My blood and bones comes from the country shaped like a boot, so this games speaks to my soul on a personal level.
First off, this game is not an accurate representation of Italy as a whole: there is not enough pasta in this game compared to Pizza, and also.... nah that's about it.
But Peppino is the best italian rep in gaming: a man that sruggles with debt and finances, and can easily see its career ended in a seconds thanks to clowns that stands above him, so he screams a lot and turns into an Courage the Cowardly Dog character to stand out....... totally relatable ngl.
Pizza Tower is amazing. The idea of a Wario Land spiritual successor with a, incredible artstyle is already a perfect concept, but they you add incredible level design, an atmosphere that combines cartoony hijinks with striaght up horror, and a speed and adrenaline inducing movement that cna compete with the best Sonic titles.
To this you add a sprinkle os spice, with the incredible bosses and especially the amazingly spicy ending, to create one of the best meals in the Indie-games menu.
Incredible surprise from 2023. Recommended to everyone that loves videogames!
First off, this game is not an accurate representation of Italy as a whole: there is not enough pasta in this game compared to Pizza, and also.... nah that's about it.
But Peppino is the best italian rep in gaming: a man that sruggles with debt and finances, and can easily see its career ended in a seconds thanks to clowns that stands above him, so he screams a lot and turns into an Courage the Cowardly Dog character to stand out....... totally relatable ngl.
Pizza Tower is amazing. The idea of a Wario Land spiritual successor with a, incredible artstyle is already a perfect concept, but they you add incredible level design, an atmosphere that combines cartoony hijinks with striaght up horror, and a speed and adrenaline inducing movement that cna compete with the best Sonic titles.
To this you add a sprinkle os spice, with the incredible bosses and especially the amazingly spicy ending, to create one of the best meals in the Indie-games menu.
Incredible surprise from 2023. Recommended to everyone that loves videogames!
De los mejores plataformas que existen. Depende como lo juegues, se controla como un Wario Land o un Sonic (pero bien hecho).
El estilo visual emula muy bien el arte de Paint, con animaciones excepcionalmente bien hechas y con muchisima personalidad.
La música es muy buena también. Aparte de su obvia función de encajar con los niveles a los que acompaña, es muy dinámica y varias capas de música se van sobreponiendo conforme juegas y realizas ciertas acciones lo que te hace sentir más poderoso al correr a toda velocidad con Peppino.
Tiene tantos giros y detalles que hacen especiales a todos los niveles y siempre hay algo que hace especial el nivel que estás intentando jugar.
Fue un playthrough muy casual, pero en el futuro seguramente volveré por esos P-Rank.
El estilo visual emula muy bien el arte de Paint, con animaciones excepcionalmente bien hechas y con muchisima personalidad.
La música es muy buena también. Aparte de su obvia función de encajar con los niveles a los que acompaña, es muy dinámica y varias capas de música se van sobreponiendo conforme juegas y realizas ciertas acciones lo que te hace sentir más poderoso al correr a toda velocidad con Peppino.
Tiene tantos giros y detalles que hacen especiales a todos los niveles y siempre hay algo que hace especial el nivel que estás intentando jugar.
Fue un playthrough muy casual, pero en el futuro seguramente volveré por esos P-Rank.
Trying to think how you explain Pizza Tower to someone. The 90s Cartoon aesthetics is what will grab player's attention on its surface level.
I would best describe this as: you climb the titular Pizza Tower, defeat multiple levels on each floor to continue ascending. Every level has a confined Metroidvania level design. Different power-ups/gimmicks and the moveset is what really derives from the Wario Land games. You escape each level like a Metroid escape sequence. The movement is also faster than any 2D Sonic game I've played. The bosses were very fun and challenging. Like a lengthy boss fight from a Mega Man game. Completing this game 100% will be the struggle, as it is very stressful and tight on time when collecting everything, but Pizza Tower is a truly one-of-a-kind game
I would best describe this as: you climb the titular Pizza Tower, defeat multiple levels on each floor to continue ascending. Every level has a confined Metroidvania level design. Different power-ups/gimmicks and the moveset is what really derives from the Wario Land games. You escape each level like a Metroid escape sequence. The movement is also faster than any 2D Sonic game I've played. The bosses were very fun and challenging. Like a lengthy boss fight from a Mega Man game. Completing this game 100% will be the struggle, as it is very stressful and tight on time when collecting everything, but Pizza Tower is a truly one-of-a-kind game
"Y'ALL READY TO GET FUNKY?!"
Okay, picture this. Take Wario Land 4, combine it with Sonic the Hedgehog's fast paced platforming action, and while you're at it, sprinkle some of that 90's cartoon and MS paint aesthetic on top of that. What do you get you may ask? Pizza Tower baby! This shitpost of game is mad crazy fun. I'm not gonna sugarcoat it, this game has some of the most fun fast paced platforming that I've experienced ever. Touch that up with the most goofiest cast ever and many unique level themes/gimmicks, and you've got one saucy platformer!
Okay, picture this. Take Wario Land 4, combine it with Sonic the Hedgehog's fast paced platforming action, and while you're at it, sprinkle some of that 90's cartoon and MS paint aesthetic on top of that. What do you get you may ask? Pizza Tower baby! This shitpost of game is mad crazy fun. I'm not gonna sugarcoat it, this game has some of the most fun fast paced platforming that I've experienced ever. Touch that up with the most goofiest cast ever and many unique level themes/gimmicks, and you've got one saucy platformer!
This review contains spoilers
Dude oh my GOD this game. dude oh my GOOODDD this GAME. DUUUDDE
Around the time I first got this game I was waiting for it to release since LATE 2020. I played the Sage 2019 build and was INSTANTLY hooked by me replaying the first level after getting a big fat D rank on my first try.
