Reviews from

in the past


Ce jeu est mal noté purée.

Entre le gameplay assez unique des bébés, les graphismes qui sont sublimes, l'OST si douce, bon le jeu a une durée de vie assez moyenne mais c'est son seul défaut pour moi, je ne peux qu'être heureux de l'avoir.

Bon après faut que j'le complète, mais une partie de moi ne veut pas, mystérieusement. J'ai pas envie de me dire "maintenant que j'l'ai complété, je n'en ai plus besoin", un truc comme ça. Ce jeu est la raison de pourquoi j'aime les jeux vidéo

God, why was Artoon the developer chosen to make this? Every Yoshi game they have made is just absolute dogshit.

A very solid follow-up to the SNES original. It's not as iconic or as memorable, but the new baby characters add fun variety to the mix & the run-jump-eat-throw gameplay loop is still as satisfying as ever. The highest point in the series after the OG Yoshi's Island until Yoshi's Woolly World came along in 2015.

While having a few rougher moments compared to the SNES original, the baby mechanic mixed with some nostalgia make this my preferred title.

This was my first Yoshi game and I loved the depth, difficulty, and slower pace of the gameplay compared to mainline Mario. Some of the levels did drag on a bit but the levels were fun enough to play over and over again. Still my favorite Yoshi game.


Played on my 3DS and reached the end of the game. However, I never did get perfect scores on all courses, so all the bonus levels were left locked. I have no intention of returning to this game, as I am content with having beaten the final boss.

This review contains spoilers

I played this one a couple of times as a child and I still don't remember a damn thing about it. All I remember is baby Wario's crying being the worst thing I've ever heard and Bowser from the future shows up for some reason.

Very disappointed, SMW2:YI is my second favorite Mario game but this was such a lesser version unlike something like Super Mario 64 and it's DS counterpart. Still fine just needed more to it.

6/10

I've heard that this game was worse than the first one, so going into it my expectations were a bit low, but I never expected this game to be this bad. The level design is so much worse than the first, just boring unfun unmemorable uninteresting slop. Most levels are just meh to normal bad but does have a few that are just completely unforgivably awful. The autoscrollers in this game are so unbelievably slow which was a problem in the first game but it seems there are quite a bit more of them and they go on for longer making it far more annoying.

This game added more babies that you can have ride yoshi, unfortunately you can't run as any of them except baby mario, immediately making every other one worse and far more annoying to play as, I understand baby dk being slow to run with but I don't understand it with like baby peach. I never want to play as any other character than mario, the only reason I ever go off of him is because the game makes me.

I noticed that this game looks worse than the original, idk it just feels boring and 'flat' to me, the artstyle isn't even that much different than the original so i'm not sure why they didn't just make it the same as the first. Also wanted to mention that because this game is on the ds, anything that would be in between the 2 screens is completely invisible which does/can get you killed in a few places, I'm not too sure why they didn't account for this but it doesn't seem like that they accounted for anything really.

My main problem with the first game was how unforgiving the hundo requirements were and I am happy to say that they made it even worse in this one. The red coins now look exactly the same as a normal coin meaning to have to collect pretty much every coin in every level, and of course if you miss even one red coin/flower or you don't have enough star points you have to replay the level and recollect everything again. In addition to that they also added a golden coin in every level that you can only grab as a certain character, from what i've seen you don't have to grab these in the same run as the others but i'm not sure, I skipped hundo on this playthrough for obvious reasons

Very forgettable game tbh, I always mix this game up with the next one they made on the 3DS.

SI J'ENTEND ENCORE UN GOSSE PLEURER JE VAIS PETER UN PLOMB

incredibly difficult and unfair near the end, i did 100 on all levels except for those secret ones (still beat it though)

inconsistent artstyle - like it gets really bad at parts.. and the music is kinda lacking too

the new gimmick babies are fun to play around with sometimes though, it's a good game but obviously pales in comparison to the original

played this game as a kid but only ever beat the main story, pretty much gave up 100%ing a level after the difficulty spikes mid world 3

eu peguei um erro de continuidade neste jogo: o mario, luigi e wario não tem bigode. erro cabuloso dos editores. fica a dica nintendo 😉

WAAH WAAH WAAH WAAH (dying yoshi noises) WAAH WAAH WAAH

It could have been better, still not bad by any stretch

I really enjoyed the sequel to the original Yoshi's Island. I never got to complete it but from what I did play I had a blast thanks to the different babies that Yoshi can equip now.

