Reviews from

in the past


Not much of a review since it has been a few years since I last played, but great game. Loved the music, art direction (maybe og is better, will be what I play when I replay WW), gameplay, and characters/story were fun. While having some tedious parts I'd still call this my favorite Zelda game out of the ones I've played so far.

Windwaker my beloved...
This is always gonna be my favorite 3d zelda cause I played the shit out of it as a kid

Very good and immensely underrated Zelda game

Having the map and stuff on the Wii U gamepad is great! I need to play more.


Any Zelda is a good starter Zelda, but this might be the best.

i dont wanna do the triforce pieces

As someone who lives in island, relatable. For real though, I love this game, the style is great, the gameplay is fun, the swift sail makes sailing way better, favorite Ganondorf in the series, and cute story.

once upon a time I was marathoning zelda then something absolutely terrible happened… I forgor

so I came back to the original plan and decided to play this gem love this game absolutely an incredible experience in the franchise now if only twilight princess and like 10 others weren't real this couldve been a great contender for the best zelda ever apart from some shit game design decisions if i have a saying in this

ive tried to play this game like 10 times and for some reason I always ended up getting my saves wiped I literally have no idea what's up with me and some games that keep on deleting their save files on me like it's happened roughly 30 times with TITS and I still cannot go back to it because im so damn scared which is a real issue since I want to play trails from zero / azure whatever their name is

for as much as I'm aware l between twilight princess and this one its probably a good opinion to say that this is definitely the fan favorite one of the bunch and also with a big margin . lich rally shook the gamecubes scrawny ass when this released im not gonna lie

so the legend of zelda black flag takes a huge detour from what came before which was umhhhhh ????? ok anyway taking a huge detour from ocarina and majora this new “timeline” (zelda timeline are dumb don't talk to me) sees the hero of wind living in a world completely surrounded by water LITERALLY 90% of the map is panthalassa I have no idea how this people can live a life of their own this way but it could be islandophobic of me to say that

the main little incipit is probably the sweetest part of the game you get to know your sister and your granny some of the other townspeople that count to like 5 people total and living that sweet sweet isolated life until a bitch gets abducted by a giant bird and then you follow her and then you save her and then she's a girl called dazel which is a very suspicious name and then you make friends with her crew and then she says bye hoe I'm a pirate and I love scissoring and then link decides to follow her for some reason which could or could not be related to your sis being suddenly abducted by the sexy lord of dark ganondorf but im not particularly sure because I was too fucking occupied with the first dungeon which was also a STEALTH . FUCKING . DUNGEON who the FUCK decides to open a game with a stealth segment you have to be kidding me im still trying to get accustomed to the controls here and you push me into a this mess youre joking who's the director I wanna talk with the director

this is the premise the end along the way youre gonna meet a talking boat who could or could not be a daddy and get acquainted to the most wonderful part of the game: sailing !!!!! I don't like it

I mean its not that I don't liiiiiike it and they actually make a huge effort in the HD re release to make me like it MORE since theres a “fast travel” option which doesn't necessarily mean I'm actually gonna enjoy the ride BUT at least I don't have to think about where the fucking wind is blowing and its like 2 times the normal speed so I can work with that , my issue will probably fall in the realm of the mmmmm too adhd inducing for me like most of the time when you're sailing youre just gonna sit there and do nothing sometimes the game spices it up putting an enemy in the water which only makes me more keen to just leave him there and change direction who the fuck likes boat battles who the fuck likes BOATS and the sea is mostly empty apart from like a island each square which doesn't amount to much if you ask me but this is me nitpicking because it gets way more tiring later

