Reviews from

in the past


This is my least favourite Yakuza game but only because I hate the combat in it. Otherwise, it's got a great story and villain and we get to see Kiryu chillin' by the beach and stuff so it's all good.

Quando uma força imparável encontra um objeto inamovível

Invecchiato male, ma trama bella.

ehk yks paskimmist peleist gameplay wise jota oon pelannut, mut ei mee ihan 0.5 tähtee koska final boss o vitu banger


Forget about legend difficulty, Amon, no hit runs and all that bullshit, just try to fish a f*cking Tuna in this game

After part 0 and two remasters of the first parts, game 3 seems like a dense forest and a fierce drama, although you can’t expect anything else from this series. Weak, but playable.

После 0 части и двух ремастеров первых частей, 3 игра кажется дремучим лесом и лютой дорамой, хотя другого ожидать от этой серии не приходится. Слабо, но играбельно.

I didn't really care for the side activities in this one, they didn't feel well developed, and the combat is pretty bad with how much everyone blocks. But the main story is good and I enjoyed playing it.

My thoughts on 3 have really shifted over time. I love Okinawa, I love the orhpanage, I love Kiryu, I love most all the characters and Mine. My only problem is this one feels clunky to play and the Lao fight can suck my balls, stop blocking please. I think if this games combat had grabbed me, it would have been better received by me. I DONT want a Kiwami 3 unless they make it good. Dad Kiryu is best Kiryu

Orphanage sections have some of the best moments in the series, very touching and incredibly successful at presenting a captivating narrative.

freakuza. play on easy, this one isn't very fun.

a good game + story i <3 okinawa but God this game is insufferable

Despite being known as one of the weaker games of the franchise and being actively warned by fans there’s a 50% chance I could be filtered by this I really enjoyed my time with this game. I will agree it’s probably the weakest of the yakuza games I’ve played so far but the story setting and characters really kept me coming back this time round. I particularly loved the setting of Okinawa which I feel may be influenced by growing up in seaside towns myself and while the chapters revolving around this area may feel a bit laid back compared to the other games but i really enjoyed getting to see Kiryu living a selfless quiet life outside of the Yakuza. The writers here really flex the ability to introduce new characters like the orphanages children and Rikiya immediately winning you over i don’t think I’ve seen a studio do this so effortlessly aside from games made by Hideo Kojima. Despite my praise I do agree the combat can be a little goofy and the biggest filter for fans in the early game but eventually managed to get the hang of it around chapter 5. Another issue I kinda have is how fast this story wraps up as soon as the main threat is established the game kinda ends which is a little shitty considering how good these villains are with their terrible engrish.


Muito bom, mas sinto que poderiam ter feito o kiwami 3.

Esse jogo tem um dos melhores quick times events da franquia até agora. Adorei o Kiryu nesse jogo.

while gameplay might be a bit dated. the story and cast really bring this a tier higher.

This review contains spoilers

Definitely the lowest point of the series so far in my playthrough. Yakuza 0 was phenomenal, and I thoroughly enjoyed Kiwami 1 and 2 as well. 3, however, even ignoring the bias that one would have for a remake-kiwami style versus a simple remaster, Yakuza 3 falls flat on almost every level.
The high points are the moments we get to see of Kiryu taking care of his orphanage, Morning Glory, and running it with Haruka, who continues to be the best. All of Kiryu's kids are great, and although there are a lot of monotonous main missions involving child squabbles and running back and forth from person to person, it is worth it to see the feel-good moments that they resolve to. Other than that, which is mainly the beginning and end portions of the already short game (clocking in at 13 chapters), the rest of the main plot is both convoluted and boring. The plot revolves around Morning Glory existing on land that the government and yakuza need for a joint resort/military base land deal, but this is all a very complicated and not very compelling plot to try and follow, and the resolution is not satisfying because we were never really engaged to begin with. The main antagonist, Mine, is a character I enjoyed, but like most Yakuza villains, bites the dust at the end and cannot be enjoyed past this game.

