Reviews from

in the past


El concepto esta genial, pero un tutorial TERRIBLE, como hacia años que no veia, y una progresion que se siente super injusta hacen que RoI se quede en un quiero y no puedo.

really, really overwhelming when getting started, and the tutorial isn't really that good at explaining what you need to do. despite that i think there's a good amount of complexity here that i would enjoy if i wanted to put more time into learning how to play

It's a fun game, reminiscent of Transport Tycoon, but unlike that game (and other good titles like it), it's not very replayable. Although the maps are randomly generated, every playthrough feel very much the same. It's fun the first time, trying to find the balance and slowly winning out, but once you know how, the game is spoilt in a sense. Also, once you become sufficiently profitable, the challenge completely evaporates. You just buy out your competition, sell all their assets and are left with even more money than you had before. These are balance issues that could be fixed, but given that this is a 2019 game, that's unlikely to happen.

Mieser Look, mieses Gameplay.
Produktionsgebäude zu verbinden ist so unnötig kompliziert und bringt dabei keinen Mehrwert..


The tutorial was terrible at teaching how to play the game and felt like a waste of time. I couldn't figure out how to gain money. I wish there was a window that can show you where your money is getting spent across all the buildings and modes of transport.

Interesting concept. Terrible experience.

Interesting tech tree, but the transport system is convoluted and offers no real benefit. Lacks a motivating factor.

The game is very raw, you get bored after one or two rounds. It's actually a shame given how well-thought the tech-tree is, and how good the design is precomposed. It could have been so much more interesting and entertaining (take the classics for instance, like Locomotion). But the game simply fails to deliver.