Reviews from

in the past


After 2 years its finally done. A seriously unique story full of twists and turn kept me seated through the whole 70 hours. Definitely my favorite visual novel as of finishing it but who knows how I'll feel in a year or 2 after the recency bias wears off

Never have I ever experienced a Piece of Media that has come this close to Perfection.
I am aware of its flaws, the First Chapter starts somewhat slow, the Nemesis route feels kind of weak compared to the Hero and Conqueror's route, and the amount of rape scenes it has (look I get the point it is trying to make but stop sexualizing that at least).
But its Peaks are just so high I can't help but ignore them.
The Protagonist, Minato Kageaki has so much depth and development throughout the Story it puts shame on many other well-written Characters. It's not just about that either, since the beginning of the story, it is shown how much Kageaki is brimming with charm and personality that you can't help but enjoy every moment he is on screen. Without a doubt, he's gonna stay as one of my all-time favorites.
The Themes are another highlight here, based upon War and Anti-heroism and how well it does to tackle those issues. That's not just the end of it, it also deals with Sin and Punishment, the Burden of Duty, and deals with them just as well.
I can keep going about everything it has but I don't want to add spoilers to this.
Overall, I feel like it's going to stay as one of my favorite media for a while, hoping I come across something as good again.

The prose is fantastic and the character writing is well done, but where this vn really fails is in its extremely generic plot and downright painful fight scenes. It's more interested in shoving physics lessons and history lessons down your throat than it is in actually being engaging to read

Where there are demons, I slay them.
Where there are saints, I slay them.
Mine is the Way of the sword.


excellent exploration of the cycle of violence within the framework of super indulgent chuunibyou nitroplus writing, a treat for anyone that loves cute chocolate elves

I accept her dream for I know it is right. Its sorrowful brilliance calls to my soul.

I accept his censure for I know it is right. Its solemn power weighs on my soul.

Muramasa's core question is simple - can killing ever be justified? - but in a world of often cut-and-dry morality, where it's clear who should live and who should die, the suspension of disbelief can be easily broken. The world is very interesting, the fights are great, and when humor is present and intentional, it's very amusing. Unfortunately, the absurdity and contrivances at the core of the story do render its explorations somewhat juvenile and difficult to take seriously. I would recommend starting with the Kanae route as the Ichigo route - though you'll have to read both to see the true route - is the most 'stupid.' That might be the point, though.

DEATH TO DEMONS

DEATH TO HEROES

Everything negative said about this VN is probably true, but... the feels man...
In the end, I feel this is a beautiful, if twisted journey of one man's self doubt corrupting his vision, and the faults that lie therein. The action was exhilarating, the violence was gut wrenching, the plot was captivating, the music was moving, and the characters were intriguing. You can feel however you want about the story, it's definitely not for everyone, but it was deeply sorrowful and poignant for me.

Is Full Metal Daemon Muramasa as """kamige""" as people say? I'd say not quite. Is it overall worth reading? I'd say so.

There's quite a number of reviews on this site already, so I'll just try to focus on my personal pros/cons while trying my best not to spoil too much (I personally think marking a whole review as spoilers ruins the point unless you just specifically make reviews to have discussions with people who also read it)

++The Major Characters Are Quite Good

Pretty much have no complaints here. The protagonist is very unique, cool, while still being deep with solid character development. The main heroines all have very different and likable or interesting personalities and bring something to the plot, even outside their routes. Even a lot of the recurring and one-time characters are interesting too.

++Surprisingly Good Comedy

A part of what makes the characters and their banter good is the surprisingly well done naturally put in jokes. There's a mix of sarcasm, goofiness, and occasional typical anime-ish gags. It's done just enough so things don't get too dark and simultaneously doesn't take away from any seriousness that's happening in the moment.

++Pretty good Thought-Provoking Themes

The most stick out thing compared to other Nitro+ VNs, and even some other story-based visual novels. You will get interesting themes related to killing, revenge, politics, love, faith, etc. And it covers both the good and bad sides of both without getting too preachy on either argument for the most part.

++Fairly Unique and Interesting Common Route

There's not too many common routes that have chapter systems (in fact in terms of English translations only Bokuten has a well done chaptered common route). I like the way it was structured, having different characters in chapter with similar but not fully re-used themes. And they're all eventually plot relevant for routes. Also the Affection System is pretty interesting, not what you'd expect to see in a VN like this, but makes perfect sense to have.

