An impressively fun follow-up to the N64 classic. The core gameplay loop of taking photographs & uncovering secrets is as engaging as ever. Perhaps even more so due to the devs adding several "star ratings" for each Pokémon you can aim for, creating even more replayability. Plus there's the added benefit of several more generations of Pokémon being added to the mix ---- hard to argue against that.
while i did enjoy quite a bit of this game for being a pokemon entry that doesn’t focus on battling (i just want to hang out with these little dudes), i would say that it gets a bit repetitive towards the end, making me sour a bit on what i found was generally a fun experience. that being said, i’d almost recommend not to play this all the way through, but to instead play until you get the slightest bit of resistance and to savor the time that you did play.
Es un juego que en general prometía ser una buena secuela, después de años de estar esperando un juego. Pero, quitó uno de los elementos que era más interesantes del primer juego, que era experimentar con las nuevas herramientas que conseguía, provocar situaciones que empujaran a los Pokémones a evolucionar.
Es un juego, que aún creo que se disfruta mucho, sí recupera la esencia del primer juego y mejor que ningún otro juego de Pokémon. Los puedes ver desarrollarse e interactuar con su ecosistema. Es un mundo que se siente vivo, bonito y divertido.
Sólo creo que en general, le faltó un poco de personalidad y se nota en su música y en el diseño de los tours.
Es un juego, que aún creo que se disfruta mucho, sí recupera la esencia del primer juego y mejor que ningún otro juego de Pokémon. Los puedes ver desarrollarse e interactuar con su ecosistema. Es un mundo que se siente vivo, bonito y divertido.
Sólo creo que en general, le faltó un poco de personalidad y se nota en su música y en el diseño de los tours.
"Switch hardware is not powerful, this is why Legends Arceus, SW/SH and S/V look like that" is the worst piece of shit argument that can be easily confutated with this gem.
This franchise really needs Bandai Namco support since they also tried with Pokkén and I could feel the true potential already.
Talking about the game: it's how you would expect a sequel of Snap to play and look like. Pure joy.
This franchise really needs Bandai Namco support since they also tried with Pokkén and I could feel the true potential already.
Talking about the game: it's how you would expect a sequel of Snap to play and look like. Pure joy.
After having felt burnt out of the main Pokemon games for a few years, two games have made me want to start to play the Pokemon games again. This game and Pokemon Arceus.
I played this together with my girlfriend, which was quite fun to share the excitement and joy of getting good photos. But even playing alone I feel like get at least one good image that I want to save each time.
The way I played this game is simply to take photos of new Pokemon you find, try to get new poses, and when things feel old look up online how to clear some missions / activate some special requirements.
I played this together with my girlfriend, which was quite fun to share the excitement and joy of getting good photos. But even playing alone I feel like get at least one good image that I want to save each time.
The way I played this game is simply to take photos of new Pokemon you find, try to get new poses, and when things feel old look up online how to clear some missions / activate some special requirements.
Simplesmente um dos jogos de pokemon que eu mais gostei de jogar, me surpreendeu bastante pelos gráficos, pela jogabilidade e por o quanto ele te prende e é divertido. Muitos não gostam por ser diferente dos outros jogos da franquia mas sinceramente eu me divirto até hoje com esse jogo! Super recomendo.
Actually goes pretty hard. Like, this is a genuinely really fun puzzle game, filled with so much charm and so many neat little interactions. And it’s honestly more fun than I expected.
I never played the original Snap, but I’ve heard a lot of praise for it. And I expected the remake to be good, but I was genuinely surprised by how much fun I had. And New Snap is GIANT, with a ton of areas to explore at different times of day and even POSTGAME areas! I didn’t expect the game to be as big as it ended up being.
The game is beautiful, which of course was the biggest thing Snap needed to get down. Getting to explore a new area was awe-inspiring and exciting because of how beautiful the game was. And getting increasingly better photos felt satisfying because the better your photos are, the more that the visuals of Snap are able to shine.
But Snap’s puzzles are also really fun. It’s really interesting getting to interact with the world like you do in Snap. From helping Pokemon out, to starting conflicts, to just getting to see some rare sights, Snap’s puzzles end up feeling satisfying to figure out. And not every puzzle or detail is a request, you can trigger special things to happen by being creative with how you interact with the world and it’s genuinely so cool.
That said, jesus CHRIST the requests could be cryptic. It felt like a third of the requests were incredibly vague nods to a certain area without giving any direction on how to actually solve the puzzle. These types of requests made the game genuinely frustrating at times, especially without looking things up. That, and the scoring/points system is really poorly explained, which can make getting good shots more difficult.
But like, I didn’t expect Snap to be as thorough, detailed, and content-rich as it is. That said, Snap could also be REALLY frustrating, enough thar it dampened the experience for me. But when it wasn’t frustrating me, Snap was GOOD. Fun timekiller, and I can see myself getting on it to complete the various things I still have left over to do from my run.
I never played the original Snap, but I’ve heard a lot of praise for it. And I expected the remake to be good, but I was genuinely surprised by how much fun I had. And New Snap is GIANT, with a ton of areas to explore at different times of day and even POSTGAME areas! I didn’t expect the game to be as big as it ended up being.
The game is beautiful, which of course was the biggest thing Snap needed to get down. Getting to explore a new area was awe-inspiring and exciting because of how beautiful the game was. And getting increasingly better photos felt satisfying because the better your photos are, the more that the visuals of Snap are able to shine.
But Snap’s puzzles are also really fun. It’s really interesting getting to interact with the world like you do in Snap. From helping Pokemon out, to starting conflicts, to just getting to see some rare sights, Snap’s puzzles end up feeling satisfying to figure out. And not every puzzle or detail is a request, you can trigger special things to happen by being creative with how you interact with the world and it’s genuinely so cool.
That said, jesus CHRIST the requests could be cryptic. It felt like a third of the requests were incredibly vague nods to a certain area without giving any direction on how to actually solve the puzzle. These types of requests made the game genuinely frustrating at times, especially without looking things up. That, and the scoring/points system is really poorly explained, which can make getting good shots more difficult.
But like, I didn’t expect Snap to be as thorough, detailed, and content-rich as it is. That said, Snap could also be REALLY frustrating, enough thar it dampened the experience for me. But when it wasn’t frustrating me, Snap was GOOD. Fun timekiller, and I can see myself getting on it to complete the various things I still have left over to do from my run.