Reviews from

in the past


I love the old 3D from the 90's

A classic I loved playing as a kid back on the PS1, though I only streamed it for a little while.

The game is a lot of fun and takes a jab at the American Healthcare system with how much money you can make and that you have to make money via treatments and ect. Something quite foreign to me being in the UK and under NHS.

It's a really fun game that still holds up today, but I will need to return to this game and have some more fun, despite how terrible my hospitals often were.

Steam + Gameplay

Never finished it but a defining game from my childhood.


Good fun and holds up well for it's age! I enjoyed the game's humour and how much influence you had over the hospital management, however I had to give up on this game due to how stressful it was becoming in the later levels.

Completely batsh*t game and I love it for that. Extremely 90s. Main criticism is how insanely hard the game gets after around halfway through; never beaten it in roughly 20 years.

"Doctor required in Inflator Room"

Without question the game I've played the most without finishing. Like I've barely made it a third of the way in, I think.

It's got a nice sense of humour, but while I was having fun with it, it gets esponentially more difficult as it goes on. That coupled with not being able to undo many mistakes made me lose interest when I hit a difficulty spike.
All that said It's still a lot of fun in the end.

Now don't get me wrong, I fully appreciate how important Theme Hospital has been in the develop of management games - and the Theme series as a whole is impressive.

There's just something about this title that feels overly grindy; far outweighing any enjoyment as you progress through levels. When I compare it to Theme Park, as an example, there's a real lack of fun factor here, despite the management side of the game being decent if not spectacular. Closing out levels is tedious, and the vast majority of the time it's a case of just trickling money through the system until you can progress.

Graphically it does hold up well, and thanks to the magic of mods, there are additional enhancements you can download to improve the experience somewhat. However, unless you're a die-hard fan of management simulations, this is one of the occasion where I'd recommend seeking out a modern alternative to get your fix.

Took me over a year to download this through Kazaa, after I played it once at a cousin's house.
Addicting simulator with a great sense of humour.

brilliant underrated sim game i was afraid of as a child, but we won't get into that now. never seen a game effectively use its own systems for a complete takedown of their real-life analogues. it sounds crude--a business sim where you run a hospital, and progression is not about curing the most people, unless that happens to make the most money--and then you realize it's the model the US has chosen to implement and preserve to disastrous ends. But, you do get to shoot rats and watch the grim reaper take away patiens you failed to cure, and the fictional diseases people come in with are funny. A thoroughly British computer game if i ever played one.

Quando meu primeiro computador teve sua GPU queimada, eu praticamente só tinha acesso a jogos de DOS. Este jogo me marcou muito naquela época e com certeza é o meu jogo de manuseamento favorito. Eu posso matar pessoas que acham que são o Elvis

Apprenti directeur d'hôpital, avec son lot de maladies imaginaires, de personnels payés correctement, d'effectifs nombreux, de départements de recherche ouverts en un claquement de doigts, et de gestion de crises avec des lits dispo
... Ouais c'est bien un jeu vidéo

A fun hospital managing game set in a world with ridiculous diseases. I have perhaps way more hours in this game than it deserves, I'm giving it an unfair revew because if you do get hooked in it it'll really become the only thing in your mind because you can always do better, make the hospital more profitable. And on top of that it is funny the receptionist quips always manage to get me to at least exhale.

You can cure people of liking Disco

I finally finished this game after I don't even know how many years. I don't remember when I first played it, but it was a long time ago. I played it twice and didn't get further than two thirds. I started to play it again last year and didn't get too far before I once again stopped and changed computers. This year I promised myself I will finish it and I finally did.

Although this game is still as I remember it and enjoy it, it still has some issues that are annoying. The constant need to click on each equipment and then make the janitor repair it every few minutes was exhausting and not really fun while also dealing with emergency or outbreak. While dealing with that, some of the equipment nearly exploded from usage.

