Reviews from

in the past


Drastically modernized remake of the 25-year-older second game in the franchise with good execution overall.
+ excellent gameplay presentation particularly for the clean zoom into swift battle animations
+ relatively personal storytelling that focuses on both main characters equally in their respective routes
+ clear cast separation making few units truly obsolete
+ outstanding soundtrack featuring the arguably best vocal track of the series
+ neat overworld map for free travel
+/- linear class progression for most units
- interesting but unpolished 3D dungeon crawler segments
- a lot of pointless but unavoidable battles padding out the game time

I love almost everything about this game. The story, the characters, the music, the art, and the voice acting are all phenomenal and some of the best in the franchise from what I've played. However, the maps aren't greatly designed and gets repetitive towards the end. But in the end, I still like this game.

Despite being based on a mediocre game, Echoes stands apart by being actually good. Some of the best presentation in any game I've ever seen, only held back by forcing itself to be too similar to the game it is based off of.

this game reminded me that i like men.

definitely the best of any fe i've played (which isn't that many, but still). story was great, if a bit predictable, and the gameplay was fun. slightly dated, as this is a remake of an old ass game, but fun regardless. i also loved the characters, it's not often that characters who do basically nothing end up among my favorites and this game has a ton, zeke, tatania, and delthea (mostly cause she got REALLY FUCKING STRONG by the end) especially.

This review contains spoilers

I moved in with my partner and we started sharing game libraries. I had very few games that my partner hadn't already played or owned, but my partner had way more games that I wanted to play. So I was told I had to beat two of their peak games to get access to their library. Fire Emblem Echoes and Sekiro it was. In return I'm making them play Xenoblade 3 finally since it's one of my peak games.

I had tried Fire Emblem before so thought this should go first, albeit grudgingly. I had tried Three Houses and FE7 to not that much love so I was really skeptical.

And then I started to enjoy it. Well, most of it.

Alm Route was great. Bekut was just fantastic, and I can't believe he's not in Gaiden. The rather obvious Star Wars father plot twist was coming and I knew for most of the game due to various signs, but HOO BOY that elevated the Star Wars Dad reveal. Rudolf has to be one of the most tragic good guys in existence too, I feel so bad for him. The characters on this side were fantastic.

Celcia Route just didn't hit for me as much as Alm. The swamp maps destroyed my confidence every time. I didn't enjoy the characters as much as Alm's route, despite Saber and Leon doing some HEAVY lifting. I also was never quite sure what exactly Celica's goals were, and her turning herself over to Jedah just felt.... off and rather forced. I do kinda wish we saw more of Jedah and the religion of Duma outside of the, hehe we're evil and we follow an evil god.

On a third note, the Voice Acting really elevated some of the writing in this game to insane degrees. Voice lines like UNCLEEEE, just don't hit as hard without the insanely talented cast in this game.

Overall the plot was really good, despite some misshaps on Celica's side, and some of the maps making me want to pull my hair out. (I'm looking at you swamp maps, and maps with only one path into enemy territory if you don't have a pegasus knight)


Don't let the presentation fool you from how ass some of those maps are. Still fun.

This review contains spoilers

This game is what happens when you remake a game that already sucks and instead of fixing the core issues with the game (i.e. the garbage ass "maps" if you can even call them that) you add superfluous story bullshit that somehow manages to make it even worse.

This game is, if nothing else, a masterclass in how to do a remake. Certainly, I think there's some aspects that could have (maybe should have) been improved, like early Celica maps being repetitive and overall the game being a no-deploy-limit rout-fest. But you know what? So was gaiden, and there's a part of me that appreciates getting to experience it in all its quirkiness with modern quality of life improvements and an excellent soundtrack. Easily the best 3DS fire emblem game and the irony of the fact that its a remake of a Kaga-era game is not lost on me.

listen, I hear the story is real good, but the gameplay bored me too much to want to continue with it. as of writing this the slowest FE game I've played

greatest two path game ever and im dead serious, everything from the gameplay to story to score to art style is peak

Art direction and ost is my fav in the series so far but gameplay and map design make it so hard for the game overall to be a fav.

the maps suck but the general gameplay loop makes up for it and this is the best presentation in any FE game like ever

Possibly the best story of modern FE alongside Three Houses. One of the most impressive 3DS titles visually and having every character conversation voiced was a first for the series and it adds even more emotion to the stories of characters. Unfortunately, the gameplay of later maps and some enemy units begin to suck the fun out of the game. Slow poisonous swamp levels and enemies that teleport to the player and one shot their units are not fun to fight and the start of the game is a bit slow before you get a full team. You do feel like you are truly building an army in this and it is very satisfying to show up to the final few levels with a massive amount of units you trained.

This game was one of my friend's old favourite games, and I can totally see why. It's such a fun game, from both a story and combat standpoint. I definitely recommend it.

This review contains spoilers

Melhor Fire Emblem que eu joguei... História bacana tirando a Celica sumir para ser uma sombra do alm no final que me encomodou , OST MARAVILHOSA, melhor artstyle da franquia na minha opinião e sobre plot é um jogo sobre fé em suas crenças tbm e a conclusão do berkut com a noiva dele é deveras creppy em...(Ele não merecia redenção) E claro tenho que falar que o pós game disso aqui onde vc faz conexão com o awakening é um purgatorio em formato de jogo.

Echoes is strange. I wonder what made them choose gaiden to remake over fan favorites like thracia or GoHW. Echoes is remade and even features new segments which is nice! Unfortunately, it shows its age as a nes game.

The bad.

- Maps are very simplistic. Terrain effects are barely relevant on hard difficulty and most of them are empty spaces with nothing happening. The fault lies with the fact that levels aren't built with as much care as fates or awakening, because a lot of them are little grunt fights.

-The dungeons are neat the first time but you quickly realize how tedious and boring these environments are. The fatigue system is annoying, and the random encounters take forever. Imagine playing Final Fantasy but ever random encounter took 3-4 minutes and didn't give you anything of value and little EXP. These dungeons may hide permanant stat buffs, which does promote actually exploring, sadly it is very bare bones.

-The story is boring, plain and simple. Some characters are interesting and overall better written than fates ever was, but its not enough to carry the nes era story. Also, it has some weird brother sister love thing happening that I did not jive with. With how much alm and celica simp over each other too, it was naseuating at some moments.

The Good.

-Weapons have no durability now and they are function more as stat buffs than required tools. I like this because they also give skills if you use them enough, which makes weapons unique even to non-main characters.

-The music is pretty good. I don't have much else to say on this point, they just took the old composition and remade it with actual instruments this time and not nes boops.

-Again, characters are better here than they were in fates, some are kind of one note like alm's femcel childhood friend whos name I already forgot. But the characters that are required to come with you are actually the best ones and enjoyable.

-The turnwheel is great for the health of the game and the franchise. This isn't xcom, every unit has character and importance so losing them would be annoying, or getting hit by a 5% crit and losing a unit is also annoying. It doesn't happen too often but my units also can't seem to land a attack ever at 90% hit rate so who knows? I do wish that, like in three houses, if main character dies, you could use turnwheel instead of being forced to restart. One level I played, celica got crit off 7% and I had to restart the whole thing.

I do like some of the changes but they changed so much I hesitate to call this a "remake". If you were to change so much of the game, why not just change the whole thing? Modernize the gameplay, touch up the story. Maybe they did do these things, I haven't played the nes game so I can't say, but the old nes game still feels like an old nes game but now theres monotonous dungeons.