Reviews from

in the past


100% Spyro 1 and played Spyro 2. So far it's a really pleasant and nice trilogies of PS1 classics.

An almost perfect remake of some of my favourite games ever. They're fantastic late 90's collectathon games with great characters and levels. There are a few redesigns and recasted voices I don't like as much and it's a bit buggy sometimes, but that hardly takes away from how beautifully crafted this is.

Story 4 | Gameplay 4 | Audio 4 | Visual 4.3 | Details 2.5 | Entertainment 3

Total 3.6

The five stars is earned by the first game alone. 2 is pretty good and 3 is just slightly worse than 2, but 1 is a legitimate masterpiece.

A depressing reminder that Activision can't make games as good as this again.


joguei os originais quando criança mas não lembro de nada, entretanto, o jogo até que é legal sabe, só me falta concluir a trilogia.

:C: [14/Feb/24] - 14.000/12.000 joyas | 80/80 dragones | 12/12 huevos de dragón | 14/14 logros
:C: [19/Feb/24] - 10.000/10.000 joyas | 64/64 orbes | 16/16 logros
:C: [01/Mar/24] - 20.000/15.000 joyas | 150/148 huevos | 20/20 logros


Spyro 1: Some cute moments, but I always thought there was a little more to the game's overall story. I do like how it has these little interactions with the 75 dragons in it, even though most of it is based around game tips. The designs on all the characters look great, definitely giving a fresh coat of paint that feels a little more endearing than the similar Crash collection. Plus Spyro's gameplay has aged a bit better. Never played the OGs until it came to gamecube as a nintendo kid, but spyro still has appeal. It also has a lot stronger gameplay than Crash. Still feels a little more bare compared to playing mario 64 recently, but a better middle ground between nintendo and then-sony. A little too easy and tedious at times with the pseudo collectathoning, but it's not hard really to collect everything just obnoxious. will return to play 2 at some point.

Just like Crash Bandicoot, this one stood loyal to its originals. All the characters, story, most of the dialogues, gameplay, it all has the classic vibes. A very challenging game, with some hard levels, but entirely fun!

Stan Bubba btw

my xbox broke before i could finish it

Beautiful reimagining, especially the first installment.

I have a really complicated opinion on this one, a lot of negative things to say, but I’m still giving this a solid rating and I don’t feel like it deserves any lower or higher. The way I see it, Reignited gets my thumbs up in a vacuum, thumbs down as a remake.

I’m not even sure where to start. I think the overall direction here is kind of gross, way too saccharine. There’s a lot that TFB got wrong. But then, they completely nailed some levels, just enough to keep my attention.
It’s impossible for me not to compare these levels and characters to their original iterations, but I’d have the same praises and critiques if this were an original IP. There are places that TFB’s direction absolutely stuck the landing and genuinely impressed me, a ton of others where I had to wonder what the artists were even thinking.

A pervasive example is the music. Audio direction is consistently poor with bad mixes in tracks, too many synthetic instruments and a weird slant toward realistic sound effects, which clash with the energetic visuals. The voice acting is… not good. A lot of jokes ruined by delivery, a lot of forced niceness. Dynamic music is a good idea, but was lazily applied. The sound only feels like a downgrade from the original trilogy and the classic tracks they included don’t make up for everything else. Huge shame.

On a superfluous level, the visual shortcomings are less obvious. They’re more complicated. Different levels have very different issues, but some I notice at multiple points include lack of secondary/tertiary details, excessively flat textures, color temparature leaning too far in one direction and making less dynamic palettes, aggressive filters and a lack of volumetric effects making environments feel small or cramped. This is for the simplest, most widely-applicable examples. For something more specific, there are points where some design choice makes the tone confusing or weak, like giving the Gnorc world a naturalistic coat of wood- that makes it feel more familiar and friendly, which goes against the entire point of the world. Throughout the whole trilogy, the portal effects and atlas GUI are also gutted.

The strongest levels deliver with more dynamic palettes, stronger textures, strong secondary/tertiary details… they’re all I could have asked for. Shady Oasis is my favorite level here, visually. Some other great levels are Dark Hollow, Dark Passage, Zephyr, Bentley’s Outpost and Haunted Tomb.
For the sake of comparison, TFB would go on to make Crash Bandicoot 4 and that shows a huge evolution from Reignited visually. I don’t begrudge that Spyro and Crash don’t look exactly the same- Crash should have looked better given that it came off more experience and is more railroaded- but since that exists, it highlights even further where Reignited fell short and why those particular levels (among others) actually work for me.

I think I’m latently fascinated with this one. Two things in favor of Reignited: Spyro 2 actually improved overall, in spite of the tonal downgrade- it has the most consistently improved levels, where in the original game many looked vague and empty, plus QoL improvements help 2 the most- and since Reignited has a distinct direction from the originals rather than trying to replace them, it has clear value.

