları da gayet efektif. Ana 3 silahımızın her birinin kendine has bir özelliği bulunuyor. Ana 3 silahımızı yakın dövüş sırasında kullanabiliyor ve böylelikle ekstra daha farklı kombolar oluşturabiliyoruz. Ayrıca hem karakter gelişimi hem de silahların gelişimi oyun boyunca büyük oranda hissediliyor. Oyun başında ki karakterinizle oyun sonunda ki karakteriniz arasında hissedilir bir fark oluyor. Oyunun en temel problemi bölüm dizaynının çoğu zaman tekrar etmesi, düşman, mini boss ve boss'ların büyük oranda kendini tekrar etmesi ve hikayenin zayıf olması olabilir. Eğer ki aksiyon dolu bir oyun arıyorsanız oyununuz kesinlikle Evil West ama içerisinde iyi de bir hikaye anlatsın istiyorsanız Evil West çok da size göre bir oyun olmayabilir.

https://youtu.be/ccOXDwcNOA8 İnceleme Videosu İçin Tıklayın

Everyone who didn't like this one has a massive skill issue. "But le story bad!!!1!1" who gives a fuck, I'm a vampire hunting cowboy beating the shit out of every demon I see. The game has problems, yeah but the story being mid is such a non-issue. The combat is awesome and that's all that matters. Loses some points because of some boring ass "puzzles" and because it runs poorly on console, but it's still a must play if you're good at action games.

(1080p 60fps)

I'm not going to lie, this wasn't great. I at least like to finish the story on whatever game I am playing but both me and my friend decided it wasn't worth finishing.


Dogshit story, the game tries its best to hold itself together, probably the best Flying Wild Hog game. Turns out all of their design philosophies work better for a third person character action game than for a first person arena shooter. It's like Mario on drugs.

Another game that plays straight out of the 360 days. The combat is like a simplified god of war but throwing annoying enemies at you in such a way that can get infuriating. After the first few chapters you are just fighting multiple mini bosses at the same time as they gangbang you. The story was woeful to the point of not being bothered to follow.

I found it boring and i felt like my brain was melting.

very cliche story and dialogue, the combat is repetitive, the Asian nerd character was annoying, there was a mission that kept booting my friend out on co-op, apparently that's been an issue that just never got fixed. Some of the upgrades you get throughout were kinda cool i wish they were in a better game, the exploration sucked, transition areas was annoying, linear can be a good thing but the linearity of this game was done terribly, very controlled small areas to walk around until you jump over a fence and end up in combat, or leap down from a bridge and end up in another barely explorable area.

It wasn't very good.

I think this game was fine. That's it