I gotta say windfall island is possibly my favorite part of the game because its just so comfy there's a lot of stuff to so and it's one of 3 islands that actually have some people living in it I wanna see the birth rates of this population because was its gonna be a blast and here you're ACTUALLY gonna get into the groove of the game with the opened map the unending sea the dread of your sister getting @;£#ed by ganondorf and the envy because you want that to be you and for the most part it develops as a normal the legend of zelda experience minus the sea

most of the dungeons are fine the forest dungeon is fine and the rito dungeon is fine they are both fine I gotta say the fucking vibes are unmatched though literally jawdropping atmosphere in both and the items are pretty good for the most part I don't particularly enjoy using the little magic wand THAT much but they actually managed to recreate the feeling I had with the ocarina pretty closely even though the ocarina is way way way better

the story actually flows pretty fine and the actual narrative is always just hidden by these dungeon to dungeon little segments that add a lot to the lore of the game and the general vibe they were going for it is really superficial level nothing too grand but for a zelda game targeted for minors it's as good as it can get probably my only issue is that they rely too much on the ocarina of time linking lore while the main story beats are pretty straightforward which isnt an issue per se but I definitely wanted sumn more for the story apart from the inevitable link to the previous greatest game in the canon

i do really believe that the land gameplay is probably one of the greatest in the series toon link has this really wobbly but firm feel to it that it just feels really good to play as and when you add the fact that the combat is super satisfying and the items are all pretty great you get one of the most complete games for sure what really made me regret this whole idea is that the sea gameplay is abysmal im not a huge fan of boats in gaming in general so that probably hindered my enjoyment by a damn lot that being said the heart pieces are treated like shit in this one literally could not believe they went from the incredible reward of majoras mask to just treasure hunting which is definitely in tune with the whole pirate vibe but cmon is little challenge room across the map the best you can do and what's really weird is that I didnt really mind the sailing until SUDDENLY the game asked me to get 8 triforce pieces around the map and at that point I just wanted to kms

in a way the post-hyrule arc is my least favourite part of the game because you get 2 more dungeons that have a bomb gimmick of controlling your partner(s) to solve puzzle but its SUCH . A . SLOG they're not really that bad but going back and forth from links and the partners consciousness really killed my flow and I Don't think the dungeons were designed as well as the earlier ones in the game but the real issue is that youre gonna get to TRAVEL . ACROSS THE LAND . TO GET TRIFORCE PIECES girlie ion honestly sailing was fine for me until then but going over and over again around the same hollow map gets tiring after a whole ESPECIALLY when you have no idea where the fuck these pieces are and also in the GC og version was worse so I wouldve defo NEVER finished this game in the original rest assured

as a concept its not really that bad because again its thematically and mechanically in line with the whole premise but the execution is just a slog to go through FORTUNATELY THO the last dungeon was a great payoff not my fav one but it was good better than other last dungeons in the series that's for sure and the final boss was pretty fucking weird if I gotta say so myself

oh and the music is goated as always TLOZ just can't miss yknow thats what it is ughhhhhh am I missing something here oh yeah the zelda here isn't my favorite zelda in the series neither is ganondorf and the rito look like shit im so glad they entirely furry fied them later in the series as they shouldve

masterpiece with a lot of questionable design decision but still manages to be another fucking BOP in this series of absolutely unbelievable games thank you everybody next time its probably gonna be skyward sword let's see what's popping

quality of life upgrades in this ver are a huge slay

Wind Waker is part masterpiece, part open world slog. The open world is empty and getting around it sucks.
I know this is an unpopular opinion but boats in video games suck, guys. Moving slowly on a vessel with a massive turn radius that is constantly at the mercy of the wind just is not fun.
Everything else in this game rules, though.

Same opinions as with the original but the improvement on the controls and visuals make this a much better experience.

Esta versión para WII-U mejora alguna de las cosas que eran un poco incordiosas como la inclusión de la vela veloz y la facilidad de ver el mapa desde el pad.
En si el juego es el mismo a parte de ser una revision en HD, y que en su época de los 2000 un juego que la gente no apreció por su apartado artístico.
Una obra de arte como otras.

Mi Zelda favorito, el primero que conocí y el que más me gusta rejugar por los recuerdos que me trae.