++Nemesis and Demon Routes

Nemesis and Demon routes were definitely the standout consistently good routes for me. The featured heroines were my favorite girls, and I thought the routes just always had interesting stuff happen with solid endings.


+-Art/Music/Presentation

Muramasa's art and music are... fine I guess? They get the job done but overall don't particularly wow or disgust me. The UI having vertical textboxes is very weird, but you do get used to. I don't understand why it'll just randomly switch to regular ADV for particular scenes. The best thing about the presentation is Muramasa having the surprisingly rare "Quick Skip" text feature. This VN is very long so having the ability to skip through the choices quickly is very helpful.

+-The Fight Scenes

I'm not really a fan of action scenes in most visual novels. A lot of the fights have really ghetto animated sprite moving and/or relying too much on still CGs. I do think Muramasa is a bit better than most, mostly cuz you'll get much more of a PoV experience than usual. However, it does have an issue where some fights go on a bit long cuz the author clearly was masturbating while imparting his samurai knowledge.

+-Length and Pacing

This visual novel is looooooooooooooooonnnnnng. The character and text count is one of the highest out there. Even as a fairly fast reader it still took me 60 hours, and some of the slower readers took easily over 100. This visual novel gets very detailed on many of its scenes. On a personal level, this made the thought provoking, plot twist, and some drama scenes pretty good since we got more lines. Unfortunately whenever there were random info dumps, or when there minor characters talking about random stuff, or when there are large war scenes with a lot of characters the pacing gets really bad for me and it became drag to read these parts.


--Occasional Preachiness

This is mostly a problem I have with Hero route, but sometimes this visual novel goes a little hard on the KILLING IS ACTUALLY BAD OKAY GUYS. The Hero route has this weird issue where they tried to have this dual argument related to Heroes and Killing and pretending to act 'fair' on both sides of the argument but still very clearly preferring the the KILLING BAD in the actual execution. Thankfully the other routes were a lot more honest/interesting about the theme.

--Typical Edgey Nitro+ Rape Scenes

If you for some reason haven't a read a Nitro+ visual novel, always expect at least 1 or 2 rape scenes. And oooh boy this VN certainly has a handful of them. Personally I think maybe 1-2 of them have story relevance and kind of fit the story. The others imo are clearly just Nitro+ going "we need more token edgey rape, let's throw it in here cuz why not?".

--Bad occasional "gameplay" moments

There are a few parts in the story that get heavily slowed down because of these randomly added "point and click adventure" puzzles forced on you. A few of them require a lot of moving around using choices, and it can be really annoying to navigate. There are little bits of dialogue during it but for the most part it just felt really unnecessary to have. There's also another dumb puzzle clearly meant for math nerds that most people wouldn't be able to solve properly without consulting a guide. Thankfully there weren't too many of these but the ones that were there, were frustrating to do to say the least.

--Conqueror Route plot twists

Easily the biggest flaw I have with the VN, to the point I almost docked the visual novel a whole point for it. So the first half of Conqueror Route to me was good, potentially great even.

However, there was one twist that THAT bad and a few others that did not help.

+++ Conclusion

Muramasa is a fun and thought provoking read, with some decent action scenes and good characters. It has flaws that prevent it from being consistently enjoyable, but I'd overall recommend reading it as long as you're ok with a darker and longer story than usual.

PS Kanae is best girl.

The Communists tried to create a society based on total equality for all.

In the end, this philosophy proved too much at odds with reality. Outlawed by his government and shunned by the people he'd purported to save, Plekhanov went to his hanging with these final words--


As long as the crux and the cross rule the earth, mankind shall never know peace.

-ittetsu narahara, full metal daemon muramasa
...

"You kill them and you're no better than they are! You just demonstrate your extremist contempt for democracy!"

"What sort of democracy requires the services of scum like these? I'll tell you, Ms. Valetti: a
bourgeois democracy, which wears a thin skin of human rights to keep out the cold, but when things hot up, when the rotten plots of the ruling class have failed to silence our demands, when they put half the population on the dole queue, and squeeze the other half dry with wage cuts to keep themselves in profit, when they have run out of promises and you reformists have failed to keep the masses in order for them, and there are riots on the streets, then they shed their skins and they dump you, don't they? Just as they did in Chile, and they set their wildest dogs loose on us all."

"What has the tragedy in Chile got to do with all this?"

"It's a prize example of the failure of the peaceful road to socialism! You know, the absurd idea that bourgeois democracy can be gradually transformed from within."