Pros:
- Rikiya, Mikio and the boss and saki are great newcomers to the roster
- feel-good moments with Kiryu and his orphans
- Mine is an interesting character and antagonist, if not falling a bit flat in motivation
-Majima moments are great

Cons:
-combat is showing it's age and clunky
-main plot is very poor
-substories are not worth doing
- the rest of the new additions are uninteresting and do not add anything of substance

Yakuza 3 Remastered is a mixed bag. On one hand, the classic Yakuza melodrama is in full force, the combat is satisfying, and I genuinely cared about the characters. But man, it's definitely showing its age. The visuals, especially when compared to later Yakuza games, are rough. Some of the minigames are a slog, and the pacing feels weird. It's a must-play for Yakuza diehards to get the full story, but honestly, I'd recommend jumping into the series with 0 or Kiwami instead.

SIM É ESSA NOTA MESMO Q VOCE ESTA VENDO, esse jogo é incrivel, a atmosfera calma e acolhedora de okinawa sendo completamente subjugada pela densa e pesada atmosfera de kamurocho me fez ter umas das melhores sensações que eu não tinha em nenhum videogame, não vejo motivo mesmo de odiarem o combate, sendo q pra mim é muito bom a sensação de ficar batendo em um inimigo contra a parede e vendo ele quicando sem parar, de longe, meu favorito da franquia

This review contains spoilers

This game isn't fun. The combat isn't fun. The side content isn't fun. The main story missions are not fun. There is little redemptive things I can say about this disappointing entry in the Yakuza franchise. There are good aspects, I particularly liked Rikiya but despite that, his death didn't feel earned. Mine is a nothing antagonist who only really becomes relevant in the last chapters of the game, which doesn't allow me as the player to feel like a meaningful connection between Kiryu and him has been earned whatsoever. Disappointing. Hoping for better things from Yakuza 4.

This review contains spoilers

complicated feelings towards this one. overall i did enjoy it, the story was nice enough and i really liked rikiya and mine. the gameplay manages to be pretty awful at times which is surprising coming right off the back of yakuza 2 which i thought was really fun, you'd think they'd expand upon that system and try to make it better but it just feels.. weird? it's like it was intended to be just slightly faster, but because every enemy is blocking all the time it feels way way slower. idk.

regarding the story. i did like it but it's absolutely not without its issues. the first half is imo amazing, it's a perfect break from the high stakes finish to yakuza 2. ryukyu is a lot of fun to explore and spending time helping your kids out instead of saving kamurocho or whatever is really good. after that though i don't know how fond i am of it. this game has some really really bad pacing issues that i think are definitely at their worst in the latter half, some chapters are less than an hour long. i don't want them to pad them out with side shit that feels unnecessary like yakuza 1 did a lot, but idk. i don't think the shorter chapters work. worst of these is definitely chapter 9, it's effectively just an infodump and it's like. the least interesting one ever. it ends almost immediately after that too like ugh idk it just feels so odd.

in regards to the characters. the good ones are imo really good. rikiya is amazing, joji, tamiya, and nakahara are cool, and i like mine as an antagonist, even if he might not be as good as his predecessors (ryuji specifically. i think i prefer him to nishiki). i also liked kiryu's kids a lot. they're cool. unfortunately a lot of the rest of them (and even some i liked) felt super underdeveloped. mikio doesn't really do enough in the story. which is weird given how he's there from the start. i also thought kanda and hamazaki felt kinda weird in their appearances but i imagine hamazaki will be getting more in yakuza 4. aside from them i really don't think there were many other characters i really have anything to say about.

that'ss about it i think. the side content was cool. revelations are funny. hitman quest was cool until that BITCH ARASE showed up. Good game. i think i prefer y2. excited to see what the Yakuza 4 get up to in the next one.

Tido como o mais fraco da franquia, porem é um xodó meu

Ah, the infamous Yakuza 3. Considered by many to be the worst game in the series, and it's easy to see why. Modern players who probably started with 0 and then full remakes of 1 and 2 are suddenly dropped into a slapdash remaster of an early PS3 game. And while they probably expected a less refined experience, they started a boss fight and proceeded to experience more blocks then a Lego enthusiast on a coke binge.

