Reviews from

in the past


I'm not crying. YOU'RE CRYING.

¿Por qué queréis que sea el chico UPS cuando solo quiero preocuparme y cuidar de los personajes como una persona más?

Gran idea, mala ejecución

Lowkey ugly sobbed the entirety of this game.

a game so good it made me forget that I don't really like this genre

I love the story and how it progresses. You slowly gain a lot of companions but also start losing them until the empty ship just kinda brings you to tears.
Gameplay is all over the place. Platforming is never really a focus aside from brief instances. The Resource management aspect of the game is good but gets repetitive in the endgame.
The biggest drawback is the amount of downtime on the ship. Obviously they expect you to multitask to fill in that time but by near the end when you're stuck doing specific things its noticeable.


Guys, I don't know why I didn't like it either :D It's actually a very sweet, emotional game about life after death and the transition of the soul into the afterlife. The style is super nice, the mood fits but somehow I couldn't get into it.

Bah je chiale H24 en fait c ça tu veux que je te dise ?

Perfeito, você se apega aos personagens, e se encanta com a historia.

This review contains spoilers

Eu tava me aguentando muito bem até chegar a partida do Stanley.
Eu posso até me esquecer dos nomes, das histórias, dos detalhes, mas eu sempre guardei a jornada desse jogo comigo. Obrigada por conversar comigo!

The cleanest animation I've seen in a game
I can't stop rearranging my boat

I am so Cool and Normal about this game.

yes its as good as people say. yes I cried playing it.

Comfy. Really unique game about coming to terms with death and letting go. The crafting/farming part is whatever but the characters are great. My one issue is that I don't think the game benefits all that much from having the protagonist be silent. Considering they know the actually characters i'd rather they have dialogue with them as the moments between story beats (sailing the seas) get kinda dull because the rest of the cast doesn't have fun interactions with eachother

Hermoso juego, la historia de cada personaje es muy linda, en un punto se me hixo un poco pesado porque no sabia como hacer descansar en paz a uno, y queria platinar el juego, pero al final se pudo

The concept is unique but the game kneecaps itself by being so front-load heavy. It starts off strong but it gradually becomes a chore to play through. The early spirits you encounter such as Alice, Atul, and Stanley are far more charming than the later ones. Most of the later spirits have annoying personalities, and the quests become so repetitive that you might feel compelled to simply give up on the game.

The game also suffered from being overwritten in its dialogue as all the characters (even background NPCs) would give such verbose speeches that were uninteresting and wooden. The cute art style and whimsical nature mixed with the foul language used by certain characters was a tonal clash.

I think this is a game that deserves a long time to play through to allow the user to contemplate over the narrative (since it deals with heavy topics like death and grief), but it simply didn't know how to keep itself interesting over that time span. We can see attempts at becoming a modern classic in the early part of the game but it peters out into a disappointment by the later part.

I applaud the game for being able to make me shed a few tears though, something which most tearjerker media fails to do.

This review contains spoilers

The end game was such a grain, thats why I decrease a rating. It is also really sad to see everyone go, especially stanley, love that little guy. When stella finally leaves the everdoor, I just cant help but to feel a bit sad that the journey is over.

If you feel like you haven't had a good cry in awhile, then this will do it. Very charming characters and a wonderful story about accepting and facing death over and over. It can get a bit tedious at times but fulfilling the tasks for the characters is well worth it. Highly recommend playing it if possible.

One of the first games I actually got on my switch, since I got it relatively late into it's life span.

It was a fun playthrough with lovable characters and a decently paced story as well. The building aspect was unique slightly which overall made for an enjoyable experience.

this game made me cry about once every hour, its lovely

A pretty simple and straight forward game with a story that absolutely wrecked me. Rearranging the ship was fun and I didn’t mind some of the repetitive stuff that I know would annoy some people. If you want to cry and get cozy I recommend this one.


Spiritfarer was very nice and very cozy and it was nice to play but at first I thought it was a story about fixing the spirits issues before letting them go through the door instead of a direct metaphor of the messiness of death. Understanding that, I appreciated the game way more, but I still would've preferred the first option.

One of the most repetitive games I've ever played that still managed to make me burst into tears at the end

Platformer + builder/manger + amazing hand drawn art style + touching story = Completely hooked.

One of the saddest cozy games I've played in a while.