"Rubbish! Allende's failure proves exactly the opposite! He tried to force the pace of the revolution before the people were fully prepared!"


"YOU MEAN HE DISARMED THE WORKERS TOO FAST. AND LED THEM LIKE THE PIED PIPER INTO SANTIAGO STADIUM. Look at them, Ms. Valetti: the political police armed against the people. You seriously suppose you can disarm them with a ballot box? What the hell do you think they're there for?"

- dario fo (adapted by gavin richards), accidental death of an anarchist

/

"Why do you want this revolution? What good do you think it will do?"

The milk-coffee coloured shoulders tossed back the yellow satin scarf in a shrug.

"What good? None, possibly. One does not await a revolution as one awaits the grocer's van, expecting to be handed packets of sugar and tapioca. My river in spring flood brought dead bodies, a hand or foot dismembered, a clot of entrails. So will this flood, maybe. But for all that it is the spring flood."


- sylvia townsend-warner, summer will show

/

"Peace? Is it peace we’re working to protect?

What has peace meant for this country, for our city, for us?

All the effort and passion Japan put into the war ended in Hiroshima in defeat. Then the Americans came, bringing their nuclear deterrent, their cold war, their Hollywood chewing-gum war. And now all over the world there are bullet wars, civil wars, suffering, misery, death.

We’re a rich country. And what is our wealth built on? The bloody corpses in all these wars. They’re the foundation of our peace. We now put the same effort into indifference that our parents put into war. Other countries comfortably far away pay the price for our prosperous peace. We’ve learned very well how to ignore their suffering."

"No matter how repulsive the peace, it’s still vital to guard it. It may be an immoral peace, maybe an unjust peace, but an unjust peace is still better than a just war."

"I share your revulsion about “just” wars. If there ever was such a thing it was the war against the Nazis - our allies Goto, our allies! But how many millions throughout history have died in the cause of what their lying leaders called 'just' wars?

And yet it seems to me that the line between a just war and an unjust peace is very faint indeed. If the just war is a lie, is the unjust peace less of a lie? We are told there is peace, but we look around us and even if we cannot give it words our lives tell us we cannot believe what we are being told.

In the end every war gives way to peace so-called, and every so-called peace is the dormant seed of war.

So it’s only a matter of time, 'til the hard reality of war sweeps away our illusion that the absence of war is peace. So I ask you again, what are we working to protect?

We enjoy peace on our T.V. screens while just outside the camera shot the war is raging. We forget we’re just a camera angle behind the battlelines. No, we don’t forget–we quite simply refuse to remember. That cannot go on. Sometime, somehow, we will be punished."

"Punished? By who? By God?"

"Anyone in this world can be like God, most in a universe no bigger than their own minds, all-present, all-knowing, and yet impotent outside the confines of their heads. And what God cannot do, men will attempt."


- patlabor 2: the movie (1993, production i.g.) dir. mamoru oshii, script by kazunori ito (adapted by george roubicek for manga entertainment)

/

"I would like to send a message from the frontline to the comrades in Japan. We are hoping to see the fire of revolution burn in the world. Guevara once said he hoped to see the entire world become like Vietnam, and that is the same hope we have. That is why we hope from the bottom of our hearts that by maintaining constant communication between us, as we have learned much from your struggles, you will learn from our experiences and learn the lessons we have learned. With our collective struggle, we can decisively defeat the imperialists who oppress and exploit our people. The will and emotion of people cannot be expressed by newspaper reports, but only by the commencement of armed struggle."

(THE BEST FORM OF PROPAGANDA IS ARMED STRUGGLE)


- red army - p.f.l.p: declaration of world war (1971) dir. masao adachi & koji wakamatsu

...

"Peace is the noblest pursuit!"

...well, sure, but what peace and whose?

one of the most simultaneously deeply serious and terminally unserious works of fiction i've ever encountered, a closed circle of violence entrapping a group of people pathologically incapable of resolving the dialectical tensions with which they are faced and all hope of escape for anyone foreclosed from the jump. it's not necessarily wise to read muramasa (the work) as fully sharing or endorsing the ideological zealotry of kageaki's utterly moronic dril wise man tweet philosophy, one born of a quintessentially chuuni disconnect from material social reality in favor of a totalizing system that obliterates nuance or meaningful historical analysis - muramasa is such a formidably coherent piece of genre fiction that the dissonance this produces lends itself to an interpretation that doesn't take the law of balance as read, even if none of the cast are ever able to find a means of escape. it's still a reactionary work in many respects, as well as racist in ways that work against what it's attempting to do and misogynistic in ways that (surprisingly) do actually dovetail with its thematic concerns effective/interesting ways whilst still making for largely wholly uninteresting pornography (kanae and the first muramasa sex scenes being the only remotely good ones), but...still absolutely 100% peak, even if not quite enough to dethrone fatomoru for me. need me some ginseigo and avenger kits expeditiously!!!

