Reviews from

in the past


Another game I played on and off. I found a lot of the changes to the UI and game mechanics(like the removal of a basic attack using the A button that doesn’t consume PP) to be really jarring but I eventually got used to them. I actually really did like the art style, it had its own charm but also paid homage to the spirit of the original games which was a nice touch. If I’m being honest though I would probably rather play the original Red/Blue Rescue Team on most days if given a choice, or especially Explorers of Sky since that’s the best of them all.

Mystery Dungeon? More like HERstery Dungeon. UP TOP!

It's a really cute game with a neat idea, and love answering the questions to see what Pokemon you are, but this is a very boring game for me.
I'm sure it's for certain people but it's definitely not for me.

Fun game actually! Just going through the post game now whenever i have time but i considet this done.

Mejora muchísimas cosas respecto al original y encima visualmente es precioso


Reignited the old love I had for the original Red Rescue team. Sadly I do not have time to grind this game. I'm too "old" now.

This review contains spoilers

Ah, yes, the funny furry isekai game.

I've had history with Pokémon Mystery Dungeon: Rescue Team in the past - by which I mean I played a used GBA cartridge of the original that had already made it through the first half of the game. I then heard about this remake a few years back, bought it day one, put so many hours into the earlygame...and then proceeded to not touch the game again for a few years.

And now that I've finished what I'd previously started, I do appreciate the quality of life improvements (better balance with this game's starter Pokémon, etc.) that this remake offers.

The presentation - putting aside my bias for pixel art - is undoubtably better than the original. I do like the way the game manages to make the 3D models look like hand-drawn images. Though, I do miss the camps being fully explorable...

The gameplay...is the same dungeon-crawler gameplay Spike Chunsoft has executed well for the past two decades by the time of this game's release. I've no idea what else to say about it, other than my observation about how few people are here specifically for the gameplay.

Shelved because I intend to return at a later date to do the postgame quests, but I really enjoyed the main story so far!

Also, the base remodeling story-beat was more of a non-sequitur than I'd remembered it being.

Also also, the protag musta had a pretty shitty life as a human if they willingly allowed the erasure of their previous memories.

not that fun, I wish I picked another game to play, it's still somewhat enjoyable, and kinda cute, it's just not really for me I guess

All of what I'll say should apply to Blue and Red Rescue Team as well, since this game only improved on those in my opinion, and didn't change anything too significantly. The Rescue Team games are very good. It's a different take on Pokemon, which the series needs. These games are Roguelikes, and are really fun ones at that. The artstyle for Rescue Team DX in particular is really beautiful and adds some cool things such as the Fairy-type, new Pokemon, and Mega Evolution. And the story! Utterly heartbreaking, and surprisingly good for a Pokemon game.

I do think nostalgia has slightly overrated this game a bit. It does get repetitive at times, and I never really was a fan of the hunger mechanic in dungeons. Other roguelikes don't boot you out of dungeons prematurely but PMD feels the need to. People forget how long some of the later dungeons are too, making them feel really grueling and honestly, boring. Those dungeons make me refrain from replaying this.

Great games though.

Score: 86

This game was a shot of nostalgia straight into my veins.

was so good love mystery dungeon I should play the post game more

Gamer Tip: Really plan out when you decide to get a game after watching somebody's let's play of it

I feel like ive always gotten Torchic when I play these games

I have never played any of the Mystery Dungeon games in the past. No reason why, just never got around to them. There's a ton of content in this game. Well worth the price if you're into dungeon crawlers. Not my favorite genre but it certainly scratched the dungeon itch.

The story was bit generic. (Reminded me that the legendary Pokemon are assholes.) I did some early grinding but the story doesn't take too long. The game opens up after the main story. I think more than eight dungeons open. Plus other mechanics. Some of the dungeons were challenging; I was destroyed a few times going into a situation I was not prepared for.

It was incredibly fun meeting Pokemon on your journey and you can convince them to join your squad. You have the freedom to try difference moves, types, and even gear. I did get a bit bored running through the dungeons on repeat but I'm not blaming the game for that. Again, my personal experiences for this genre. There were dungeons I didn't explore so I did skip hours of content.

I might be hanging onto my game for future dungeon itches. It does a great job for a casual dungeon crawler like myself.

Ver como saben hacer un juego con una historia bonita, con buenos gráficos y gameplay de calidad. Pero que sigan haciendo mierdas como espada/escudo o escarlata/púrpura es lo que me da rabia, porque saben como hacerlo bien pero solo se rigen por la ley del mínimo esfuerzo

A remake I feel didn't need to exist. It's nice to see Mystery Dungeon get some love, but from what I remember this remake didn't do much to modernize the old games. It just felt like I was playing through the old games again with a new interface. I'm also not much a fan of the hand-drawn-esque 2.5D visuals... But all that said, I don't think there's much to dislike about it since it's still a fun game at its core. I just wish it was more fresh.