I’ll just never be able to embrace the overall direction here. The problem isn’t that it’s different, it’s just misguided and inconsistent in and of itself.
Any comparison to the original trilogy will make it seem like I’m only looking through rose-tinted glasses, but the originals really were tasteful and polished in a way that this is not. The simplest way to put it is that the original trilogy had cartoonish elements while Reignited just feels like a cartoon.

Still, Reignited is using the original Spyro trilogy as a basis and most of it controls great. Even some of the game feel has me shaking my head, but alas. Based on level design alone, with that sort of flow, this still makes for one of the best modern 3D platforming experiences. Even if you’re like me and don’t really like it, you’ll get something fresh and it has good value.
This will never replace the original trilogy though and for me it will never even match them.

The first game I ever decided to speed run was Spyro Ripto's Rage back on the PlayStation 1. My love for video games truly started with the Spyro franchise, and all of the old games being remastered made me so incredibly happy. I love these games with all of my heart and still continue to replay them over and over again to this day. A platforming masterpiece these three games are. It's too bad every Spyro game after this was not good. Maybe there is hope for a future Spyro game that is similar to these three moving onwards.

All-around solid. Looks great, runs great, although kinda simplistic, though that's expected, given it's nature.

Buona trilogy, più accessibile di Crash in fatto di difficoltà.

A childhood classic, what a nostalgia trip!
GS 2530/3000 (84%)

el primero esta bueno
el segundo tambien
el tercero es el fin de los tiempos

Si no lo jugasteis en su momento en PSX, lo recomiendo.

As Spyro's number one fan worldwide - I approve!!!!!

Loved this game so much. I enjoyed how they refreshed the enemy designs and even the worlds. I am one of those fans that wishes they kept the feeling of the original skyboxes, but I understand this is pretty much a remake. Even then the worlds are BEAUTIFUL.

The new OST brings a tear to my eye because it really is that good.

Playing this game made me feel like a kid again! Happy and carefree!!!!

Amazing games, art style is great, the games feel and play really smooth, love Spyro

One of my favorite games, I love that they remaked the original games.
Bought it for PS4 and PC

first game is perfection. 3rd game was done a little dirty but its still great overall


I reviewed the collected titles here here and here, so I'll just use this spot to comment on the collection as a whole.

I think this was the remake collection I was most hopeful for, after Crash Bandicoot's N. Sane Trilogy proved there was a market for these sorts of nostalgic throwback remakes (holy moly was there ever). In retrospect I have some quibbles with N. Sane Trilogy, which I'll come back to some other time, but these were largely addressed when Toys for Bob took a swing at Spyro Reignited. Each game retains its mechanical identity, with quality-of-life updates rolled back where beneficial but everything otherwise left good enough alone. The art direction is a ton of fun, adding a lot of personality while generally not compromising the original games' personality. The collection helped me better understand a lot of the appeal to Insomniac's original trilogy, in particular helping me "get" Spyro 1. The game isn't exactly a technical marvel anymore, though I think that's a pretty unrealistic expectation to have for most of these remake compilations.

I will especially commend Toys for Bob for remaking the trilogy without access to the original games' source code (as Insomniac had lost it over the years), meaning they had to reconstruct everything from the ground up. Like... dude. I would've expected way more differences than what we got, but Toys for Bob busted their chops getting the game feel just right. Huuuuuge respect.

I do wish Spyro Reignited had more of a legacy than it did. Perhaps it's too early to say just yet, but I dunno - N. Sane Trilogy was only a year earlier, yet it's resulted in something of a renaissance for Crash, between Nitro-Fueled, 4, and Team Rumble. Spyro's really only appeared in a cameo capacity in Crash's revival games. And yeah, that's been really cool, seeing Crash and Spyro continue to be brother series like in the old days, but I get more and more worried that this is to be Spyro's legacy as time goes on. Ah, well, maybe he'll fly again some day...

The first game I ever decided to speed run was Spyro Ripto's Rage back on the PlayStation 1. My love for video games truly started with the Spyro franchise, and all of the old games being remastered made me so incredibly happy. I love these games with all of my heart and still continue to replay them over and over again to this day. A platforming masterpiece these three games are. It's too bad every Spyro game after this was not good. Maybe there is hope for a future Spyro game that is similar to these three moving onwards.

I love the first Spyro game so much, but unfortunately I think the games get worse through the trilogy. The first game is near perfect and I could replay it a million times and not get bored.

just finished completing everything, generally just good times and fun gameplay throughout . each game (especially 3 (spyro 3 is the goat)) feels slick and super rewarding without being very taxing to complete besides a couple weak points