Reviews from

in the past


this was Grasshopper's chance to reintroduce and rework all the ideas they explored within The Silver Case and FSR in higher fidelity, and while it largely succeeds (and how), i feel like both of those games do more with those concepts than Killer7.
a weird degree of restraint permeates it (yes, this game, restrained), "weird" because i could never tell whether it was intentional or a side effect of this being their first AAA-money backed project.

i haven't heard great things about NMH2, but until i get there, this is probably my least favorite Kill the Past game... which means jack shit because i would still put it in like, my all-time top 20 at the least. it still excels at something i love from Grasshopper: the mechanics speak to you about as much and about as loud as the actual text. you know they cracked it when even the controls play to its themes.

I did not know what the fuck was goin on but this game is so peak honestly

One of, if not the coolest stories in a video game. Controls are a bit wonky and hard to get used to.

I don't know if Suda ever really topped this and I think that's okay.


One of Capcom's hidden gems

Must play

Killer7 is so utterly singular. A shining example of the magic that can come from not just subverting expectations, but ignoring them completely. I’ve played through it twice now and I STILL get excited by the creativity on display, from the gameplay, to the writing, to the presentation; I feel an intense wave of inspiration whenever I so much as think about Killer7. It rules. Also, it’s a comfort game for me, which makes me cool and I should be praised for it.

Killer7 is a really different game that has moments that just confuse me. The game is a mix between a on rail shooter, mystery, and puzzle game and while it sounds horrible, it honestly works together pretty well. All of the characters have a good amount of mystery to them and are a bit off-putting. You never fully know what is happening in the game and this works well to carry the story throughout the game. Each level has a different plot, and while there is a main overarching plot, it feels like the story hops around a bit. The boss fights are probably the best part of the game with each having a different gimmick and are very interesting encounters. Killer7's style does make it one of a kind, but with some rough edges, I'd say only go in if you want something different.

This review contains spoilers

Andrei Ulmeyda predicted simps that's how you KNOW this game is good

OOOHHH... YOU'RE F U C K E D . . . . .

you don't get it the gameplay is nearly entirely divorced from the story and downright futile-seeming at times (e.g. toru fukushima) because it's a game whose real central hook is that it's one of the only ones where the world doesn't revolve around you. it's allowed to be unfun. shut up.

The people who made this need to be put in a ward

los videojuegos son la ostia y es un medio único y este juego me lo repite y me lo lanza a la cara

It's Friday night.

Let's dance.

How the fuck have we not had a modern port of this game. How can we stand for this. It's fucked up.

It's Friday night.
LET'S DANCE.

idk what i played, killer soundtrack though

El 1er juego de Suda51 en ser traído a occidente en colaboración de Shinji Mikami (Resident Evil). Describirlo como "raro" sería quedarse muy pero muy corto.

Killer7 es de los juegos de disparos sobre rieles más únicos que he experimentado. Todo en este juego me vuela la cabeza: el gameplay, los personajes, la banda sonora, su historia de desarrollo... sin palabras.
Si algún día sale un Suda's Cut de Killer7 con todo el contenido que fue cortado del juego original juro que me apunto y lo compro a precio completo.
¡A SUS ÓRDENES MI GENERAL SUDA!

First time I played Killer7 I fell into a routine and just didn't enjoy it as much as I wanted to.
On replay it fully clicked, I love this game. The criticism of american and just overall imperial cultures, the mystery surrounding the Killer7 and each character and relationship between Harmen and Kun Lan.

My only issue with the game this go around was that you can really feel the fact the writing was culled as a lot of the characters really don't get much in terms of character apart from Dan, Mask and of course Garcian.
This is a game that I know I will find more love in as I play it again and again

this game could've had a scene of someone slipping on a banana peel or some shit and it still would've been the coolest thing you've ever seen

This game would be soo cool with a light gun.


Provavelmente a coisa mais maluca que eu já joguei do Suda e eu simplesmente amei cada segundo, os primeiros 2 targets já são estranhos e vão criando um universo rico e bizarro, mas depois tudo parece afundar cada vez mais num mar de estranheza.
Eu não tenho palavras para descrever o quanto eu amo os jogos desse homem, Suda 51, obrigado por mudar minha vida.

THIS SHIT KICKS ASS (incredibly jank though)

i have a boner everytime dan smith says "This is too easy", peak