POV: YOU CATCH ME DOING EPIC GRANDSON BEHAVIOR

got busy with college, when i'd try to hop on it was hard knowing what i was doing. I liked the dungeons, they were challenging but i could still figure them out, but I did get a bit bored of the formula near the end of my run. i liked the story and wish i could experience it more.

Wind Waker é um game que deixa o jogador bem confuso após terminar. Enquanto é lindo com uma mensagem bela e dungeons tão divertidas, é perceptível a falta de tempo que teve para o desenvolvimento. O oceano poderia ser mais rico em conteúdo, o jogo deveria contar com mais dungeons as quais foram cortadas e reformular a temida missão da Triforce da Coragem. Uma pena que o antigo conceito dos personagens envelhecerem durante a aventura não pôde tomar prioridade, pois seria incrível essa dinâmica e traria um sentimento incrível de fim de jornada.

O Remaster faz um bom trabalho ao adicionar itens novos, ter um inventário rápido e deixar a quest da Triforce mais dinâmica, porém ainda é ridículo a forma que o jogador deve descobrir onde os pedaços estão e completar o mapa com o peixe fomento maldito é muito demorado e chato. Caso você use um guia as coisas ficam bem mais toleráveis e até um pouco divertidas.

Por fim, The Legend of Zelda: The Wind Waker é um jogo muito divertido e todo fã da franquia deveria dar uma chance para essa aventura tão bela, sutil e engraçada. Esse título prova que até em momentos de crise, o time por trás de The Legend of Zelda consegue fazer um jogo bom.

while the middle section of the game can be tedious, i still hold this game close to my heart. one of my favorite relationships between link and zelda, along with one of my favorite ganondorfs.

Personally, you either like this game or you don't. For me, one needs to be very patient when playing this (a trait that I seem to lack).
It's a good and cute game anyway

okay so theres this thing called enjoying life to its fullest and embracing childlike whimsy and joy despite all the discord and sorrow and me & my girls well...weve gone pro

En el primer trailer se veía bastante brilloso, pero al final se vio bastante bonito y es la mejor versión para este juego. Tiene al Link más expresivo, una historia bonita y una muy buena exploración que se puede hacer desde un principio si es querido.


Beating every Zelda in timeline order 8/20:

The Wind Waker is a game I've played through several times. I think a large part of the enjoyment I get from Wind Waker is the exploration. The first few times I played this game, I had a blast exploring every island, filling out my sea chart and just getting lost in the great sea. It's a magical experience your first few times through. Now that I'm on playthrough 5(?), I know where everything I need to get is. I'm no longer exploring, I'm just kind of doing. Without the fresh joy of exploration and discovery, the game feels a little small. It's not as robust as other Zelda games, at least in the core content. The dungeons are some of the weakest in the series. The Earth and Wind temples are the only things that feel like full dungeons in my opinion. There was a lot of times during the Triforce quest and the final dungeon where I found myself saying "oh okay, I've just got to fight a bunch of guys again." The overworld might be the best in the series, but everything around it felt lacking this time around. Unlike Twilight Princess, which still kept me engaged, even on my 12th(?) playthrough of the game due to its great core design in the dungeons and lategame pacing, this one left me feeling like something was lost in the replays. I don't think these things detract from the fact that this is still a wonderful time, especially on your first or second playthrough. I still love this game. It's charming as hell, all the characters are fun to look at and talk to, the music is great and the story ends so well.

If I could erase my memory of any game and play it for the first time, Wind Waker would be that game. Unfortunately, it loses some of the je ne sais quoi on multiple playthroughs.

was my favorite zelda game before TOTK, so beautiful and it still looks fantastic in 2024. i like the boat, if you dont like boat fuck you. immersive sailor experience. just need some handsome men to kiss and it would be 100% real

This was the first Zelda game I completed. I spent hours upon hours as a kid exploring the Great Sea and uncovering new secrets. It goes without saying that the art style is timeless, and the charm of Wind Waker is infectious.