- LET IT DIE -
De lo poco que e logrado avanzar como player free2play puedo decir que me ha gustado, me parece interesante como funciona el juego basandose en la torre de babel y su forma de sacarte dinero fingiendo como si fuera una maquina arcade xd.
Me gusta que si tenga el toque de suda51 en muchas cosas como en sus personajes, crudesa y musica.
su formade jugarse es dificil pq es como una especia de Soulslike/Roguelike donde puede perder tus cosas y aparte el mapa busca castigarte siempre con multiples enemigos y trampas xd
De lo poco que e logrado avanzar como player free2play puedo decir que me ha gustado, me parece interesante como funciona el juego basandose en la torre de babel y su forma de sacarte dinero fingiendo como si fuera una maquina arcade xd.
Me gusta que si tenga el toque de suda51 en muchas cosas como en sus personajes, crudesa y musica.
su formade jugarse es dificil pq es como una especia de Soulslike/Roguelike donde puede perder tus cosas y aparte el mapa busca castigarte siempre con multiples enemigos y trampas xd
Not as rare these days (unfortunately), but in 2016 this game had the most predatory monetization I had ever seen, taking very dark inspiration from "quarter cruncher" arcade games, using an extremely oppressive take on Dark Souls. Impossible to beat without paying tbh but fun to see how far you can get while staying free. I think I lost all my complimentary lives and equipment trying to fight the first main boss, I got rinsed out.
Razoável, limitação técnica compreensível, é um jogo gratuito que sofre com a jogabilidade e fluidez, porém da pra se acostumar, interessante as mecânicas, como elas são apresentadas; a mudança no menu do jogo; interação com o cenário; dinâmica de narrativa. O jogo esbarra mesmo na gameplay muito repetitiva e ultrapassada, durabilidade das armas bem ruim, apesar da temática justificar, o level design é MT preguiçoso e quase todos os inimigos totalmente esquecíveis
I really really do like this game. Played on both ps4 and pc since the launch and it's killing me that they have added 0 to nothing new elements to the game since. This game as so much good materials in it's hands and could be more popular as hell. Oh and i'm gonna pass the super hard climbing that makes you feel stuck for ages in exchanges of many hours and energy spended.
i've had a damn solid time with this so far. quite repetitive and grindy to a fault but it's always full of suda's trademark insanity and fourth wall shattering humour. it has a pretty fun soulslike combat system to work with, and a great soundtrack and sense of style. but it being free comes with the caveat of microtransactions for any kind of progression. once you hit a certain point, the game essentially becomes pay to win, and for someone of my astronomically low skill level, that point came fast. its all about stats and things as well, meaning you can't ever really 'git gud'. still very fun for those first few hours though.
a really quirky game with an even weirder story, Let It Die is an entertaining game for the most part if you enjoy Dark Souls-esque combat and gameplay loop, it is a F2P though so you will see a microtransaction here and there, and they may throw said microtransaction in your face, but besides that it's fairly decent