Reviews from

in the past


Teardown is the ultimate "break stuff" simulator and it's freakin' awesome. Everything is destructible, so you can go nuts with sledgehammers, blow up buildings, even drive cars straight through walls! The missions are surprisingly fun, making you plan creative heists, but honestly, half the time I just mess around and watch things explode in crazy ways. It's a little rough around the edges, and sometimes the missions get annoying, but if you want pure chaotic fun, Teardown is a blast.

Game is alright, focuses way too much on missions as opposed to tearing things down imho.
That said, it can be a good stress relief to destroy things.

I'm honestly so impressed that the developers managed to create so many unique and creative levels within the confines of what they could have just left as a physics sandbox. I also haven't stopped listening to "Lockelle" since I beat Part 2.

YOU CAN BREAK ANYTHING

its so beautiful, and so fun, particularly with mods. must play

this game was really good until that company bought it and now it sucks really bad


I found the idea super curious and entertaining.
But in the end I had to abandon it for two reasons.

1. the game makes me dizzy, I don't know if it's because of the first person view or because of the camera movement
2. In the end a game of destruction has become a game of theft and timer

I'm sorry, but I doubt I'll play it again

i think this is more of a kids game, that type of game that we play just to mess with stuff. In my days, that game was GTA:SA, now teardown feels like a strong candidate. The story mode tries to be more than that, but fails miserably

This game I ended up finding a lot more fun that I had imagined when I started looking over it, but after witnessing my streaming friend playing this, though I now have forgotten which one it was!

Anyway, the game I found scratched an itch that I was really missing ever since completing Thief 2, due to the time sneaking around, stealing valuable items (and unlocking new weapons and upgrades) and then keeping everything in mind in regards to what your mission is, often fleeing before the authorities arrive and getting away with having finished your job which often involves theft and vandalism with people paying you to mess up each-other's place!

With the set up having unlimited time (until you start off the alarm) you can take as much time as possible setting up a plan to pick up or destroy whatever items as quickly as possible before getting to the escape point! The options are limitless in how you go about it and with the destructive environment you have limitless options. More so when you unlock all kinds of items making destruction easier and building items to make it possible to build bridges like I had done or, in one case, tie up a bunch of safes in a lorry so I could carry out the impossible to move safes in one go!

I'm sure others will find far better ways to complete levels and levels are also repayable so it's a hell of a lot of fun!

There's more stuff coming out and I can't wait to play/review all that extra content!

It's fun to destroy everything and then restart the map

You know its good when it has an in game mod menu and guide

Imagine if PayDay and Zelda Tears of the Kingdom had a baby with a voxel and fully destructible world and a campaign where you get paid by some millionaires to vandalize each other while a cop blackmails you into getting evidence to jail them. Yeah something like that.
The campaign (and expansions) is extremelly addictive. The whole concept of "you have to do X in one minute, but you can change the map beforehand however you like it so you make it in time" is extremely powerful. Some specific levels (like demolishing stuff or the levels where you can kill robots) are really fun to play.
As a minus, this game seriously lack a multiplayer mode and some way of procedural generation for missions. I can't imagine the time I would waste on playing this if you could beat random missions in coop.

hard to justify playing this for long, the novelty wears off fast. cool concept tho.

RAGGGH I LOVE BLOWING UP EVERYTHING

Could have been an all timer sandbox game if it just had better mission variety. The maps look amazing and have so much potential for interesting interactions and mission design, the arsenal of tools you have to use are varied (although it takes way too long to unlock them all), and obviously the physics engine and destruction mechanics are incredible.

70% of the missions in this game are the exact same thing with very slight variations, pick up six items, an alarm will start when you pick one of them up, so you have to plan out the best route to get all of them in a time limit once the alarm is triggered.

It baffles me how often the game relies on this mission type, considering how many other potential objectives the game could have gone with. It also cripples the game's pacing as every mission is the exact same length, throw some shorter, and some longer missions in there for Christ's sake.

Absolute banger, not sure what happened with the developers but this game is amazing.

Más que destruir todo a veces parece de marcarse un speedrun para lograr un objetivo con las herramientas y entorno interactivo que puedes preparar

one of the earliest games ive backlogged and abandoned. good game tho. missions, not so much

Massa demais sair quebrando tudo, roubando e tentando fugir a tempo, um bom passatempo esse jogo

Despite seeing this game everywhere I somehow managed to go into it blind and was surprised to see it was a heist game. Fun gimmick, though it got old a little quickly.

really fun game i just got a bit bored of it during the second half

Weirdly disappointing, I was expecting a dumb fun game about destroying maps and setting off crazy explosions. I was initially positively surprised to find out it's actually a heist game, where you plan out the perfect heist and use the destruction to your advantage.

But, unfortunately, as time went on the missions grew stale and the destruction aspect started to take a backseat in a lot of the missions, and ended up being more frustrating than fun. Overall okay but I expected more.

This review contains spoilers

Micheal Bay would be jealous of the hyper-realistic explosions in teardown


hahah foxel go boom. But for real tho, does anybody liked island levels? it was such a fun killer

I really liked this game at first but the later levels just get too far from the original vision and fun of the game.

Very fan sandbox with impressive destruction and physics. But there's no multiplayer (mb there is, been playing for a long time)

fun to fuck around in for a bit but not anything id put a lot of time or thought into