Only Yoshi's Island would make Bowser hate himself.

Juego hecho por mi primo chico en una tarde de verano.

El juego es cronológicamente el último en la saga Island, por dar un dato. 🤓

Visualmente muchos enemigos parecen haber sido hechos en una tarde con Paint, con animaciones de 3 fotogramas.

El juego es increíblemente castrante y cansino, no es que sea propiamente difícil, pero tiene muchas cosas que elevan la dificultad de la nada.

Hay una nueva mecánica de cambiar bebés, cada uno tiene poderes diferentes y abren caminos diferentes, en algunos casos se te obliga a usar a uno en concreto, en muchos casos haciendo que darte la libertad de usar a cualquier bebé no tenga sentido, tendrian que haber hecho niveles exclusivos para cada bebé en vez de hacertelos cambiar todo el rato.
Aunque es una gimmick interesante, con cada bebé pudiendo hacer una cosa concreta, incluso bebé Mario, pero bebé Wario apenas lo usarás, solo tiene de poder atraer monedas y algunos objetos concretos me quiere sonar, pero es el menos útil.

También un problema que tengo es que el juego tiene muchísimos niveles auto scroll, se me hace el peor tipo de nivel en un plataformero, pero aquí se hacen aún más, pues si quieres lanzar huevos para agarrar coleccionables o activar cosas te va a molestar bastante el movimiento de la cámara, además de que en este juego la mayoría de estos vienen en zonas con muchos precipicios, así que es muy fácil caerte.

El 1 sigue siendo el blue print para esta franquicia, pero aquí parece que les dieron 5€ y una pepsi para hacerlo, todo parece muy barato, hay muchas diferencias artísticas en los visuales al mezclar el estilo del juego de SNES con uno nuevo que usan en varios enemigos, etc.

Esta chido, pero no llega al peak del original debido a ciertas decisiones de diseño.

Had to cheat to finish this as a kid. Absolutely insane difficulty spike for a Yoshi game. Otherwise, pretty good.

WAAA WAAA WAAAA, SHUT THE FUFKC UP BITHC, JKYS

This game has at least four different art styles and none of them mesh together it's so fucking funny

aggressively mid game and leagues less creative than the original. i'll never forgive nintendo for writing off yoshi as the spinoff series for babies


Why is this game so difficult?? Left quite the impact since it was my first video game.

i played this when i was younger, but never finished it.

for the most part, its a fine game, because it plays just like yoshi's island (a fun game i like a lot). the addition of the new babies is a neat idea and is sometimes cool, but other times you get to a new area and the only practical choice (or only required choice) is a specific baby so you switch to it and thats that. fine, i guess, but just not very interesting.

level design is fine and not very memorable until you get near the end of world 4 (out of 5) when the game starts throwing incredibly stupid levels at you. theres stupidly slow autoscrollers where nothing is happening so you just wait for like 30 seconds for the screen to move for anything interesting to come up (spoiler: nothing interesting does come up) and if you accidentally mess up then you can feel free to restart and take like a minute to get back there in the most painfully slow way possible. one level has bouncy enemies that bounce off you and walls fall from the sky while you move on incredibly precarious platforms, which just feels unfun. all the late game levels are memorable just because of how frustrating they are, and i was super happy to just at least finally be done with the game.

i'd rather just be playing the first game on the snes.
also why does bowser kinda look like he was ripped from a flash game?? lmao?

DA sympa mais moins de charme que le jeu SNES, bonne idée la mécanique des différents bébés, mais des problèmes de difficulté, à faire rendre les armes avant la fin.
C’est frustrant, on veut jouer avec Yoshi et pas tousser du sang.
Après il se repose beaucoup sur l’épisode SNES, sans jamais prendre de vraie initiative. Mise à part la volonté de tuer le joueur dans le dernier tiers.
Contient à mon sens les pires scrolling auto des platformers 2D.
C’était finalement moins bon qu’espéré. Dommage.