Almost every aspect of Pizza Tower’s final release blends together perfectly in my eyes. It’s a smooth game fundamentally, with a greasy artstyle on top. The contrast of both aspects makes the game even more of a joy to master. You see such rare occurrences of people recreating art styles similar to such cartoons as Ren and Stimpy or Courage the Cowardly Dog it feels like even trying to get a hold on Peppino Spaghetti, the games titular protagonist, feel like walking untread land.
Peppino’s moveset is silky smooth and as easy to stretch towards the limits as a good pizza. It’s almost got the same feelings once you really take a bite, unending satisfaction to destroying anyone in your way at light speeds, just to maintain that combo and get a rank above the stacks of previous attempts. It’s a tough mold you’d need to form cracks in to become a TRUE angry Italian, and maybe by extent as the Steam page implies: the Pizza tower itself!
Every level is beautifully crafted to the point where if I picked apart each and every one this review would take ages. The bosses are tough at first, but as the game goes on, you’ll see both figuratively and literally they’ll be cowering in fear seeing your fists to their face before impact, and by the very last boss, the whole Tower will be screaming for someone to get it away from you. Peppino is a walking anxious powerhouse, well versed in the way of the Italian.
And after running though all that, the third boss of the game, The Noise; grabs his camera and anticipatedly films a movie taking all the credit from your pain and strife.
If you had trouble getting used to Peppino, The Noise could just outright take your keyboard entirely! Being a smug, self absorbed “The Noid” parody, He’s got no care for you struggling; at this point he’d assume you’d get the hang of it instantly and let him do his skateboard tricks in peace. But once you get a grasp of The Noise, nothing on earth can stop you. He’s more of a speeding train instead of Peppino’s swift powerhouse feel. No gimmick from the ones provided literally every level could even get in his way: Nothing’s louder than The Noise. Going through bosses is even easier, for Peppino’s 8 shots to one hit ratio becomes two bombs to The Vigilante, and by extent, Pizzaheads face a clean hit. The entire noise NG+ campaign is almost somehow even more fun than Peppino darting though levels to get it all over with.
Personality oozes out of this game at limit breaking levels. From the absolute entity of energy the Pizza Tower Original Soundtrack is, featuring amazing work from ClascyJitto, Mr. Sauceman, and POST ELVIS, to the side characters such as Mr. Stick, Gustavo and Brick, and Snotty, to the secret rooms with trippy remixes of the original level compositions, and by extent the secret rooms in the hub world featuring experiences such as watching an unenthusiastic meatball roll around the screen, or taking a visit to Noisette Cafe, Pizza Tower is a game that never, EVER can get boring.
in conclusion, 10/10 really good game you should play it sometime
Around the time I first got this game I was waiting for it to release since LATE 2020. I played the Sage 2019 build and was INSTANTLY hooked by me replaying the first level after getting a big fat D rank on my first try.
Almost every aspect of Pizza Tower’s final release blends together perfectly in my eyes. It’s a smooth game fundamentally, with a greasy artstyle on top. The contrast of both aspects makes the game even more of a joy to master. You see such rare occurrences of people recreating art styles similar to such cartoons as Ren and Stimpy or Courage the Cowardly Dog it feels like even trying to get a hold on Peppino Spaghetti, the games titular protagonist, feel like walking untread land.
Peppino’s moveset is silky smooth and as easy to stretch towards the limits as a good pizza. It’s almost got the same feelings once you really take a bite, unending satisfaction to destroying anyone in your way at light speeds, just to maintain that combo and get a rank above the stacks of previous attempts. It’s a tough mold you’d need to form cracks in to become a TRUE angry Italian, and maybe by extent as the Steam page implies: the Pizza tower itself!
Every level is beautifully crafted to the point where if I picked apart each and every one this review would take ages. The bosses are tough at first, but as the game goes on, you’ll see both figuratively and literally they’ll be cowering in fear seeing your fists to their face before impact, and by the very last boss, the whole Tower will be screaming for someone to get it away from you. Peppino is a walking anxious powerhouse, well versed in the way of the Italian.
And after running though all that, the third boss of the game, The Noise; grabs his camera and anticipatedly films a movie taking all the credit from your pain and strife.
If you had trouble getting used to Peppino, The Noise could just outright take your keyboard entirely! Being a smug, self absorbed “The Noid” parody, He’s got no care for you struggling; at this point he’d assume you’d get the hang of it instantly and let him do his skateboard tricks in peace. But once you get a grasp of The Noise, nothing on earth can stop you. He’s more of a speeding train instead of Peppino’s swift powerhouse feel. No gimmick from the ones provided literally every level could even get in his way: Nothing’s louder than The Noise. Going through bosses is even easier, for Peppino’s 8 shots to one hit ratio becomes two bombs to The Vigilante, and by extent, Pizzaheads face a clean hit. The entire noise NG+ campaign is almost somehow even more fun than Peppino darting though levels to get it all over with.
Personality oozes out of this game at limit breaking levels. From the absolute entity of energy the Pizza Tower Original Soundtrack is, featuring amazing work from ClascyJitto, Mr. Sauceman, and POST ELVIS, to the side characters such as Mr. Stick, Gustavo and Brick, and Snotty, to the secret rooms with trippy remixes of the original level compositions, and by extent the secret rooms in the hub world featuring experiences such as watching an unenthusiastic meatball roll around the screen, or taking a visit to Noisette Cafe, Pizza Tower is a game that never, EVER can get boring.
in conclusion, 10/10 really good game you should play it sometime