Reviews from

in the past


Look I'll be honest I'm not creative enough to do all the cool assassinations in this game. But even without that it's still fun to play these missions and levels. Trying to figure out all the different things you can do is a lot of fun. Even if you're someone like me who doesn't replay the levels a lot there's still plenty of maps and areas to go through especially if you get the complete edition.

I'll be honest the story wasn't something I cared for but it was interesting enough, I guess it was better than nothing. Although the stealth gameplay is really fun and where the game shines. Using all the different disguises is a lot of fun and it's still tense trying to make sure you don't get busted with a uniform on. There's also a ton of different ways to go through an area, and a ton of different ways to assassinate a target.

In terms of replayability there's a shit ton of stuff. The complete version of the game has a shit ton maps and those maps get plenty of use with all the contracts you can do. They even made a bunch of different game modes, some for free. There's like an entire rouge-lite mode they added for free which is insane.

In terms of content value this game is insane but even in terms of gameplay it's a ton of fun.

Unearthly graphics and good gameplay. Sometimes the stealth missions got a bit tedious, but I think that's just me.

Hitman 1: gran juego, grandes mapas
Hitman 2 (con contenido del 1): Mejora significativa del 1, algunos mapas NO son buenos.
Hitman 3: No lo jugué, deseo hacerlo con mucha fuerza

sapienza, hokkaido e o nível da fórmula 1 são os mais divertidos


There was a solid 3 months where this was the only game I played besides multiplayer stuff with friends.

se tivesse pelo menos a legenda em português ganhava 4 estrela

Muito bom, mesmo. Só não dou uma pontuação mais alta porque joguei pouquíssimo.

one of the best trilogies in gaming

OMG! Everything about it is fun. I usually dont play 18+ game but im glad i played this one. Even tho i barley play the 3rd one it is still is amazing. The gameplay and graphics are just cheff kiss

this game just gets better and better with each mission , story is also great

esse jogo é absurdamente completo e bem feito

I loved these games but i don't think they're perfect.

Un jeu super cool qui offre de multiples possiblités d'assassinat avec des niveaux très réussis pour la plupart en particulier les maps du 1 et 2 qui sont superbes ; Miami est ma map préféré. Les contrats que l'on peut faire sont tout aussi sympas et la rejouabilité est un élément principal du jeu.

Some of the most replayable content in any game series. Beautiful locations, funny writing and never stops being fun. 3 games worth of missions makes this easily one of the best value deals in video games

It's really good, it's so good that it's hard to believe that these games came out of a series that had, generously, one good game and one okay game before this point.

IOI just absolutely nailed it out of the park with this one. Master class art direction, level design, and design in general. The direction was perfect and the accuracy impeccable. The only thing I could poke at is the always online progression and that some of the maps aren't great. Was thinking of removing half a star for that, but nah.

Very great series of sandbox missions with infinite possibilities. Each mission feels like a world within itself and the game covers the whole range from dark and gritty to whimsical.
Even the overarching story is quite decent and the exploits of agent 47 are best experienced with this trilogy pack.
Definitely recommend a try!!!

Sneaky sneak

haha shortballer go ptchjoom

Its a shame that this has replaced hitman 3 on the store. although at least your getting all the content and not having to buy it all separately

Just gotta point out that I've technically only played the maps from base H2 and the ones from H3. I've yet to play the 2016 maps and the ones from the H2 DLCs. Anyways, Hitman rocks.
There's one thing I need to get out of the way: this isn't just a stealth game. It's also a puzzle game that takes place in multiple sandboxes. Planning the best way to eliminate your targets is really fun, and having to improvise when their patterns get disrupted can give you some really tense scenarios. The disguise system is a lot of what makes Hitman, Hitman. The way the maps are designed gives every disguise a use, clear weaknesses, and the methods to find new ones. And I love how they're not even necessary. SASO heavily crippling you and yet still feeling fair and possible is incredible for an optional challenge. Obviously they're nothing new for this series, but the strengths of the disguise system really shine in the new maps.
And those maps... Yeah. They're super well designed. There are so many approaches that you can take to get that one guy killed. From different poisons, guard routines, scripted events that the targets will always go to, and the various fun mission stories that lead you to figure stuff out, it's up to you to make every assassination different from the last. Play like a kleptomaniac. It will work out. There are so many different options for just about any scenario the game can throw at you, and it's just really fun whittling down that list, hit after hit.
And there's the contract system, which gives you near endless replayability. I've also heard a lot of good things about Freelancer, which I haven't gotten around to yet, but a roguelike system in something like this game is more or less guaranteed to work well.
The new Hitman trilogy is a ton of fun, and every individual map by itself can give you hours upon hours to playtime. Highly recommend.
Berlin's my favorite. Happy hunting, 47.

