Reviews from

in the past


This review contains spoilers

love can take a lot of different shapes and forms. it's interesting because love is a universally understood word yet it's meaning can be unclear depending on who you talk to. you don't just feel one type of love, you feel all sorts of types of love.

life is strange 1 focuses on a love between the truest friends you could possibly find, sometimes blossoming into something more real, more tangible. and it deals in all the heartbreak and pain that such a love can bring.

before the storm focuses on a lover's affection. two people, troubled in different ways, drawn together by the ebb and flow of the universe, and feeling this heart pounding, stomach churning, head dizzying adoration for one another, and having that love burn the whole place to the ground.

but life is strange 2 focuses on a much different kind of love, the bond between brothers. family tied together by something so much greater than the individuals, and not just the consequences and pitfalls of that love, but the power it gives you.

daniel discovers his power from loss of a loved one, sean discovers his inner strength and willpower from the desperation to keep a loved one safe, karen finally discovers who she truly is by throwing away her life to save a loved one. it bleeds in every part of the narrative. and yeah, that love causes sean and daniel to make some missteps and mistakes, fall apart at the seams, and maybe just hate each other a bit.

but it also inspires their courage, their independence, their worldview, their art. everything in the game stems from that one single thing, sean's devotion to daniel, and daniel's admiration for sean. there's something inherent to feeling this kind of love and being, not just a human being, but a living, breathing creature on this planet. it's a feeling created by nature itself, forged in the fires of creation, and no amount of bigotry or fear or whatever else could tear it down.

i think some things are handled a bit clunkily, i think the pacing is all over the place, the music is less prominent and less powerful than the last 2 games, and not everyone is bringing their A game voice performance wise, but this is undoubtedly a really great story being told with some absolutely stunning visuals, and definitely an experience i would recommend.

o sean e o meu gajo preferido
este jogo e fenomenal, o melhor jogo de escolhas que joguei que tem uma boa historia,
A historia e boa e faz sentido independentemente das escolhas que fazes, maybe há uns finais controversos mas nao afeta assim tanto pra mim.

Good game, but just doesn’t hit quite like the first one does.


Sem dúvidas uma das melhores histórias que eu já joguei

This review contains spoilers

Sean better than me bc if my little sibling had powers and I didn't something would have been done

Este es un juego del que siempre habia oido mucha critica negativa y poca positiva. En un juego narrativo normalmente siempre se leen el mismo tipo de criticas ya que nunca se intenta entrar en spoilers y nunca me quedo claro del todo donde estaria su problema, o al menos que hacia que la gente que venia del primer juego no quedara convencida aqui.

Life is Strange 2 es un juego mucho menos amable que el primero. Donde el primero decide contarte una version clasica de la adolescencia, mas o menos dramatica y anormal pero al final del dia con unas dinamicas que todos hemos visto y vivido, aqui sin embargo deciden poner el foco en el apartado, el discriminado, el raro y como el peso de la sociedad les afecta.

Con esos mimbres es comprensible que mucha gente simplemente no conecte igual, ya que tal vez no conecten tanto con esa idea o que directamente la cara tan poco amable que se ve de un EEUU de 2018, que podria ser una cada vez mas similar a la de otros paises, sea un reflejo demasiado duro de nosotros mismos.

La historia de Sean y Daniel es una de perderlo todo, de injusticia, de caer hasta abajo y no tener un lugar en el mundo por mucho que intentes buscar un hueco, porque para mucha gente el simple hecho de que existan les supone un problema y da igual en que parte intenten encajar que les supondra un problema. De como en el momento en que se te pone una marca encima, tanto por lo que simplemente eres o asumen de ti, te arrastra a una peor vida.

Por suerte , ni son los unicos raros ni todo el mundo los reniega, porque aunque la vida te pueda suponer una huida constante siempre encontraras buena gente en el camino, gente que te ayudara a tomar aliento, gente que te comprende y gente que te pueda dar ese lugar que estas buscando.

