I'd play this game even if it had a bunch of ads, but it doesn't have any mandatory ones, besides a few occasional tiny banner ads. The gameplay is super fun, the levels are fun, the challenge is fun, it's all fun. One of the few mobile games that's genuinely good and really proves that mobile games CAN be great, but just usually aren't.
God this game was THE SHIT with my friend back when he discovered it in the early 10s
Come to think of it, it's probably the reason we became friends in the first place, we both wanted to play and complete the silly tower defense game from his 'puter
Nowadays? it's aged like fine wine, probably my favorite tower defense ever.
The graphics are very charming, the SFX are just chef's kiss and, idk
it's just plain fun, man
Is it the best one? most probably not.
But I don't want a better tower defense.
Kingdom Rush is already all I'd ever ask for.
Come to think of it, it's probably the reason we became friends in the first place, we both wanted to play and complete the silly tower defense game from his 'puter
Nowadays? it's aged like fine wine, probably my favorite tower defense ever.
The graphics are very charming, the SFX are just chef's kiss and, idk
it's just plain fun, man
Is it the best one? most probably not.
But I don't want a better tower defense.
Kingdom Rush is already all I'd ever ask for.
This is a very fun little tower defence game. It's based on the flash game of the same name, however they updated it with all kinds of new things and a campaign that continued to be in development whilst I was playing, but recently has been completed. Basically with the upgrades, it's good to be careful, otherwise you can mess up and end up penalising yourself badly.
Besides that, it's your standard turn-based game with RPG elements for the towers and even the heroes you gain. The heroes start at level 1 on every stage, but level up with the more enemies they kill. I recommend this for anyone who likes fun and quirky tower defence games.
Edit: Had been replaying this game recently and really do love how fun it can be, however, trying to get 100% can also be VERY frustrating too. Asking you to essentially choose the perfect towers and placing which can be fun, but also so frustrating when attempting this, but I won't give up that easily either!
Besides that, it's your standard turn-based game with RPG elements for the towers and even the heroes you gain. The heroes start at level 1 on every stage, but level up with the more enemies they kill. I recommend this for anyone who likes fun and quirky tower defence games.
Edit: Had been replaying this game recently and really do love how fun it can be, however, trying to get 100% can also be VERY frustrating too. Asking you to essentially choose the perfect towers and placing which can be fun, but also so frustrating when attempting this, but I won't give up that easily either!
It's a fairly robust tower defence, but a few niggles stopped me from continuing beyond eight hours. Firstly, gold accumulation is too slow to the point at which you can spend a minute or two doing nothing but placing the little pair of soldiers you can dump for blocking. Secondly, there are too many enemies early on to know their weaknesses. Add to this no rewind or fast forward and it becomes a grind. It feels like a mobile game. Otherwise, all fairly solid.
The game that got a lot of people into the tower defense genre. I first ever tried it back in the day on my iPhone. But left it due to the microtransactions. But playing it on my Steam deck it felt right at home with no microtransactions and mouse support. The mouse helped quick sections be made mid tower battles. For such a simple genre each tower and troop as much depth and strategy necessary to master to be able to play on higher difficulties. And the art style keeps you wanting to see what the next level/map looks like.