Technically played this under the World of Assassination Trilogy, but I'm largely marking it here to cover my replay of the Hitman 1 and 2 sections on the PC.

Really turned around on Hitman 2! While I found the maps of 2 to be lackluster on my previous playthrough, I was really won over by the sheer versatility of options. Most people are anti-Mission Story, but I find them to be useful tools for someone like me when I'm still learning the map. Yet I was wowed by all the depth to the non-Mission Story plotlines you could uncover, hidden behind various chance decisions that only become apparent with enough exploration.

But this was also the playthrough where I finally locked into the Hitman 2 DLC levels, which really stunned me. As fun as a big map is, I really appreciated how tight and comfortable a smaller map ended up being. It adds wonderful variety. Bank heist, rich people islands. It all works for excellent murder locations.

On top of that, my greater understandings of the maps really helped me excel in Featured Contracts and Escalations. The sheer girth of bonus content is daunting, but endlessly exciting to unravel.

After being slightly worn out by my original Hitman 2 playthrough, Hitman on my laptop felt so much less restrictive to me. I certainly clocked a lot of hours into the PS4 version, but I feel more free to just clock onto Hitman for 15 minute chunks. Drift into a low commitment puzzle. I feel like I could be using my computer storage for other hefty games, but Hitman is just such a constant pleasure to sink time into. Moving onto Hitman 3 and Freelancer mode adds a special thrill to my bones, because I know there's so much more fresh murder waiting for me. It shouldn't be a cozy game for me, but it absolutely is.

Edit: More specific thoughts I forgot to add.

Playing Hitman 1 in the Hitman 2 system is a huge change. The ability to hide in bushes shouldn't change much, but it transforms the first game's Colorado map from a nightmare zone into a viable mode of play. It helps elevate the original game into something even better. Hitman 1 is a slowly escalating challenge, but Hitman 2 feels more experimental in variety and tone. They know what works and just love to show off at this point.

To that end, I also warmed up on the Columbia map I originally disliked. I think levels are at their best when they say something about the targets you're killing. The way the Delgado mansion is almost a museum to his ego works wonders for his character and the contrast between that ego and the reality that the community lives with is fascinating.

I think in general, I learned to focus less on how the targets impact the level and how the people of the level feel about the target. The New York bank level has dartboards of the target hanging in offices, bitter employees everywhere. The Mumbai level creates a real sense of fear that the locals live under, that the three targets control the city on a horrific scale. Its excellent for world-building as you dive into the belly of these beasts. I was just really charmed by how the level design has shifted over time. it all works for me.

One of the best stealth games ever made. The combined trilogy has a massive amount of content for the price, now is the best time there's ever been to immerse yourself in the World of Assassination.

This is what HITMAN should've been from the get go, thank you IO interactive for making the best stealth games in existence.


This is the best stealth game! It took a long ass time but the wait was worth it!

This is Hitman, bitch! Take your sensitive ass back to MGSV!

This game just keeps getting better and better. One of the best value AAA games of all time, each level has a ludicrous amount of content to work through and nearly all of it is fun. It's difficult to think of many games with more replayability than this trilogy. The level design is perfect, IO have absolutely nailed the balance between sandbox environments and individual levels, packing each area with astounding attention to detail and countless opportunities. The main reason I keep coming back is the variance - each level has so many different ways to approach it, and that's not even accounting for the player made contracts and escalation bonus missions. I love that these games don't take themselves too seriously either, there's a ton of comic potential in every assassination you set out to do. The new Freelancer mode has cemented this as at least a top 10 game of all time for me if it wasn't already, adding a rogue-like element means I won't be putting this down for a long, long time. Can't wait for their Bond game.

surprisingly fun but considering I played yandere sim years ago and enjoyed it it was only a matter of time before falling for the good games that inspired patreon-theft devs trainwreck of a game

The mechanics and idea of this game are solid. Everything works well. Where I suffered was trying to complete all the challenges unaided. That felt nearly impossible to me and I think soured my experience. If i ever come back to this trilogy I think I should not go for completing all the challenges.