En general me parece mejor juego que el anterior, con claras mejoras dada la experiencia y mas riesgos, algunos de ellos no saliendo siempre bien del todo. Tal vez el ritmo es mejorable, aunque sinceramente lo achaco al modo en que decidieron lanzarlo en capitulos, haciendo que tenga que haber 5 narrativas interconectadas que creo que de lanzarse a la vez podrian sentirse mas dinamicas y que fluyesen mejor.

PD: La banda sonora sigue siendo la hostia.

i want to travel, trim weed in south america and watch the sunrise as i'm waking up from my sleep on a rocky mountain in arizona

the church scene will forever make me cry

just want to be with Daniel but

Eu quebrei legal com o final, chorei muito mesmo. Fiquei muito triste em saber que só existe um final verdadeiramente feliz, e eu nem gosto tanto dele. Enfim, gostei da ambientação única que life is strange 2 trouxe, vai ficar marcado na minha vida com certeza.

This review contains spoilers

Love the game but the story is pretty sad, i hated that any of the endings were happy :/ they deserved better.

We all make mistakes. Especially in the name of protecting those you love.

The wolf brothers. Two against the world. Bearing their mistakes, the scars and bruises they earn, the ghosts they leave behind, all in the name of protecting themselves; in the name of brotherhood. How we learn, who we learn from, the friends we make along the way and how we will never forget them, no matter how many years pass on by.

I'm tired. A bit crushed. Many thoughts. Always the feelings a masterpiece leaves you with.

If I had my name attached to this game I would honestly be so embarrassed. It is an awful experience start to finish. And this isn't like with the first game, where I just felt like it wasent for me, yet I could acknowledge all the positive aspects it has. No this is something much worse.

It should be noted that the release schedule for this game did not do it any favors. For whatever reason there were just massive gaps in release dates, some lasting up to 5 months. This is not an issue anymore since all the episodes are out, but at that time, it created a very disjointed experience.

It's difficult to even decide where to start because basically everything here is wrong. I think to start, the gameplay this time is not nearly as interesting as before. In the first game you had the rewind powers. So you could guage everyone's reactions and which choices you like the most. But there really isn't anything like that here. You just walk places and things happen and you make a decision. To the games credit, the choices do matter a good portion of the time, and the ending can be very different depending on what you did. Thats probably the only positive the game has.

This dosent feel like a full narrative. But rather 5 disconnected segments that they very loosely stitched together to call a game. They are always in very sporadic locations, with no real rhyme or reason as to how they got there. One episode they are in the woods, the next in a desert. This is a general theme that we see throughout this experience of just skipping through parts of the story to get to more interesting stuff.

The writing is somehow even worse than last time. This is probably my least favorite dialogue and script in any game. The references to pop culture and such were a bit off in the first game, but at the very least they didn't over stay their welcome. This game leans so heavily on its political and social refrences that it gets exhausting. This is the most one note experience I've ever seen in a game. Every single character is racist, rude, arrogant, sexist, obsessed with a cult, whatever negative trait or stereotype that exists, this game has it. And they only exist and appear in random moments to give the characters a hard time. They created such low blow characters: no investment or buildup was made at all, they are just evil for evil's sake. At the very least with the first game, you had an antagonist like Nathan, but there was also a lot going on with the character already? He was unstable and dealing with family issues.

The idiots in this game don't have any complexity. They are just awful people who serve as a roadblock.

This would still be fine if you actually liked the main characters. Or ANYONE really. Sean can be seen as similar to Max. He is very soft spoken and quiet. And you could also argue why he does what he does in the first episode is because he's scared. But he's still such a massive idiot, he never operates on any logic whatsoever. It dosent help that the awful voice acting compounds the awful dialogue. I am unsure who to blame here because every single performance is terrible. So I'm going to assume the direction is the issue. The way Sean talks in particular drives me insane. These long, exaggerated, pointless pauses before exposition. "Man...." "wow...." "no way...."

