Reviews from

in the past


God or demon, what are you?
It's time for you to choose your path.
The power of... your God Hand.
No evildoer will get past.

Hand-to-hand or fist-to-fist.
Kicking nuts or twist your wrist.
God power will keep your pimp hand strong.
So trust yourself.... or you won't last very long.

Dragon kick asses intothe milkyway!
Don't act like you don't like the ball buster!

Your arm, your arm, your arm, your arm, your arm, your arm will summon up the power of the God Hand!

GOd hand is peak fiction, I won't elaborate on it. Just play it!

this game kicked my ass, but it's always the player's fault for not overcoming the shit this game throws at you. wonderful soundtrack and hilarious dialogue not to mention the fantastic gameplay

dog i hate it here so much. i'm minding my own business, poisoning random passerbys with my Pimpy Son Opp, when this guy with a fuck-off arm walks up and starts doing Rising Tackles on my boys. He kicked one of them in the nuts and a crowd cheered. we're in the middle of the desert. I hit him with a club and then he started crying and we all felt really bad. Where's Jagi man. this shit blows, I want to go home.

To call it "so bad, it's good", is a massive disrespect towards its intentions. God Hand is indeed rough, and often has weird design decisions, but in the end? Ridiculously campy, over-the-top combat, and the overall ridiculousness of God Hand cements it as one of my favorite character action games.


Fist of the North Star but with more wacky bullshit, it's great!
Combat feels like RE4 mixed with DMC with more of a focus on countering enemy attacks and crowd control rather than making stylish combos, it's incredibly hard but very satisfying to learn and the pummel actions never get old (though they did absolutely destroy my arm with all the mashing).

cara eu não lembro de quase nada desse jogo só lembro que era top preciso jogar novamente!

Essa porra é uma mistura de 2 sensações

Raiva por você sempre morrer com ódio de chefes

Humor com coisas intakaveis dentro desse jogo


I like action games. I would go as far as to say that its my favorite genre if done correctly. God Hand does not do that. With a big focus on "comedy" and gameplay that just isn't very good, don't see myself continuing this game.

Sick. I did eventually get bored as it's a repetitive game, but those first hours are soaked in adrenaline.

I am very enthusiastic about Godhand, a game that never quite got it's time in the sun but left an impression on anyone that played it.

There is a genre of action games that blends very elements of fighting games and sports games into it's presentation. I seen the roots of it in super smash bros melee but also Godhand. As of late I see this in games such as vanquish, doom eternal and even calisto protocol(the illfated horror brawler game from late 2022). For those games I would refer to them as Trick shooters. There is a fluidity of movement, a flow, a sort of comboed movement that at times needs to be practiced and improved upon iteratively. In a way it's more like tony hawk pro skater than an action game.

Godhand I believe to be a kind of precursor game to this phenomenon, a trick brawler. Released towards the end of ps2's lifecycle around the same time as DMC3. Godhand is very much an oddity in the history of video games. It's an old school brawler set in a 3d environment. It does not have a block button, it has a dodge button and you can flick it very fast and it looks hilarious. You have a wheel of special moves you can use, one of which is spanking your opponents. It's set in the old west, it has a surf rock soundtrack. You can juggle opponents, it's ridiculously difficult. It might be one of the funniest games I have ever played, it's dialogue is like camp kung fu b movie. It's intentionally bad, "you need to feed your brain, not your ass" he says to the fat demon named "Elvis". What makes me liken this game to doom eternal and the like is the fluidity of the game. You do so many things so fast and when you master it, you feel like a God. You combo a guy, see some other guys come at you, dodge everything they do. Hit them with a baseball bat, throw the baseball bat at some other guys approaching. Launching lunge kick into another guy. Kick some guy off the ledge. And all of this can happen in seconds.

