Reviews from

in the past


i like nidhogg 2 better but im reviewing this because messhof's earlier title "randy balma municipal abortionist" isnt on here

that game rules and i think about the phrase "i feel like i am drugged up on drugs" every day

I and the person I love most are nearly perfectly matched in this and it's brought some of the most raw, unfiltered joy I've experienced playing a video game. There's so much room for natural discovery and the actions are so dead-simple that you cut right through to the multilayered rock paper scissors and personal metagaming that make traditional fighting games so satisfying in their best moments. The levels pulsate and warp and sway in the most hypnotic ways and you're locked together running back and forth and back and forth in a dance that seems to never end and you are wholly consumed by the game and the person you're sharing it with and you approach that kind of momentary inner quiet you thought you'd never have again even as you're involuntarily shouting from impaling yourself again by diving in when your opponent was just standing still.

I'm 100% sure if I go out and look for it I'll find strategies, tech, and optimization which take away from that feeling of discovery and replace it with a tighter grasp on the mechanics bringing you and the opponent closer in a different way, but I'm not gonna let the optimization virus get this one unless I work my way there myself. There's something to be said for the maximum-information environment that is the default for any game nowadays, but there's also something beautiful about the high speed improv of a low information closed system of two players who don't have any idea how other people play it.

Ask yourself: in the past 15 or so years, how many times have you had the opportunity to feel like a multiplayer game is something between you and the people close to you, not really knowing or caring how others play it or what the "right" way to do it is?

first and last honest fighting game

Para echar la tarde con un colega midiéndoos el miembro


Nidhogg gets the tension behind a good swordfight and places that into the greater context of navigating large spaces. When played next to another person, the mind games can generate hearty chuckles. The Singleplayer offerings are practically non-existent, however. I'll put Nidhogg into the same camp of games like Duck Game where, on your own, the foundation is still present, but the magic just isn't there. If you have to play it by yourself, the A.I. is pretty solid, so it does edge out the likes of Duck Game in terms of its sustainability. But, yeah, I still don't think it's particularly optimal, and it does take away from my overall opinion of the game.

As a single player experience there's not much there but still very fun. Definitely need to get the sequel on switch, I can see this one being a hit with friends.

Simple yet elegant in both form and function. Knows what it is and own it.

Best game to play with school friends.

Just an absolute classic 1v1 Symmetrical Versus game that oozes style. I'm usually not for this kind of game, but something about the combat options always gets me pumped to play it.

Si tienes con quien jugarlo, tremendas tardes te vas a llevar

Nidhogg tiene malos servidores pero es divertido

Este juego literalmente casi me hace mearme encima de la risa que me causaba burlarme de mi novio a la hora de jugarlo

Eso si, sus servidores son pesimos, no puedo creer que la mejor solucion que se les ocurrio para los problemas de conexion fue "y si hacemos que el juego se trabe cuando hay ping?" Dios no podes hacer eso si no tenes buenos servidores, otros juegos lo entienden y por eso le baje estrellas

Live out your Zorro fantasies. Single-player doesn't take that long. Great for couch co-op.

Cute party game. If I had friends, I'd play it :D

Dá pra tirar uns x1 daora com seus amigos

Killing your friend throwing the sword will always be funny

the tug of war feeling in this game is incredible. feels like playing "spit" with my college buddies. "if we're good enough, and we're stubborn enough, we could be here forever..."

you do not want these hands bro im telling you im goated at this

For me, it's rare that watching a game can be just as fun & exciting as playing it. Nidhogg is one of the sickest games out there.

Nidhogg is one of the most enjoyable and addictive couch co-op experiences I've had. The simple tug-of-war concept brought to life through fencing makes the game super easy to pick up and understand which is perfect for playing with friends. The retro-style graphics and simplistic gameplay mechanics give the game a charm that I think is lost in the second title, which introduces more weapon types and more detailed graphics.

The singleplayer campaign to Nidhogg is alright, it's pretty repetitive except you fight a slightly harder AI each level. The game is definitely designed to be co-op and fighting a computer just doesn't feel the same as fighting your friend because a lot of the fun comes from human error and outplaying your friend which just doesn't translate well against AI.

I'm pretty sure Fencing dosen't end by you getting eaten by a worm

Nidhogg is a game that takes us on a nostalgic trip down memory lane, back to a time when it was picked, and to our surprise, it was actually a lot of fun! We've come a long way since then, and Nidhogg remains a unique and enjoyable experience in the world of indie gaming. The gameplay is simple yet captivating, offering fast-paced duels that keep you on the edge of your seat. It's a true gem that stands out in the crowded gaming landscape.

As for the story of developer Nobuaki Kanazawa and his "Death Note" project, it's a fascinating tale of creativity and ambition. Death Note itself is a renowned manga and anime series, not a video game, however, Kanazawa's full talents wouldn't come to fruition until he showcased his videogame development skills with the unpredictability and quirky nature of Nidhogg.

Now, to score Nidhogg, I'd give it an 8/10. It's not a perfect game, but it's incredibly fun and has provided gamers with countless hours of enjoyment. Plus, its unexpected connections to the Death Note saga make it even more memorable. Whether you're a fan of intense dueling or just looking for a game that offers a unique experience, Nidhogg is worth checking out.


This was a really simple and fun idea, I liked it a lot, I just wish there were more maps and variants though.

Great pickup and play versus game! I'd easily recommend this one, and I'd love to get the second game whenever I can afford it!

es inevitable que no lo compare al eggnogg+ xq lo jugue antes y para mi en todos sus apartados termina perdiendo, en el unico que lo veo superior es en lo visual que tampoco es la gran cosa, realmente no ofrece nada superador o innovador a la experiencia eggnogg+, con esto no quiero decir que no lo disfrute y que si fue adictivo en sus primeras horas mas alla que despues caiga en su monotonia. m hubiese gustado ver una personalizacion del stickman y quiza mas mapas

y... frogstyle??