Daniel is somehow even worse than Sean. This is honestly one of my most hated game characters of all time, because every single episode is exactly the same. I will break it down

-Daniel and Sean are shown to have a brotherly bond and connection.

-A very stupid and contrived moment happens that seperates or causes a rift between the brothers.

-Daniel turns his brain off and just goes crazy and hurts people.

-Daniel has crocodile tears and apologizes for making a mistake.

-Repeat until the last episode. I just described the whole game. No matter what happens, Daniel always goes against Sean. He never learns, or grows, even if you make "correct" decisions. He is just a walking plot device to create conflict. The whole game you are arguing and being yelled at by this obnoxious brat. There is writing realistic children, who are rebellious, and then there's writing Daniel who just blindly believes anything he hears and immediately leaves Sean. It is so forced, so unnatural. The writers just wanted to take shortcuts to create a narrative. They didn't want to buildup to anything.

All the side characters are terrible. They are all flat and lifeless. There are so many that you forget who's who.

I could go on but just writing about this game is exhausting. I'm not a fan of the first game, but this makes the first game look like a modern masterpiece.

One of my most hated titles ever. And no, it has nothing to do with the political or social commentary in the game. I happen to agree with a lot of it. It is a terrible game not because of what it's saying, but because of how it says it. It has no tact, no charm, no soul. It is corporate, pandering, forced, and inauthentic.

Thee best game of all time
Sean diaz IS the best character in fiction
Wastelands>Faith>Roads>Rules>Wolves

I really wanted to like this game, regardless of the change of characters that everyone critiqued upon reaveal.

However, hearing the line in Episode 2 'You're the reason that we gotta build that wall' absolutely killed any enjoyment i could've had

Fuck Trump, btw

A poorly written game that tries to tackle racial politics with zero subtlety which results in a story where the main two characters do FUCKING NOTHING for 80% of each episode until they're confronted by "mexican hater, the minority abuser" at the end of each episode for shitty artifical conflict.

Objectively the best Life is Strange game

This review contains spoilers

This review contains spoilers for EP1-5.


I remember highly praising the first Life is Strange and thinking it was really good. As time flew by, I started to find it to be a bit of a decent video game at best. While it has some flaws such as some questionable writing choices and the times, I wanted to fucking strangle Chloe Price to death. I did find some moments to be fun and pleasant though it’s certainly not the worst thing I’ve played. As it could’ve been worse.

Life is Strange 2; however I did found it to be a little better than the first game but it’s not the masterpiece I was looking for. Unlike most sequels, this one is very standalone but it does incorporate a few choices from the game if you decide to sacrifice or don’t sacrifice Arcadia Bay. It really doesn’t have a lot of strong impact on the game. As it focuses on two characters, Daniel and Sean. Two Mexican brothers who after witnessing the killing of their father by the hands of a police officer become runaways and wanted fugitives. The game has a ton of sensitive subject matters such as racism, religious cults, drugs, police brutality and homelessness. The handling of these topics is up for debate and I’m certainly not the right kind of person to judge this as how hard it is to convey about it. Though I’ll talk about some latter.

The choices I made throughout the game had been a mixture of unpopular and popular choices. Some I never realized were a thing and some that I never knew were unpopular. I don’t try and strive for all the wise decisions as it certainly adds to a lot of conflict between the two brothers and the characters around them. In contrast to Max and Chloe which I found to be a little more memorable thanks to Chloe’s toxicity and Max trying to handle her shit. Sean and Daniel, I found to be more favorable compared to them. Not because they’re complex or healthier, it’s because they’re just simply brothers. Bickering, Sean trying to be the better adult and trying his hardest to raise Daniel.