I know it might not be for everyone, but this definately feels like a game for me. It's everything I love in a game, it's silly, it's got a high skill cap, performing it feels amazing, there is room for learning and creativity. God bless clover/platinum games, those guys get it.

once i get around to playing the rest i bet it'd be an all-timer, exactly my type of scene

One of the best beat-em'-ups/character action games of all time, this game will kick your ass over and over again, without mercy literally asking you to beg to make it easier, but once you figure out how to fight you start to style so hard it makes kung-fu movies look like kiddie stuff. Also one of the super moves is punching a guy in the dong. Amazing game.

oq dizer de um dos melhores jogos de ps2, graficos muito bonitos , musicas maravilhosas e combos variados ( quando vc tem eles )oq mais afasta as pessoas é o personagem travadão , mas quando vc se acostuma ( vai por mim n é muito demorado de se acostumar ) o jogo flue , ele n é facil e vai te render boas derrotas no começo ja q vc n tera muitos golpes , técnicas ou roletas , mas depois fica um tanto quanto tranquilo , claro ficando mais dificil a cada fase , na minha primeira vez joguei a versão japonesa e cara .. como eu sofri na reta final, mas na minha segunda foi tranquilo n muito mas foi tranquilo , o jogo tem o modo hard q só os loucos sem sanidade mental jogariam ... eu n consegui , mas um dia conseguirem

On a random day in 2005, after binging a few Quentin Tarantino flicks and a couple of Fist of the North Star chapters, Shinji Mikami looked at his masterpiece that was Resident Evil 4 and said "What if RE4 but Kenshiro and Tarrantino fr" and God Hand was born (This is my headcannon).

God Hand was a game I was ready to drop in the first 2 - 3 hours of playing as I was struggling with some of the earlier bosses and didn't wanna give myself an aneurysm while barely making it out of every fight that I've died to multiple times. But then I looked at the huge following this game had and saw all the singing praises, and I wanted to be a part of that camp too. So I decided I wasn't gonna be a little bitch boy and try to properly figure out how this game works.

When the game clicks, it finally CLICKS and you feel like a boxing god (intentional with the title?), but at the same time no matter how good you get the game will just get harder thanks to it's dyanamic difficulty system, just one of the mechanics borrowed from RE4. Unless you spend a good chunk of your life playing this game, it will remain challening no matter what. This is honestly, quite one of the hardest games I have ever played. Keep in mind though the game is also one of the fairest games I have ever played. I don't think I've ever died once thinking it was the games fault. Everything done by the enemy is clearly telegraphed and you are given a window to deal with it in multiple ways. And when you die, the checkpoints are mostly frequent bar a few exceptions, and it's generous enough to give you all of your health back when you die.

In regards to fairness and difficulty, the way it's hanlded here makes you not wanna put the controller down because as opposed to other what is considered to be "hard" games like Souls games, while challenging, are pretty punishing usually sending you back a bit if you die at a bossfight, and at the risk of losing some of the experience you gained. God Hand is hard hard in the sense where you need good reflexes and awareness for every single fight, but also very fair because of it's generous checkpoints. In a souls game, there are plenty of ways to cheese things if you're at a wall, but here you cannot cheese at all. It's just you and your skill, and you aren't getting past a point until you get better. Best way to put it, this is a discipline simulator.

When this game was initially released, the game was mostly overlooked by critics due to the criticism of the combat not being robust. This is far from the truth about the combat and to put it, God Hand's combat was way ahead of this time. What we have now as modern God Of War over the shoulder combat, which has endless praise from critics, was clearly inspired by God Hand. Similar to Resident Evil 4, God Hand employs the same control scheme where it is an over the shoulder tank controlling game, with not much control over the camera. This was highly ambitious for an action game back in the day, where action games were mostly 3rd camera-pulled-away types of games. It works really well in God Hand as the right stick is now used as it's dodging system, which is implemented insanley well.

God Hand is not an offensive based game where it's about pulling the best combos you can. In fact, there really aren't much button combos here.. 90% of the time you will be just mashing the square button to the tune of your preset combo. God Hand's gameplay is mainly defense and crowd control focused. 1 on 1 fights are pretty straight forward and purley defense focused. In these fights you are dodging attacks and retaliating when there is a window of opportunity, wheras if you put more than one enemy in a fight, the strategy has suddenly changed and it's about positioning yourself in a way where you don't get blindsided or stockpiled. Crowd fights are more about putting yourself in a position where you can get into a 1 on 1 with a enemy for a moment, before going back to controlliing the crowd again. Once the game systems click, you will be dodging and taking out baddies one by one like a champ.

The game isn't perfect, there were moments that kinda sucked for me, like that one section with the big claw machine. Moments like these are few and far between, but when they come it kills the momentum you have.