To start off, no, the game and enemy AI is not supposed to function like that. If you don't know, the remaster changed the game from it's original 30fps to 60fps, while not changing things in the combat tied to said framerate, which leads to losing heat incredibly fast the infamous blockuza 3 gameplay the game's become known for. I will say that while the combat at first sucks balls, once you get more moves it goes from annoying to tolerable. The games setpieces where you take down dozens of goons at once still feel great, but the bosses are where the flaws in the remaster really show (seriously, what the fuck was with Lau?) and generally aren't even that hard, more just annoying endurance tests as you try (and fail) to land a single string of hits to the boss as they keep their guard up for like 70% of the fight. But most of the new things Yakuza 3 introduces gameplay wise, I didn't care for. With the exception of karaoke which originally started here, most things were just kind of annoying. Especially chase missions, they were specifically the worst.

But that's enough about the gameplay, because the real selling point of this game is the plot. And god damn, the story's great. The general small town vibe of Okinawa and the orphanage is a great place to start the game, and seeing genuine growth for Kiryu as you help the kids is just really charming, and you quickly learn the kids personalities and relationships through the little quests. It's also great seeing Haruka become the sister that ties everything together. Not to mention the new characters like Rikiya and Mikio, who are also just really solid bros. Yep I got emotional during those scenes near the end.

And the plot is probably my favorite since 0. 1 felt like a standard crime drama that was slightly goofy in places, but still showed a couple growing pains from being the first one. And 2 had a shit romance subplot that didn't lead anywhere, I LOVE FORCING TWO CHARACTERS OF THE OPPOSITE GENDER TOGETHER TRULY. But anyway, the gang warfare was great, all the new captains were great as well, with Kanda being a really enjoyable scumbag, and Mine being a great foil to Kiryu, even if I wish there were a few more scenes expanding on that aspect besides a short flashback, and would have preferred if the game didn't go the 'redemption means death' route at the end. Also thought the CIA stuff was just kind of forced in at times, like they had the plot for another Yakuza game, realized it wouldn't work, and crammed them in here because the CIA guys with guns are really cool okay?

But while the main story is great, the side stories are just kind of...lame. Besides the ones that were continuations of Y2 side stories like the two comedians and the honeymoon couple, I just found the them underwhelming. Several feel like they're about to lead somewhere after antagonizing Kiryu and then just...don't? Like one where a guy leads Kiryu into an alley and tries to mug him, Kiryu beats him up, and then the substory ends. It takes like 3 minutes to do and doesn't lead to anything else. As I'm writing this I struggle to think of any really memorable side stuff besides the murder mystery quest and the urban legends of Okinawa.

But if this review is, for some reason, the deciding factor in whether to play Y3 or skip it like some say you should, I'd say give it a try. The story is good enough to forgive weak gameplay, even if I do recommend not going above normal difficulty, Kiryu's growth here is excellent, the world is charming, and it left me satisfied at the end. If not for how much the remaster screwed the combat up, it'd probably be above Kiwami 1 for me.

(or just wait for that Yakuza 3 Kiwami that's getting announced any minute now...

any minute...

trust me guys)

Peakuza 3. Unironically I love the combat and the story and substories were amazing. At the time I didnt like how slow it was at first but it wasn't that bad.

about half of the game is essentially mandatory side stories with the morning glory orphans but kiryu’s characterization is very good in this one and the villain is pretty good! the enemies blocking isn’t a problem once you get a decent moveset but for that first few hours it’s pretty damn painful. Not as bad as people make it out to be but its undeniably flawed


generally worse than its predecessors in every way
combat is clunkier and the minigames aren't very fun
i liked the morning glory/okinawa story parts a lot
but the rest of it is pretty messy, a lot of the plot twists make no sense

Gameplay may be a little bit dated, but the story is still good.

VERY overhated dude holy shit this game is fucking good