Like the first game, it does have a supernatural element to it. This time the little brother has the “quirk” than the character you play as. It’s never explained to how Daniel has this power nor does it need to be. The game is Life is Strange not Life is Explained. Outside of Sean and Daniel, some of the characters in this game are a little uninteresting to me nor standout. I did liked some like Finn, Cassidy, Brodi, and Joey. But none of the other characters compelled me in contrast to the main cast of the first game. From the devout Christian Kate, the film buff Warren, the snobby prep-girl Victoria, the egotistical rich guy Prescott, the teacher Mark Jefferson, Chloe’s drug dealer Frank and his little doggy companion and the over-protective David. I was very surprised that he appears in the last episode for a short while but hardly has anything to contribute or say to the plot which disappointed me.
David’s appearance felt out of place and weird to me because I had no idea what the heck, he was doing most of the time after the first game. The rest of the side characters felt like a footnote and I didn’t have a strong feeling when their father was killed by the police because it was just the move onto the plot for motivation. During the first episode when Daniel finds out about his father’s killing on TV this led to huge protest from people which draws parallels in real life with the injustice of marginalized groups of people. Its handling of these topics is up for debate and can be polarizing to a lot of people, especially to the very sensitive. I felt like they had the right intentions but some of it came across as a little laughable. In the first episode, Sean gets captured by an old man who arrests them thinking they stole the food despite the fact that in my playthrough I bought all of the necessities with the money I had. If only had a “receipt” to defend myself. After the old man kicks the shit out of me and ties me up. He winds up saying IN HIS OWN WORDS “We need to build that wall.” In hindsight its clear commentary but it felt so unnecessary to me and came across as more funny than serious. The one moment I did found to be upsetting was in EP4 where Sean gets pulled over by a couple of random white dudes who had no business outside of just adding conflict.

I mostly stood up for myself, got my ass kicked and smashed a toy that barely has any significance to the plot and just drove off. These kinds of subject matter and their handling can be very divisive but it’s more the lines of. “At least they tried”.

I could say it’s better handled than in stuff like Bioshock: Infinite but that’s being too generous. The gameplay is pretty standard fair, you walk around read and observe a few things and find optional collectables. Engage in conversations with people and Sean’s very “fascinating” observations. Later on, you get to utilize Daniel’s power such as levitating and smashing things.
I didn’t use a lot of his powers because I feared it might have repercussions to people finding out about his power. Which is why I didn’t utilize it in EP2 hardly. Though in EP3 it seems a few people are exposed to his power and is kept a secret. I scolded him for it and nothing came out of it, for this you’d expect to be like widespread news about a telekinetic Mexican kid but that never happens. In EP4 how the religious cult sees him as something tantamount to like an idol which would give some kind of public press about it but that never happens.
Some key aspects of the gameplay I did enjoy was sketching surprisingly. I didn’t do all of the sketches but I did found it relaxing. I’ve always admired Life is Strange’s art direction which is why the visuals are so appealing to me. The music as per-usually is really good. Outside of my complaints, it is a pretty good entry and I do recommend this game overall.
Life is Strange and its sequel is not everyone’s cup of coffee. It does have its moments that shine for me. If you liked the first game, you’re going to like this game but if you’re looking for more Max and Chloe you’re going to be veeeeery disappointed.

La diferencia entre el 1 y el 2 es abismal. El niño pequeño es pesadísimo e inaguantable durante todo el juego, tiene muchísimo relleno toda la historia y el único capítulo bueno es el último. Mucha diferencia y mucho bajón.


🏆 Conquistas: 46/46

Que tristeza a escolha gay ser a pior 😭

This review contains spoilers

Overall, it was a great experience. Different from the first game, or Before the Storm, which I usually appreciate from sequels. The visuals and animation improved, that's notable. The soundtrack remains as great as the other Life is Strange games. Although I didn't get attached to the characters as I got to the first games (except Cassidy, Brody, [and David! I was happy that he made an appearance!] I found the story quite interesting, and a bit sad when it comes to some matters that might touch the reality cases, especially something such as racism in the USA.

not as fun as the first game due to the lack of time-travel mechanics; nevertheless, a very charming plot.