I still love the graphics, even though it's now too old. I played without music and sounds as the constant announcements were grating my nerves. But I can always remember the tone and voice of the announcer and won't forget it.

This game is fun but also repetitive, basically in each level you have to built the same equipment, train some newbies and repair everything after an earthquake. It may sound like I don't like this game, but I hold a special place in my heart for it and I can see myself playing it once again few years down the road.

This rules. Gets really hard towards the end, but a ton of fun regardless. Super funny too, all sorts of weird illnesses and stuff. Even when stuff goes wrong its usually kinda funny.

Sólo por el vómito contagioso que te llenaba los pasillos merece la pena 😂 (aunque los bugs en la PSX eran tremendos 😂)

Super nostalgic and still an incredibly fun game to replay!

Theme Hospital has a strong start, but the heavy bugs and flaws start to show in the mid-game, and by the last few stages it becomes pure torture.

Here's a list of problems I had with the game:
-Epidemics and Earthquakes can happen literally right after another. I'm not sure if that's intended or not, but the requirements needed to make sure each one doesn't screw you over is a pain in the ass to do twice in a row, or even more times. And for epidemics, something I know isn't intended is that if a patient leaves one building, even if it's just to walk to another, the timer instantly goes down and the health inspector comes. This can leave you with no time to solve the epidemic just because of bad luck. And weirdly, both epidemics and emergencies can just...stop happening in the middle of a stage. I have no idea why.
-The training room, which becomes pretty vital in later stages, takes way too long to train doctors, even if you only leave a couple in there. This can become a problem as you unlock new rooms faster than you can train new doctors, and the game only really throws low level doctors that you can hire after the first year or so. You could hire as many consultants as you can in that first year, but since that's when money is such a scarce resource it often leads to a declining bank balance that causes you to lose the game at the end of said year.
-You can't turn the camera at all. To be fair stages are naturally set-up so that rooms can be placed neatly in the static view, however objects like chairs and radiators are hard to deal when they're out of view. Also you can't zoom in or out, and the default zoom is quite close for the bigger levels that'll have you scrolling across like 8 different buildings
-You get useless advice. Like "Your machines are starting to fall apart" with no info on WHICH machines it is, so you'll be forced to slowly and manually check every machine, sometimes even more if you have multiple of certain rooms. Or you'll even get "Patients are fed up about the way you run your hospital" with no specific info, despite your approval being far into the green bar.
-I was CONSTANTLY told I had too many doctors and/or nurses, but the PA was always saying "doctor needed in such and such" room, and patients leaving the hospital due to being fed up and waiting too long. WHICH IS IT, GAME?
-Later levels take waaaaaay too long. At some point you'll have built all the rooms you can and have met the general requirements for completion and just need to meet the cash requirement. This involves you doing nothing but mindlessly scrolling through the same spots checking all machines and maybe replacing ones getting low on strength. It's very dull.
-Mixed with the above, having to re-set up the exact same rooms and stuff every stage gets boring. The strategy to beat every single stage is the same regardless of the map layout. While it may take a few stages to get used to a good formula, once you get it down it just becomes a mindless task with each new level adding only 1 new room you need to place, but that works like any other room. I think the only difference I ever made as I progressed was placing more GP offices as they were the most important and visited rooms, and more pharmacies and psychiatrists since they dealt with so many of the list of illnesses, while other rooms specified in a single one.

The good things I can say about the game are that the music is fun, the graphics are simple and cartoony which helped them age well, and the management system, when it wasn't bugging the hell out, was simple enough to grasp, but deep enough to take some time to learn how to optimise it (e.g placing room equipment in a way that patients would spend the less time in there, making nurse rooms close together so they wouldn't have to walk far when called into another room).

I played this for the nostalgia, and I got a lovely dose of it at the beginning. But by the end I was forcing myself to play for completions sake.

the hospital administrator is Cheating.


good game but it perpetrates the harmful myth that british people are funny and have good ideas