This game permanently altered my brain chemistry

Antes tinha dado 5 estrelas mas ai joguei Pokémon Mystery Dungeon: Keep Going! Blazing Adventure Squad e percebi que Rescue Team DX poderia ser muito melhor.
Começando pelos lados negativos: Não passa muita emoção com os sprites 3d nas molduras onde justamente deveria ser mais emotivo e sentir bem o que cada pokémon quer passar. Não conseguiram fazer bem nesse jogo(não posso falar nos outros 3d pois não joguei).
Poderia ter seguido a gameplay do jogo base que não envelheceu nenhum pouco mal. Essa mecânica de não ter ataque padrão que não consome PP enquanto todo ataque possui uma quantidade minúsculas de uso é muito chato.
Era mais rápido usar ataques setados com L + A ao invés de abrir o menu, porém isso é um ponto pessoal.
Rare qualities são ruins e só umas 5 se salva, o sistema de IQ permitia fazer mais coisas, ao menos não precisa mais dar grind de gummi.
Pokemon grande são PÉSSIMOS de jogar, odiei. Era melhor quando ocupava mais espaço e não alterava os golpes e nem dificultava andar pelos corredores. Falando em andar, simplesmente um lixo essa coisa de não atravessar mais aliados, não há porque empurrar e ainda perder 5 pontos do medidor de fome. Péssimo.
Falta muito charme durante as batalhas, sem nada visual que identifique um acerto critico, sprites de emoção sem emoção, modelos 3d parados, poxa, podia ser mais charmoso.
Por fim, as batalhas de chefe estão incrivelmente fáceis, é só juntar o máximo de pokémon que der e espancar o chefe com auxilio de alguma orbe completamente desequilibrada.
Pontos positivos não são muitos, grande parte do mérito do jogo é que a base é simplesmente muito boa.
A historia é a mesma, poucas alterações(se tiver).
Colocaram tipo fada e evoluções que chegaram após a geração 3, isso é bem legal.
Stats mais balanceados e pode trocar o líder da equipe, nomes e afins a qualquer momento, muito bom também.
A ost é o fino do fino embora a soundfont do GBA seja mais nostálgica e sou enviesada a gostar mais da original.
A gameplay é fluida mas podia ter sido bem melhor. Se for pra ter PMD Explores DX eu prefiro um port direto com alterações no balanceamento, sinceramente.

Normally I don't like to put out stupidly long reviews that are bullshit to read because they take like 10 minutes, but I felt very strongly about this one.

This is at its heart a good game, but that is simply because it remakes something so good. This game is a case of death by a thousand papercuts regarding its problems.

The biggest problem with this game is how cheap it all is. This game was made on a budget of coins found in the dryer and a fart. Is this actually true? I hope it is, otherwise its clear the money was spent on coke and hookers. Sorry for not legitimately looking up the budget like a true soldier of so retro.

The greatest way to describe this game is that it feels like a late-stage 3DS game, and one that feels low-budget even for that system. The animations are cheap or recycled from a 3ds game. Keep in mind the actual 3ds PMD games weren't lookers in the first place.

One thing the game really suffers from though is the story. That is maybe a shallow statement however. The story in the original game serves the game quite well. The problem is how it is presented in this game. I'm sure if you're taking the time to read this you've heard of abstraction in retro video games.

In the original game, the story was fairly barebones, but the nature of it allowed a sort of abstraction. Maybe I'm bold for saying that, I did play the original as a kid, and maybe nostalgia is blinding me. To be honest though, it's the same story. I haven't obviously memorized the script, but I wouldn't be surprised if it was word for word. What makes this game poor is that 3D models are much more literal, and there's nothing for our brain to fill in. We can imagine the sprites showing emotions when they do that little sweatdrop thing. When I see that same sweatdrop thing here, I just think about how cheap it looks. Lots of models just standing around shooting the shit in this game. It feels like a youtube video where a guy fucks around in Gmod giving the characters dialogue. It all feels so fake.

The gameplay is also just worse. Sorry. It just feels like if Super was bad. They decided to base the gameplay off of recruiting a lot of pokemon and getting rare qualities. This just feels stupid. All it does is give you more bodies to sacrifice in the middle of dungeons, making them completely trivial. They had to fundamentally change boss fights, and they made them utter bullshit. Be glad they give shower you with reviver seeds because you will absolutely need them. They wouldn't give you so many unless they knew it was bullshit.