Apart from the gameplay, the setting and style reminds you of a Quentin Tarantino movie which brings immesne charm to the whole package. There are so many goofy cheeky moments that bring a laugh out of you in between all the chaos, it makes getting through the hard moments so much more worth it just to see these goofy scenes.

By the end of the game I felt like I had just conquered a mountain. Despite at the beggining feeling like this is game I probably couldn't finish, I made it to the end and had so much fun while doing it. I am now apart of the God Hand cult and "I love it".

It’s a terrible thing that there aren’t any sequels to this hilarious brawler.

fun beat em up,first game i finish

I am literally Gene from the hit game God Hand on the PS2

Juegazo.

Me violaron multiples veces pero aun asi es un juegazo. :sisselporro:

i've been thinking about my relationship with art, and my thoughts at the moment are that what i want in a piece is to feel something. it's not only about being entertaining, it's about catharsis. it's about feeling extremely happy or deeply miserable. it's about having the teeth grinding, the foot tapping, the head scratched. it's about going insane over the details. i want to feel alive. maybe it's a sick thought. maybe i should just live my own life, but i can guarantee, i've been living my own life a lot! much more than i would like to, sometimes.

all the games i've finished this year so far (very few) were a good time, some of them were amazing, really thought-provoking like anodyne 2, but none of them hit me like a truck. until GOD HAND.

GOD HAND makes you feel extremely happy, deeply miserable, with your teeth grinding, your foot tapping, your head scratching... pretty much at the same time! it's commonly known as a very difficult game and it's not an impossible one, but it does require you full commitment. starting with learning the controls: when action games were about swords and guns, with fast-paced movement, GOD HAND was about throwing punches while moving in tank controls. it's all about positioning, a 1v1 it's already a difficult task, but a 2v1? a 4v1? does not help when your crowd control movements are slow as hell! but don't be confused: GOD HAND is not a slow game! actually, if you can't keep up, you will pretty much ended up cooked lol, you have to adapt to the rhythm of the fight. it's all about learning and once you learn, it's about going wild.

and it's not a flashy game. you throw punches. real punches. punches that hit, than you can feel when it hits. GOD HAND it's a dudes rock game but every single dude is rocking on you (in a not-homosexual-way (unfortunately)), and you got rock on them instead. GOD HAND it's a videogame that loves action games. it's a videogame that recognizes the masculine archetypes about the action genre in overall media and at the same time it honors it and it also makes fun of it. GOD HAND is very "manly"! i mean, having blackjack and poker and dogs races as a way to make money makes me think that shinji mikami and the team are either the funniest guys ever or the most heteronormative of all time! and it's very funny either way.

what really matters is that GOD HAND is a videogame that made me feel everything, and in a year that is definitely NOT being my year, with a lot of work and study and personal problems as well, making me sometimes lost my interest in my favorite hobby, it reminds me how great videogames can be and how i can always just punch a son of a bitch when it needs to. you better watch out mf!!!

the elvis boss was so hard i accidentally unplugged my ps2 controller from my computer and now i can't play any ps2 games anymore because all of the buttons don't work right. like right trigger makes my character move right and the right stick does attacks. what the fuck shinji mikami

Mão Boa.
Demora pra se acostumar com os controles, mas quando tu pega o jeito é um dos melhores jogos que você poderia jogar. Moveset customizavel como você quiser em todos os movimentos, golpes normais a especiais, Bosses ótimos, fases muito boas. Tudo da vontade de continuar jogando e bem frenetico a todo momento, se aprender a apelação jogo fica xuxu beleza.
Um dos meus jogos favoritos.

I used to play this as a child, but i only play in easy mode, when a grow up i played on medium, than i realize how difficult this game is. But worth if, this game is amazing and challeging, you will fight with monster with no mercy and gonna laugh a lot.

There's an endless void of games that fit the 'action' tag, but you don't really think of comedy as a genre when it comes to video games. Why not though? It's a game that keeps me grinning even when it (sometimes) sucks, like an old friend who's got all the pussy jokes. I proudly baptize God Hand (2006) as Gaming's Finest Comedy.


not as good as wii party babyz but it's ok

I haven't seen many games with as much depth as this. Peak gameplay

I played it again oops