Simply one of the greats of our time period. No amount of words can accurately explain the sheer kino that this game is. I have got to fuck that spider

black woman... black woman save me... save me black woman...

This review contains spoilers

Soukou Akki Muramasa is a work that I am quite conflicted about, but overall give a positive score. The protagonist blows most anime-related media characters out of the water, the fights are fascinating and written by a kendo practitioner author who entered the industry, wrote Hanachirasu and this, and then left to become a monk or something. The music is cool, the visuals are nice, the voice acting is phenomenal, and the humour is good. The reason I'm conflicted comes down to three points.

The first is that I really liked the story in the Hero and Demon routes, but not so much in Nemesis and Conqueror. The conflict and contrast between Kageaki/Muramasa and Ichijou/Masamune was fantastic, it was like experiencing a better version of Fate/stay night all in one route; and the Demon route was one of the best true routes I've seen in a VN, wrapping up everything that came before in a very satisfying manner. The problem with Nemesis for me is that while the action is some of the best in the VN, the theme of revenge was far less compelling than what was in Ichijou's route. Maybe that's partially because I read Hero first. And Conqueror, the final Kageaki vs Hikaru fight and Muramasa backstory aside, was not very compelling to me either. Kageaki becomes a rapist asshole for a short period of time as he shifts into focusing on helping Hikaru specifically, with large-scale military combat (which I usually love) written in an uninteresting manner, as well as chuuni which appeared abruptly to me, temporarily making Kageaki time travel with no important purpose other than to have him glance at Hero epilogue Ichijou for a moment. Also, I did not enjoy the maze on the zeppelin nor the math puzzle.

The second issue I have is the way this VN handles the topic of rape. Now, distasteful depictions of rape in eroge are nothing uncommon, but usually you have one, maybe two scenes. This one goes overboard. You have a rape scene in chapter 1 that is meant to be "horrifying", but I saw a friend of mine read the all-ages version and honestly from what I saw I far preferred it to be described in vague terms, that would be more horrifying. Then you have a gangbang scene of the girl from the racing arc. Then you have the gangbang-rape of the bandit leader girl in the flashbacks. They even say they'll put a sword up her butt, which makes one think that depicting physical violence would've been a more effective and horrific choice as she comes over and then dies in Kageaki's arms. But nope, instead she gets gang-raped by her bandit crew, which of course comes with CGs depicting bodily fluids that probably unfortunately aroused a subset of the readers. Then the bald monk commits public rape, and this is after revealing to his victim that she had been in the presence of her dead family's body parts. Then Kageaki rapes Chachamaru. And then it's revealed that Kageaki was raped when he was younger in order to conceive Hikaru. That last one actually seemed pretty sensitive since it is referenced in sex scenes with how Kageaki's mental state was affected by it, but the fact that it's bunched in together with the rest of these leaves a sour taste in my mouth. I understand that women are treated badly in war and that there was a lot of rape historically, but it's not handled in a sensitive or respectful manner, IMO. It just feels gratuitous, as if fulfilling an "H-scene quota" or something. In general, my approach to eroge having rape scenes has been to not expect too much, since they often turn them into porn scenes (meant to please readers, or at least part of the target audience) first, story additions second. Did they want the reader to be horrified first and foremost, or did they want to have a porn scene first, attaching meaning to it second? I think it's the latter. And again, it's mostly because it happens so often, and in Muramasa of all places, that this stands out like a sore thumb to me. I think if you're describing sexual violence, you want to give the utmost respect to the victims, while being sensitive about their pain, and not fetishizing it in the slightest, and this just isn't doing it. It's hard to assume good faith here.