The recruitment gameplay loop really is just poor. It feels like a new take on the system from Super, but that system was fun because it increased the power of your main guys. This system just gives you meatshields that you pray have long range moves and rare qualities. Rare qualities are a dumb system anyways. Once you get a teammate with steamroll you've basically got every tool you need to just steamroll the game in half.

This game keeps the link system and the move exp system. I don't believe these are supposed to co-exist. A system that rewards you for shitting out as many moves as possible and a system that lets you do it. It's just another step to demolishing the game. I played as Meowth and paired screech with fury swipes. The game played itself after this. Bosses HP melted away.

This game also just gives you movesets that are so good right at the very start that you will probably keep most of the moves until the end of the game. Super managed to give you like one decent move from the start to compliment the move exp system, but this game just gives you every tool you need. My partner Cubone started with a move that hits in a 2 tile circle (absurdly strong tool) and ended the game only swapping headbutt for bonemerang (might be the best move I've ever used). It adds to the feeling of the difficulty not even being balanced in the first place.

It all just makes this game play like worse Super. If I'm going to dedicate myself to play a game with a story that falls flat I'm going to play Super, because at least that game has challenging and rewarding gameplay and a story that is good in theory despite the bad execution.

Let me just rapid fire some small nitpicks. I don't like choosing your starter and think having it given to you makes the story better. Some of the songs kinda miss the point just a tad and it took me out of the scenes. Letting starter only pokemon become partners here takes away some of the pokemons unique charm. The graphics look a little blurry. The town doesn't seamlessly load the pelipper post office despite loading the pond and dojo. The removal of deadends from dungeons make the game feel toothless. Being able to see where all the items and enemies are makes the game absurdly easy and should've been an equippable item or rare quality. Giving you effectively three bellies pretty much makes the system pointless and only the longest dungeons will even make you engage with this system once.

Thats a lot of nitpicks. Aren't you glad I didn't make this even longer and stupider by elaborating?

If this game just came out and failed, that would've been fine. My biggest problem though, is that this game will be any new players introduction to the series. Despite what you may believe, the majority of people don't want to use an emulator to play a retro game when they can just go to walmart and buy an overpriced remake for their Splatoon machine. People will end up playing this game, and they'll say "wow, the story wasn't actually deep like all of those people said", and the gameplay is really an acquired taste so they probably won't like it either. When I hear people say they totally fell in love with this game I just get confused. How can you love a game so cheap and so poorly thought through? The worst part is I can't even say this game is awful, because it's a remake of a fundamentally good game, and that means it has fundamentally good elements.

Edit: I forgot to mention they removed the basic attack. This was like my biggest issue with the game so I'm not sure how I forgot to include it. Whenever you almost kill an enemy you just feel like you're wasting PP by using another attack. Just let me chip away at them PLEASE

Charming remake of a good game that had me wishing for just a something little bit more. At least we have a Pokémon Mystery Dungeon title on the Switch I suppose

This review contains spoilers

I absolutely loved this game's story and I got really invested in it. I would love to see more games like this where all of the characters are talking Pokémon. I love the characters, the art style, and the music. I've also always liked games where you get to rescue people and/or animals.

The gameplay is addictive, but I wouldn't really call it fun. The combat is repetitive and annoying, especially when you have a big team of Pokémon going through a corridor and the ones at the back keep getting into fights. The moments I enjoyed most were the dopamine hits of finding a bunch of items and spawning right next to the stairs.

My favorite thing to do in Pokémon games is collect Pokémon, but you don't have many opportunities to utilize the Pokémon you recruit in this game. Your team can only have three Pokémon, and if you want to always keep the protagonist and deuteragonist around, you're only left with one more spot for another Pokémon. This turns to none if you want to include the Absol who joins you during the story. I wish you could send additional teams out on their own rescue missions, like how you can send additional teams of monsters to find treasure in Dragon Quest Treasures.

As much as I enjoyed my time with this game, I lost interest once I reached the post-game. The story is what carried the experience for me, and the post-game has less story and much more dungeon crawling. I'm not interested in grinding, fighting a bunch of legendaries, and doing 99 floor dungeons. I also evolved my main character (Charmander) into a Charizard so I would be stronger, but I really regret it and I miss her cute little face and bandanna.

Good remake but content is lacking

An amazing remake of the GBA/DS classic, while a little slow with gameplay at times its still a blast to play in the current day!
A wholesome story and an AMAZING soundtrack, this is a certified classic for me!


Became sad, but was no longer sad because post game

banger soundtrack
nostalgia kicks
somehow worse mechanics than the original game

i love it when cubone is my best friend.