My third issue with FMDM is one I have not seen discussed online before. To explain, there are a few pieces that I would like to link. The story, despite being set in an alternate world, features World War II inspiration, with the setting being in the mid-1900s, the Allies having defeated Japan in a war, and even Japan being potentially attacked by a bomb, the levels of destruction of which the world has not seen before. Additionally, the Rokuhara government are shown to be tyrants who use force and other evil means to remain in power. There is a character who appears in the lab/island arc who is deeply racist towards the people of Yamato. Furthermore, there is a flashback at a point in the VN (I believe it was Masamune's POV?), showing the POV of a Yamatoan citizen witnessing an invasion by soldiers committing heinous crimes against Yamatoan women, and thus growing a deep hatred for "the demons that are in this world". So, Muramasa goes a step further than a lot of war commentary anime-related media that I've seen, where it outright criticises the Japanese Empire (or a version of it), and doesn't go full "Japan are the biggest victims and didn't actually do anything wrong". And just in general, it shows various perspectives of different people, like when they showed that the bald monk had loved ones who would miss him too at another point in the VN, as horrible as he was. So then how is it that in this VN that has a level of WW2 inspiration, has foreigners and international relations, shows a foreign nation invading alternate Japan and shows so many different perspectives, including people being racist/xenophobic towards the Japanese, neglects to depict a single foreigner that is as humanised as some of the flawed Yamatoan characters? The most sympathetic foreigner character would be Clive Cannon, and even he shows no remorse about causing pain and suffering for Yamato, ultimately just acting in a self-interested manner. How come Yamato gets characters like the prince and others whom Kageaki and his adoptive father co-conspire with for a while, giving one an opportunity to argue by saying "well, it's Rokuhara that sucks, not the Yamatoan government in general!", but GHQ/Britain/America don't? Why does the aforementioned "there are demons in this world" flashback stop there with the flashback narrator effectively becoming xenophobic, instead of progressing into something like "ah, so there are demons in my country too!". Why do they constantly go over war crimes within Yamato, but, despite the Japanese army committing several awful, indescribable war crimes abroad in the 20th century, they never mention those? It's not like they didn't have the opportunity, and if anything, I think it's a responsibility of any work that has this level (or more) of WW2 inspiration to mention this. Because as it is, it is questionable to me that a story like Muramasa, which goes beyond many other weeb war commentary works, accidentally neglected to go into this. I have heard many arguments about why this might be the case, such as "it wasn't its responsibility", or "the story only covers the domestic affairs of alternate reality Japan", or "they didn't have enough time". I disagree with all of these arguments. For one, I would argue that it is the responsibility of any work covering or being noticeably inspired by war, especially such a large-scale, vile, horrific one like World War II to cover the context and aspects needed properly. Imagine if Muramasa was set in alternate reality Germany, where again it's the mid-20th century and Germany is being attacked by the allies, and they were talking about how badly they have it (which of course they did, they were defeated), mentioning how badly Germany treated minorities in its own country, but completely failing to mention what they did abroad. Do you think that would be okay? I would personally think that it would be disrespectful to how many people died, and how much they suffered. And if they didn't have enough time, they could've cut other things like the Nitroplus VN references (as cool as they were) out or something. I personally think you could dedicate a section, or at least give proper reference to, Japanese international war crimes. It had the opportunity, and it didn't take it, even when it would've served only to improve it, which disappointed me. It's just weird when it covers so, so many perspectives, even including the family and friends of tyrants mourning their loss, showing how different everyone's situation is, and not addressing this aspect, too. You could, I don't know, have at least one soldier with which you could say that not every soldier in the army necessarily follows orders because they personally believe that Yamato is beneath them. The VN would, in my eyes, only stand to benefit from looking at this topic, too. There is only one time in history where Japan lost an international war to the Allies, with plans to use a new kind of bomb, a weapon of mass destruction, against it, among other things. Essentially, I expect any work that features WW2 inspiration to this or a greater extent to either properly respect the victims of a war that caused millions of lives to be lost, or not touch the topic with a ten-foot pole. Anything else is inexcusable, as far as I am concerned.

Overall, I did enjoy Full Metal Daemon Muramasa. It's not a perfect work as it is sometimes hyped up to be, and it's inconsistent in route quality for me, but I liked the high points enough to give this 4 stars.


one of the greatest to ever do it. death to heroes and demons.

BONDE DO KAGEAKI KRAI MUKUTA RO NIIIIIIII

Played this cuz i went on backloggd sorted by top rated and scrolled till i found cool stuff. I have now realized the problem with that is that a lot of highly rated games are highly rated because either you haven't finished the game and therefore wouldnt take the time out of your day to negitively rate it, or you have finished it and you've specifically come here to give it 5 stars because you're a visual novel guy and this is your thing. Me personally, I'm not actually much of a visual novel guy and i got really bored :3